Don has joined the game.
[Joe] ALOHA
Joe is receiving the map...
[Don] Hey hey hey
Sedlack has joined the game.
Joe has received the map.
[Michael] hey all.
[Sedlack] Yo
[Michael] Sorry bout that; I had to fight the routher.
[Michael] router, rather.
[Don] Message from Sebby via astuckey: "Sebby says he'll be late to gaming -- reinstall."
[Joe] You had to fight Dan Rather?
[Don] I assume that means he's reinstalling KW.
Jeff has joined the game.
[Michael] I got the message; he's reinstalling everything.
[Michael] brb
[Sedlack] Hey, Joe, I might be interested in taking Eddie George off your hands.
[Joe] Sexcellente.
[Michael] hehe
[Don] Brb, I'm gonna buy a soda before the GAMING starts...
[Don] I am away from the keyboard.
[Joe] Reading my email, I see you're going to be gone for a few days.
[Joe] My apologies for your loss.
[Sedlack] Thanks.
James has joined the game.
[Joe] JIMMAY!
[James] Howdy Howdy Howdy
[Jeff] Can Jimmy play?
Jared has joined the game.
[James] just finishing up my 'upgrade'
[Joe] Actually, I'm going to run to the store (it's ~3 mins away) for some SODER.
[Joe] I am away from the keyboard.
[James] do you mean solder? We need some more for the lab...
[Don] I am back at the keyboard.
[Michael] No, no, he means soldiers.
[Michael] Joe's posting from occupied Iraq.
[Don] Huh, I always thought Joe was a POP guy.
[Michael] I gave up on pop cuz it's odd to say.
[Sedlack] I just found out the other day that one of my cousins has been stationed in Tikrit.
[Don] Wow, suck.
[Michael] I'm sorry, man.
[Michael] I didn't know that anywhere on the earth had highs in the 130s.
[Jared] I am away from the keyboard.
[James] Say Mike, time to roll HP?
[Michael] Yes.
[James] did you want to do it, or shall I?
[Michael] Go ahead.
[James] OK, that was silly of me, how do I just roll a d6?
[Michael] I'm gonna go get some breftast and then we'll get rolling.
[Michael] hehe.
[Michael] 5
[Michael] You win!
[James] works for me.
[Jeff] Mike and Jared are the same color
[James] thanks.
[Michael] Open bracket - 1d6 - close bracket
[Michael] Squiggly brackets
[Jeff] (1d100) [58] 58
[James] (1d6) [5] 5
Tamora has joined the game.
[James] Ah. that was easy.
[Tamora] Hello!
[Jeff] Hey
[James] Howdy
[Michael] Just got the new Evanescence CD.
[James] Praxis's hit points adjusted by 4 to 29.
[Michael] Yum.
[Michael] And that's just the cover.
[Michael] Don's playing from work; you can tell because he's chilly.
[James] ... and becuase I'm also at work, I'm hot (they turn off the AC on the weekends)
[Michael] heh.
[Don] Mostly, you can tell because I *always* play from work.
[Michael] That too.
[Aedean (Sedlack)] Ditto
[Don] And I'm not so chilly because I'm the only one in the office. ;)
[Michael] Heh.
[Michael] Sebby sends his apologies but he's having technical difficulties.
[Michael] So we're waiting on Angie; Hyatt will presumably show up at some point.
[James] I'll give her a call to see what's up.
[Don] What is Hyatt's deal? Just observing?
[Michael] Absolutely.
[Jared] I am back at the keyboard.
[Jared] ok, I know I changed the color
[Jared] oh, I did. weird.
[Jared] mmm. Evanescence.
[Michael] Otherwise, there would be great suffering and gnashing of teeth as the campaign suddenly stopped in mid-awesomeness.
[Aedean (Sedlack)] brb
[Sedlack] I am away from the keyboard.
Angie has joined the game.
[Michael] Aloha!
[Jared] mike can use his powerd for good, of for awesome.
[Jared] powers. for.
[Michael] Form of -- ICE PLANET HOTH
[Jared] Note to self: type correctly.
[Michael] Ntoe to slef: typec orrectl.y
[Michael] ;)
[Michael] That's everyone; when Chris and Joe return, we'll get rolling.
[Angie] Howdy
[Joe] SODA
[Joe] I am back at the keyboard.
[Michael] http://www.blahedo.org/serendair
[Michael] For those who aren't fully caught up.
[Sedlack] I am back at the keyboard.
[Michael] Outstanding.
[Michael] Everyone please check in.
[Jeff] Here
[James] One!
[Aedean (Sedlack)] Red 5, standing by
[Joe] Check check
[Angie] Check
[Don] ahoy
[Tamora] hey
[Jared] ninja!
[Michael] Outstanding.
[Michael] Okay, as you may recall, we just finished a nice Monty Haul session.
[James] *snort*
[Michael] And now it's time to kill things.
[Angie] Yah!
[Aedean (Sedlack)] One very big thing in particular
[Michael] Go 'head.
[Michael] Sorry, nemmind.
[Michael] Over the next two days, Aedean, Obad-Haiset, and Misre en-Ehlonna go to town and get most of the Luftwelffe back on their feet.
[Michael] er, claws.
[Michael] Wings?
[Michael] Anyway.
[James] *snort*
[Michael] An aerie is established at Nailoglas, and patrols resume.
[Joe] I call James "El Snorto"
[Michael] Still an eerie silence from the orcish lines; even a couple of raids do not shed light on what is happening.
[Michael] The orcs have stepped up aerial security and pulled most of their line troops back; what's left are patrolling warbands.
[Joe] OBIt'sTooQuietJoke
[Michael] Obviously, they're putting together resources for a big push, but you haven't been able to get much information.
[Tamora] "Shall I hum, sir?"
[Michael] Some clever work with Aedean, an elven bard, and a couple of truly awesome elven rangers helps you to get a general idea of where the nightwing is hiding.
[Michael] Within 5 miles or so, you think.
[Joe] Sexcellent
[Aedean (Sedlack)] Do you mean Arkady?
[Michael] Nah, Aedean did the scrying.
[Aedean (Sedlack)] Ah. Very good.
[Michael] You did some botany and geology, essentially.
[Roger (Jeff)] It's his birthday, he can scry if he wants to
[Michael] So when that bitch emerges, you'll have a sense of where to wait for it.
[Aedean (Sedlack)] testing...
[Aedean (Sedlack)] Turn Undead: Up to (1d20+5) [9+5] 14 -- 11 HD are affected. Turning damage is (2d6+13) [(5+5)+13] 23.
[Michael] Useful.
[Michael] Hm.
[Aedean (Sedlack)] Wanted to make sure I levelled that expression correctly.
[Michael] test
[Michael] hunh.
[Michael] Interesting. I can't change my name, it seems, without restarting Klooge -- my default name, that is.
[Michael] At any rate.
[Michael] Meanwhile, those of you who wanted to finish up your equipment trading and suchlike do so.
[Angie] I am away from the keyboard.
[Velkyna (Joe)] I wish to purchase 490 XP.
[James] Arkady has made substantial changes to his gear, you notice.
[Michael] *laughs*
[Michael] back in 15 secs.
[Michael] ok
[Michael] On day 3, the Luftwellfe is back flying; you decide the most intelligent thing is to hover in roughly the right place while Ivellian and Asratia coordinate.
[Roger (Jeff)] Need to put in my char sheet that the ring of the ram has 35 charges...
[Michael] Luftwelffe, sorry. Typoes = unfunny puns.
[Michael] How did you want to divide up the flying chores?
[Velkyna (Joe)] What do you mean?
[Velkyna (Joe)] Who flies with who?
[Defthon (Don)] Before we take off:
[Aedean (Sedlack)] and on what.
[Michael] Right -- how are you using the carpets, is anyone borrowing a gryphon or something odd like that, et cetera.
[Michael] Go ahead, Don.
[Defthon (Don)] It would be a good idea to tie our respective range weapons to us, somehow.
[Roger (Jeff)] Wait...
[Roger (Jeff)] During the downtime Roger teaches Featherfall to Dral
[Michael] No prob
[Defthon (Don)] It'd suck to lose any of the bows and crossbows.
[Angie] I am back at the keyboard.
[Aedean (Sedlack)] Also: who has the death protection scrabs still?
[James] I do
[Dralafi (Jared)] ooh, featherfall.
[Velkyna (Joe)] Yeah, Vel's going to bum some leather straps off the elves and tie up her crossbow and sword to her belt.
[Angie] I still have my death protection scarab
[Velkyna (Joe)] Vel has no anti-bodak amulet.
[Aedean (Sedlack)] Aedean has three Death Wards to pass out. (He's using one himself, naturally)
[Velkyna (Joe)] Vel'
[Velkyna (Joe)] Vel's fortitude save is sufficiently high that you should probably death ward other people.
[Roger (Jeff)] (Memoing spells)
[James] Praxis would like one
[Tamora] Shottamip still has a scarab.
[Dralafi (Jared)] i do not.
[Tamora] But would rather give it to someone and get a spell, so that she can wear her other amulet.
[Tamora] Does Dralafi wear another amulet, or would he like this one?
[Dralafi (Jared)] I currently have no amulet in use.
[Dralafi (Jared)] Thanks.
[Aedean (Sedlack)] Actually, though, we probably want Dral at full capacity, so giving him a spell makes sense
[Defthon (Don)] I'm tying a 5' length of rope to my bow, the other end to my belt.
[Shottamip (Tamora)] I don't follow Chris.
[Velkyna (Joe)] Yeah, we don't want nothing taking out Dral, even if it is to merely render him unconscious.
[Shottamip (Tamora)] Ah. The spell is more protective than the amulets? I'd forgotten that.
[Aedean (Sedlack)] The spell just stops the effect, the scarab turns it into "unconsciousness"
[Velkyna (Joe)] Yeah.
[James] ... and 0HP
[Velkyna (Joe)] If you get bodaked with the amulet, you drop to 0 hp and unconscious.
[Shottamip (Tamora)] Anyone else want my scarab, then?
[James] Praxis would take if if no one else wants it... :-)
[Velkyna (Joe)] What about Lia and Def?
[Aedean (Sedlack)] Lia has a scarab
[Aedean (Sedlack)] Giving spells to Def and Dral makes a lot of sense
[Defthon (Don)] I currently have a brooch of shielding...
[Shottamip (Tamora)] All right, I'll do without the extra
[Velkyna (Joe)] What about Aric?
[Aedean (Sedlack)] Yes, so you can use the spell, but not the scarab
[Velkyna (Joe)] Do we know if he lost one? Or gave his away?
[Defthon (Don)] yup
[Shottamip (Tamora)] ...extra AC from my other amulet, then.
[Michael] jas
[Velkyna (Joe)] WEE JAS
[Michael] Aric does not have a thingy.
[Michael] Er.
[Michael] Lesser Scarab of Protection.
[Velkyna (Joe)] Does he otherwise have an ammy?
[Michael] Yes, an Amulet of Natural Armor.
[James] I thought he had a natural armor ammy, but don't know for sure.
[Michael] Also, a Fortitude Save which is difficult for the human mind to comprehend.
[Michael] I kid. It can be comprehended. It's just quite excellent.
[Velkyna (Joe)] Not quite Vel's, though.
[Aedean (Sedlack)] By my reckoning, if Shot holds on to her Scarab, Roger, Aric, and Vel are the candidates for the last Ward
[Velkyna (Joe)] Let Aric hold the Amulet and then Sebby can decide which one he wants to use.
Roger (Jeff) does not plan on getting that close to any big baddies
[Velkyna (Joe)] Vel fails her bodak save on a 1. Let someone else have the ward.
[Aedean (Sedlack)] Sounds like Aric gets it....
[Velkyna (Joe)] Cool
[Michael] I'd forgotten about the Cloak of Resistance. Hardcore.
[Velkyna (Joe)] Mmmmmm.
[Defthon (Don)] Update from Brian: Windows is installed, downloading java and klooge
[Velkyna (Joe)] I wrap my fear around me like a blanket.
[Michael] Outstanding.
[Michael] Update from Hyatt:
[Michael]
[Michael]
[Michael]
[James] Ack, he's re-installing everything?
[Velkyna (Joe)] Heh.
[Defthon (Don)] Apparently.
[Velkyna (Joe)] Let's talk flying.
[Michael] Yes.
[Michael] I'm going to move you to a forest map with carpets.
[Dralafi (Jared)] THE ENTIRE UNIVERSE HAS TURNED TO FELT!
[Dralafi (Jared)] oh wait.
[Velkyna (Joe)] "altitude"?
[Defthon (Don)] What's the deal with "altitude"?
[Roger (Jeff)] Dude, 3d
[Defthon (Don)] Sure, but how does it work? How do we interpret the green boxes?
[Michael] THe green boxes are just so I can find the damn things.
[Michael] They'll surround a person or set of people.
[Michael] Lemme draw you some carpets.
[Velkyna (Joe)] !
[Defthon (Don)] o-ho!
[Michael] hm . . . draw is being weird. GImme a few secs to sort this out.
[Michael] ok...
[Michael] Almost done.
[Defthon (Don)] Hm, accidentally made a spell effect circle and can't delete it. sorry.
[Michael] O
[Michael] I'll see to it.
[Michael] Could everyone please zoom in on the carpets?
[Aedean (Sedlack)] Done
[Michael] Can everyone see yourselves and the carpets?
[Defthon (Don)] da
[Roger (Jeff)] The carpets are a bit small
[James] yes
[Dralafi (Jared)] now it looks like we're playing and version of flight simulator. "The ground has turned into giant squares!"
[Michael] carpets are 6x9
[Defthon (Don)] how many people do we fit on a carpet?
[Michael] 500 lb. You're all friendly and you've rigged ropes around the carpets to hold onto.
[Michael] lemme check that weight.
[Dralafi (Jared)] thats, what, 3 each?
[Michael] 1200 lb.
[Michael] Much better.
[Dralafi (Jared)] ok
[Velkyna (Joe)] Are we doing this all carpet, or some griffons?
[Michael] I don't assume any of you have Ride: Griffon? ;)
[Aedean (Sedlack)] So probably up to 4 on a carpet
[Velkyna (Joe)] Well, we'd ride shotgun while some elf steers.
[James] Arkady has featherfall, so does Roger and Dral, right?
[Michael] The Luftwelffe's stretched pretty thin. If it's a big deal, they'll do it, but they'd prefer not to.
[Roger (Jeff)] yes
[Michael] There are a few extra mounts, if anyone has a godly Ride skill.
[Angie] lia has a ring of feather fall
[Velkyna (Joe)] Fair enough.
[Shottamip (Tamora)] I have my flying boots.
[Velkyna (Joe)] Vel can tumble.
[Velkyna (Joe)] A little.
[Velkyna (Joe)] That would knock 10' off the falling damage.
[James] ... which is fine for saving yourselves, but the spell can save others too.
[Aedean (Sedlack)] How long does FF last?
[Aedean (Sedlack)] Ah. 1 rd/level
[James] 1 round per level
[Defthon (Don)] I assume that Ride (horse) wouldn't transfer, though
[Dralafi (Jared)] we just need to fly right next to a wall and then Aric can fall infintely far.
[James] so if we just a couple hunded feet up, no problem...
[Michael] It will count, but at -2 levels.
[Michael] We just assume that Defthon familiarized himself with the mount over the past 2 days.
[Defthon (Don)] Not that +5 should be considered "godly" in any case
[James] if we're falling, then we need to fall until we get close to the ground, and then cast.
[Michael] Right.
[Velkyna (Joe)] Heh. Vel has no ranks in Ride, but she still gets a +8.
[Velkyna (Joe)] Untrained.
[Michael] ah, -5 if it's something really odd like a gryphon.
[Angie] lia has ridden a griffon before, but with it's rider
[Defthon (Don)] Sorry, +6, misread
[Defthon (Don)] so, total of +1. Not fantastic.
[Michael] Right.
[Aedean (Sedlack)] In other words, Aedean might be best served to just go Ethereal if he starts falling, and then "run" to the ground on the Ethereal Plane
[Michael] Does anyone have Mounted Archery?
[Velkyna (Joe)] Negatory.
[Dralafi (Jared)] oh, like we wasted a feat on that.
[Michael] Then the gryphon thing's pretty much a wash for (hehe) anyone who's not a spellcaster.
[Velkyna (Joe)] Okay then. Carpets it is.
[Velkyna (Joe)] Ready that Dispel Magic.
[Lia (Angie)] Do we want to use gryphon to draw the nightflyer out?
[Michael] The theory is that now that the Luftwelffe's operating, it's only a matter of time.
[James] check. SOP for the new ioun stone Arkady has: 1 dispel magic, 1 GMW
[Lia (Angie)] But we need it to be out where we are
[Michael] Nailo's got some pretty sensitive feelers out. You'll get a little warning.
[Lia (Angie)] OK
[Aedean (Sedlack)] And we have the general location narrowed down.
[Michael] Right -- you don't expect it'll waste a lot of time flying over orc territory; it'll fly straight for the elf lands and start laying waste.
[Defthon (Don)] As I think about the gryphon thing more, I'm guessing the elves strap themselves to their saddle, yes?
[Michael] Depends.
[Defthon (Don)] As long as the mount isn't doing a "double move", there's no penalty for shooting while mounted.
[Michael] The really really good ones don't -- but they definitely are special saddles which are more holding-oriented than horse saddles.
[Defthon (Don)] If straps exist, I could use them, and then I needn't worry about falling from a failed Ride check.
[Defthon (Don)] p. 138, by the way, if anyone's interested.
[Michael] Okay, the rules say you need a Ride (5) check to use weapons without penalties.
[Michael] For a horse.
[Defthon (Don)] That's for an untrained horse, no?
[Michael] Nope -- untrained is Ride (20) and only partials.
[Defthon (Don)] Oops, right.
[Michael] If you'd like to have 1-2 escorts, that's doable.
Client has joined the game.
[Michael] Just that it's not the elves' favorite plan. They'd rather have them patrolling or resting.
[Michael] Welcome!
[Velkyna (Joe)] SEBBAY!
[Michael] I'm Michael, the Game Master.
[Michael] Ah, it's Brian. Excellente.
[Michael] We have a guest possibly stopping by.
[Defthon (Don)] SEBBY!
[Michael] We're arrainging ourselves for the nightflyer battle.
[Michael] Let's rock.
[Brian] hey guys. sorry about that.
[Brian] stupid hard drive
[Aedean (Sedlack)] No biggie
[Velkyna (Joe)] S'cool. Stuff happens.
[Velkyna (Joe)] Dibs this carpet.
[Defthon (Don)] Vel might want to try gryphonback...
[Brian] hey don, do you have a transcript i can read real quick?
[Velkyna (Joe)] I'm okay with that too.
[Defthon (Don)] if her Ride is +8, -5 for gryphons, that's net +3
[Michael] Right.
[Velkyna (Joe)] Right.
[Aedean (Sedlack)] After all, Vel has the DeXXX
[Defthon (Don)] and you only need a DC of 5 to shoot
[Defthon (Don)] http://www.blahedo.org/serendair/
[Velkyna (Joe)] She's DEXCELLENT
[Michael] SO she's in pretty good shape if she doesn't get wacky. It's an interesting idea.
[Defthon (Don)] I'd just like to have ourselves spread out a leeeetle bit more than two groups on carpets.
[Michael] heh.
[Aedean (Sedlack)] Understood. I'd get on a gryphon, but then I'm asking to fall off.
[Defthon (Don)] With a net +1 myself, I'm still considering it.
[Defthon (Don)] That's why I asked about the saddle straps.
[James] I claim the right one.
[Michael] How long does Inspire Competence count?
[Michael] last, rather?
[James] 5 rounds after he stops singing (or playing)
[Velkyna (Joe)] As long as he's playing, +N rounds
[Michael] Noted, thnx.
[James] So, on the ride up, Arkady will be playing continuously.
[Michael] hehe
[James] Unless we're trying to be sneaky
[Michael] And she's riiiiding a staiiiirway . . . to heaven . . .
[Velkyna (Joe)] He's a
[James] testing...
[Velkyna (Joe)] JUKE
[Velkyna (Joe)] BOX
[Velkyna (Joe)] HERE
[Velkyna (Joe)] (HERO)
[James] Arkady: Attack 1: rapier [r] hits AC: ((d20+9)) [(4+9)] 13
[James] Arkady: diplomacy: (d20+18) [19+18] 37
[Aedean (Sedlack)] Umm, guys...the +5 rounds thing is "Inspire Courage", not "Inspire Competence"
[James] Arkady: slow: (DC=(10++5+3) [10+5+3] 18) subjects are slowed, (will negates)
[James] Oh, that's what I think they meant anyway.
[Aedean (Sedlack)] Competence lasts as long as the bard keeps sing, and the bard can keep it up for 2 minutes
[James] Unless someone really wants +2 to some skill check...
[Aedean (Sedlack)] I assume we were thinking of the "Ride" skil
[Michael] I was thinking in terms of the Ride checks.
[Michael] But that's useful info, too.
[Michael] (hence my "Stairway" reference)
[James] Ah.
Joe has left the game.
[Michael] SHIDLE DOWN.
[Dralafi (Jared)] MAN DOWN!
[Michael] Okay, you all make your decisions in the next few mins so we can get rolling.
[Aedean (Sedlack)] I'll go on the sinister carpet
[Michael] *laughs*
[Aric (Brian)] er, could someone transcript me so i know what's going on?
[Michael] www.blahedo.org/serendair
[Aric (Brian)] don's page doesnn't have a link to today's game
[Michael] !
[Aedean (Sedlack)] We're getting on the carpets to go kick nightflyer ass.
[Michael] Pretty much.
[Michael] Also, I think I'm pretty funny.
[Aric (Brian)] ok
[Michael] Did I miss anything?
[Aric (Brian)] if there's a gryphon ride check of -5, that puts me at 0
[Defthon (Don)] Sorry, thought I messaged you with it. http://www.blahedo.org/serendair/transcript-030824-1.html
[Aric (Brian)] so i'm guessing i shouldn't ride it
[Aedean (Sedlack)] Of interest to you is the fact that Aric will have a Death Ward on him.
[Aric (Brian)] ok
[Aric (Brian)] if i put that on i lose +1 AC
[Michael] oh my.
[Aric (Brian)] cause i already have an amulet of natural armor
[Michael] *laughs out loud*
[Aedean (Sedlack)] The spell, not the Scarab
[Aric (Brian)] oh
[Michael] The -5 only affects skill ranks.
[Aric (Brian)] don mentioned i was getting a scarab on titan
[Michael] if you go down to 0, you don't lose anymore.
[Michael] Vel's a Ride machine!
[Defthon (Don)] Here's the thing about Ride. -5 because of gryphons. Total DC of the Ride check is 5. If you fail, that means you don't shoot that round, afaict.
[Defthon (Don)] Vel definitely needs to be on a gryphon then.
[Michael] Vel Rides at +8
[Michael] (Vel likes the horsies)
[Dralafi (Jared)] rides for everyone!
[Aedean (Sedlack)] I'll still take a carpet. :)
[James] Carpet for Arkady too.
[Defthon (Don)] That puts me at +2... a 15% chance of failure on a given Ride roll.
[Michael] Joe's down hard, apparently.
[Dralafi (Jared)] Im at +6, so I should prolly ride then.
[Michael] Not on Imsanet.
[Defthon (Don)] And that would spread the party out more... I'm thinking I'll go with it.
[Defthon (Don)] Actually, what was the Inspire thing y'all were talking about earlier?
[Praxis (James)] I'll ride too, my wings are a bit tired.
[Defthon (Don)] +2 to skill checks?
[Michael] Inspire Competence. It's under the Bard section in the PH.
Joe has joined the game.
[Praxis (James)] That doesn't last longh enough though.
[Michael] Welcome back!
[Joe] Weel, shit.
[Aedean (Sedlack)] ?
[Michael] You need to head out?
[Joe] No. My computer crashed,
[Michael] ok
[Joe] I think my FATs fucked up.
[Michael] suxx0r.
[Joe] Yeah.
[Dralafi (Jared)] stupid fat.
[Joe] So if I dip in and out, well, move along.
[Michael] Well, here's hoping we can nurse it through.
[Michael] Don, hit Joe with some transcriptage.
[Praxis (James)] Time to run Linux. I can make Gentoo 1.4 CDs for you...
[Joe] Yah. Don't make me save anything to disk.
[Defthon (Don)] Looks like Inspire Courage doesn't affect random skills.
[Joe] I may take you up on that.
[Michael] Hah! Someone besides me messed up the "talk as"! I am validated.
[Michael] Okay, we decided that Vel should like a horsey^H^H^H^H^H^Hgryphon.
[Aedean (Sedlack)] "Inspire Competence" is in the right-hand co,lumn (3 ed)
[Defthon (Don)] http://www.blahedo.org/serendair/transcript-030824-2.html
[Michael] Cuz she's at +8 The -5 only kills skill ranks, not total results.
[Defthon (Don)] Ah, got it
[Aric (Brian)] a gryphon's just a horsey with wings
[Aric (Brian)] and and eagle's head
[Michael] And a beak.
[Michael] And, um, claws.
[Praxis (James)] inspire competence does, but doesn't last long enough
[Michael] And a lion ass.
[Aric (Brian)] other than that they're the same!
[Praxis (James)] LOL
[Velkyna (Joe)] And I love horsies!
[Michael] Exactly!
[Defthon (Don)] Mike, is the Ride check once per round or once per combat?
[Velkyna (Joe)] Velkyna: Ride: ** MODIFIED BY: SKILL (+1) ** (d20+7+1) [16+7+1] 24
[Michael] Per round you try to do something clever.
[Velkyna (Joe)] That's what I'm talkin' 'bout.
[Michael] Why are your skills +1, Joe?
[Velkyna (Joe)] Luckstone.
[Michael] thanx
[Aedean (Sedlack)] Aedean is going to cast Endurance on Roger, to improve his Fort save, and give him some damn HP.
[Michael] Okay, gryphon for Vel.
[Praxis (James)] OK, so let's get things sorted out. People going on carpets, get on a carpet
[Aedean (Sedlack)] Roll #1: (d4+1) [3+1] 4
[Velkyna (Joe)] Vel is not on a carpet because she gets a horsie.
[Defthon (Don)] To be clear: carpets can be dispelled, and gryphons can be shot down. Right?
[Aedean (Sedlack)] Score!
[Michael] Yes.
[Defthon (Don)] So either way, you could fall. Ok, I think I'll take a gryphon.
[Michael] Carpets can also be torched, and gryphons can be blinded and lots of people have bad days.
[Velkyna (Joe)] I tumble.
[Michael] I actually don't recommend that.
[Defthon (Don)] Ok?
[Dralafi (Jared)] what about me? can I ride a horsie boss?
[Defthon (Don)] Why?
[Michael] I think the guys with the bows should be on the carpets.
[Shottamip (Tamora)] Spell set up time, anyone need mage armor?
[Michael] Stabler firing platforms.
[Praxis (James)] Is Vel going to ride a dead gryphon?
[Defthon (Don)] Hm, true.
[Michael] That's all.
[Dralafi (Jared)] if you say so.
[Dralafi (Jared)] Oooh, GMW! GMW!
[Velkyna (Joe)] GMW me baby
[Arkady (James)] OK, 2x GMW arrows, 1x GMW xbow bolts
[Michael] Maybe put one of you on the Gryphon with Vel. Vel's a light lassie.
[Velkyna (Joe)] SWEET
[Lia (Angie)] Dral: do you want to risk losing a round of combat?
[Aedean (Sedlack)] Jeff, give Roger 4 CON.
[Michael] That gives you more tactical options.
[Roger (Jeff)] okay
[Velkyna (Joe)] Um, +4 Con.
[Defthon (Don)] Reminder: if you have a ranged weapon, tie it to yourself, I'd hate to lose them on a crit miss....
[Velkyna (Joe)] Not 4 Con.
[Michael] I'm assuming that everyone has taken sensible precautions.
[Velkyna (Joe)] As stated earlier, Vel has procured strappage.
[Michael] You're all 10th level-ish. This stuff occurs to you.
[Arkady (James)] GMW arrows: Dral 50, Lia 20, Defthon 20, Arkady 10
[Velkyna (Joe)] It doesn't hurt to be explicit.
[Shottamip (Tamora)] Shottamip: Dragon Scales: provides the target with a +4 armor bonus to AC for the next 11 hours
[Aric (Brian)] so i'm guessing i should be on a carpet?
[Arkady (James)] GMW crossbow bolts: Vel 25, Roger 10, Aric 15
[Jeff] Roger's hit points adjusted by 18 to 51.
[Aric (Brian)] also, did i get any of those GMW'd bolts/
[Aric (Brian)] nevermind
[Michael] ok, carpets and gryphons.
[Dralafi (Jared)] so, should I ride with vel then? I can FF for both of us if the gryphon gets dropped
[Michael] weapons will take partial actions to ready.
[Aedean (Sedlack)] Jeff: adjust your Fort save, also
[Dralafi (Jared)] or one of the spellcasters
[Michael] That's quite sensible.
[Michael] Dral + Vel = a pretty good idea.
[Arkady (James)] Um, all the FF people are on the right carpet...
[Arkady (James)] the peopel who can cast FF that is.
[Arkady (James)] OK, better
[Michael] I assume Pilagro and Shottamip's familiar are in their usual stored places.
[Michael] Where is lome: surinen, Jared?
[Defthon (Don)] So the FF folks are Dral, Arkady, and Roger, right?
[Dralafi (Jared)] flying overwatch
[Arkady (James)] yes
[Michael] Roger that. Remember that when I ask for spot checks.
[Dralafi (Jared)] ok
[Michael] I'm going to move us to the middle of the map, more or less.
[Dralafi (Jared)] You forgot the carpets. we all fall and die.
[Defthon (Don)] Preferably with our carpets. ;)
[Lia (Angie)] OOC:LOL
[Shottamip (Tamora)] Shottamip: Summon Animal: summons a level 4 animal to assist her
[Arkady (James)] I cast 'message' on everybody, so we don't have to shout.
[Aedean (Sedlack)] brb
[Sedlack] I am away from the keyboard.
[Dralafi (Jared)] Dire badger!
[Shottamip (Tamora)] I picked up a flying eagle for the night. More targets.
[Shottamip (Tamora)] Michael says he's having Klooge issues and will be back soon.
[Arkady (James)] Dire Vole.
[Shottamip (Tamora)] GIANT flying eagle, that is.
[Velkyna (Joe)] Celestial weevil.
[Michael] okay, Klooge is having iusses
[Arkady (James)] Oh, so we could ride that too I guess.
[Aric (Brian)] Demonic Ladybug.
[Michael] It's time for a restart.
[Velkyna (Joe)] Kay.
[Michael] Log off, please?
Joe has left the game.
Jeff has left the game.
[Michael] Log on in like 30 secs.
Tamora has left the game.
Angie has left the game.
Jared has left the game.
Brian has left the game.
James has left the game.
chilly.cs.brown.edu has joined the game.
Sedlack has joined the game.
Tamora has joined the game.
[GM] and here we are.
[Sedlack] Indeed
12-225-172-195.client.attbi.com has joined the game.
[Defthon (Don)] Ooh, look who's got a title now...
[Dralafi (Jared)] thats funny
[Defthon (Don)] *Interesting*---even through the disconnect/reconnect, it preserved my "chat as".
Angie has joined the game.
James has joined the game.
Joe has joined the game.
[Sedlack] I quit klooge and restarted, so mine went away
[Velkyna (Joe)] Everything okay?
Joe is receiving the map...
c-67-167-193-223.client.comcast.net has joined the game.
[Sedlack] At any rate, I think the "Chat as", like text color is stored on the client.
Joe has received the map.
[Defthon (Don)] Sure, but the characters, maps, and everything went away.
[Defthon (Don)] I guess the "chat as" is really just a string, not a reference to the character.
[Sedlack] Yeah, 'cause that's all stored on the master
[GM] right.
[GM] I figured this'd be more straightforward. I just feel weird being "Master."
[Aric (Brian)] yesss massssterrrr
[GM] And the problem I was having is cleared up.
[Dralafi (Jared)] map me
[Defthon (Don)] hee
[GM] I"m gonna be "Mr. Kimmitt" starting Tuesday anyway. Wild.
[Defthon (Don)] Oh right---what are you TAing?
[GM] I'm actually lecturing.
[Defthon (Don)] SWEET.
[GM] Econ 130, Principles of Microeconomics.
[GM] Yeah, I'm excited and terrified.
[GM] 90 students.
[Defthon (Don)] WOO!
[James] wow
[GM] Huge auditorium.
[Aric (Brian)] awesome
[GM] None of them will ever participate under any circumstances.
[Lia (Angie)] Cool
[GM] I'm going to have to bring a Masterwork Whip to class or something.
[Aric (Brian)] what are the big green boxes around us for?
[Dralafi (Jared)] you should talk to rose about that. she can teach you to loathe them with every fiber of your being in about 10 minutes.
[GM] They will have altitude information.
[GM] See, that's not gonna do it for me. :)
[GM] Okay, what should cruising altitude be?
[Aric (Brian)] 30,000 ft? :)
[Dralafi (Jared)] seems to work pretty well for her. ;)
[Defthon (Don)] Just over the trees, I think. 100 feet? 150?
[Velkyna (Joe)] I'd think 50-60 feet about the treeline.
[Aric (Brian)] hates her students, hates the DB...does she like anything? :)
[GM] Jared.
[GM] Rose likes Jared.
[Velkyna (Joe)] That's a plus.
[Defthon (Don)] Well, that's good.
[James] more than 400 or so will get exciting
[GM] Do you want to be at different heights? How far does Message function?
[James] feet that is
[James] 200 feet range on message
[Sedlack] 200-300' seems reasonable to start with. In the end, the 'flyer will dictate altitude anyway
[Defthon (Don)] What's our GMW situation?
[GM] How far is your empathic link with Lome, Jared?
Brian has left the game.
[Velkyna (Joe)] Uh oh
[Velkyna (Joe)] GMW is: 50 arrows to Dral, 20 to Def, 20 Lia, 10 Arkady.
[James] GMW arrows: Lia 20, Defthon 20, Dral 50, Arkady 10
[Defthon (Don)] Ok.
[Velkyna (Joe)] Bolts are 25 to Vel, 15 to Aric, 10 to Roger.
[GM] SEBBY DOWN
Brian has joined the game.
[GM] SEBBY UP
[Brian] um, whoops
[Shottamip (Tamora)] And I will stay busy hasting everyone and providing support.
[GM] ok
[Brian] closed a window that i had fogtten was the bat file that had launched KW. when i closed it, klooge went with.
[Sedlack] Ah.
[Shottamip (Tamora)] Also, if the nightflyer has companions this time, they might not be so impervious to magical damage.
[Dralafi (Jared)] empathic link is 1 mile. Should be all good.
[Sedlack] Yep. Aedean is basically in the same boat as Shottamip
[GM] ok
[Velkyna (Joe)] Oooh. If Vel is hasted, she can shoot twice per round.
[Velkyna (Joe)] Sexcellent. AND Dexcellent.
[Dralafi (Jared)] If dral is hasted he can shoot four times per round...
[Defthon (Don)] Those GMW arrows are +3, right?
[Sedlack] Aedean's hit points adjusted by 9 to 77.
[James] yes
[Velkyna (Joe)] Well, yeah. But I've got the xbow overhead.
[GM] Jared, I need you to put together a char sheet for Lome.
[James] Arkady's hit points adjusted by 7 to 58.
[GM] Between your turns.
[Velkyna (Joe)] I was lacking the long term vision.
[Sedlack] Arkady's hit points adjusted by 7 to 58.
[GM] Is this more or less the deal?
[James] I'm fine
[Velkyna (Joe)] Do we have a griffon rider (elf) or is it just Dral and Vel?
[Aedean (Sedlack)] Seems reasonable. But the gryophon riders should probably be on the two flanks
[Defthon (Don)] AH, I get what the green boxes are for now.
[Defthon (Don)] Cooool.
[GM] Yeah, I'm the king of no pants.
[Dralafi (Jared)] gm: ok. where does one find the stats for a normal eagle?
[GM] Monster Manual -- Animals.
[Defthon (Don)] www.opengamingfoundation.org
[Aedean (Sedlack)] Again, either Vel or Dral should be on the other side
[GM] p 195 or so
[GM] vel and dral are sharing a gryphon
[Aedean (Sedlack)] Really?
[GM] makes life easier for the guy firing. Vel steers, dral fires.
[Aedean (Sedlack)] OK, I was confused
[Defthon (Don)] Vel can probably fire off the occasional round herself.
[GM] also true.
[Defthon (Don)] What with her guaranteed Ride check and all.
[GM] heh.
[GM] Okay, is this more or less the plan?
[Aedean (Sedlack)] Looks good
[Defthon (Don)] works for me
[Asratia] Arkady, Nailo says the nightflyer is on the move.
[Lia (Angie)] Sure
[James] Let's go people!
[Aedean (Sedlack)] Let's roll
[Brian] oh, as a note, in my infinite foreplanning, my PHB is in a box from moving, i'll be unpacking here as we play, but i dunno which box it's in
[Velkyna (Joe)] Heh
[Arkady (James)] Helm! Plot an intercept course!
[Dralafi (Jared)] Nine PCs and one dead ray. We begetting down with no delay. Gamemaster Mike, whatcha gots to say?
[Defthon (Don)] Again, www.opengamingfoundation.org
[Aedean (Sedlack)] I think we have enough copies that we can answer any Q's pretty quickly
[GM] You fly toward the location which Nailo and Asratia point you toward.
[Brian] just saying
[GM] Lemme rephrase that.
[Aedean (Sedlack)] "3dpenalties.exe" is up and running
[Nightwing] You're all gonna die today.
[GM] here for ya, Jared.
[Velkyna (Joe)] Mmmm. Bring it.
[Brian] OOC: You don't have Batman to protect you now.
[GM] What's a good spot distance for a black thing at night?
[Joe] Velkyna targets Nightwing. Distance: 196'00"
[Defthon (Don)] OOC Nightwings use words like "gonna"?
[GM] They do when they're rapping.
[Defthon (Don)] Righto.
[Brian] word
[Defthon (Don)] Depends, is the moon out?
[GM] 2
[GM] waxing
[Velkyna (Joe)] Word to your moms I came to drop bombs
[GM] (I rolled randomly)
[GM] I gots more rhymes than the bible's got psalms.
[GM] Best two lines ever.
[James] You guys sound like Sushi K.
[Defthon (Don)] Maybe about 150 ft at DC 10 for casual spot check
[Dralafi (Jared)] no, I'm pretty sure the best are 'Flame on! I'm gone! I'm so sweet like a nice bon-bon!'
[Defthon (Don)] But we're all looking for it, so it'd be a bit easier
[GM] 26
[Defthon (Don)] I assume it's totally black, btw?
Brian has left the game.
Brian has joined the game.
[James] Sebby down!
[Velkyna (Joe)] SEBBY DOWN
[Defthon (Don)] DAMN those batch file windows!
[Velkyna (Joe)] SEBBY BACK
[James] Sebby up!
[Brian] sorry...looks like hit the disconnect. i'll try to stop being an idiot.
[Velkyna (Joe)] I love how the disconnect is right next to the sleep.
[Brian] what i was trying to type (dunno if i had the wrong window highlighted) was a quick Q
[GM] Okay, spot checks for Lome. These are gonna be huge, so don't bother if you're, um, clueless.
[Velkyna (Joe)] Brb ... ERNK
[GM] Spot checks for everyone including Lome, sorry.
[Brian] does GMW arrow give +3 to hit as /well/ as +3 to damage?
[Roger (Jeff)] Roger: Spot (Within a mile of Pilagro): (d20+12) [6+12] 18
[GM] yes
[Velkyna (Joe)] Velkyna: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+10+1) [13+10+1] 24
[Lia (Angie)] Lia: Spot: (d20+16) [16+16] 32
[Brian] Aric: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+6+1) [8+6+1] 15
[Aedean (Sedlack)] Aedean: Spot: (d20+6+8) [7+6+8] 21
[GM] ???: Spot: 6
[Defthon (Don)] Defthon: Spot: (d20+3+2+1) [17+3+2+1] 23
[James] Arkady: spot: (d20+3) [13+3] 16
[James] Praxis: Spot: (d20+5) [8+5] 13
[Brian] i suspect lia is spotting the hell out of it
[Dralafi (Jared)] Dralafi: Spot: (d20+6) [4+6] 10
[Shottamip (Tamora)] Shottamip: Spot: (d20+8) [20+8] 28
[Dralafi (Jared)] lome gets +6 on spot if the gm wants to roll it
[GM] Do.
[GM] ok i will.
[GM] sorry.
[Dralafi (Jared)] either way
[GM] 18
[GM] ok
[James] BTW, I was doing inspire courage on everyone. Give yourselves +1 to hit and damage
[GM] Lia squints into the darkness . . . she sees a flickering along the underside of a cloud . . . 260 feet, north northwest.
[Lia (Angie)] Lia relays this information
[GM] Shottamip's gaze tracks from the other carpet. She sees it too!
[Shottamip (Tamora)] Okay, as soon as I get initiative I have things to do.
[GM] Initiative.
[Aedean (Sedlack)] Aedean: Initiative: (d20-1) [1-1] 0
[Roger (Jeff)] Roger: Initiative: (d20+4) [16+4] 20
[Velkyna (Joe)] Velkyna: Initiative: (d20+7) [1+7] 8
[Lia (Angie)] Lia: Initiative: (d20+6) [20+6] 26
[Arkady (James)] Praxis: Initiative: (d20+0) [19+0] 19
[Defthon (Don)] Defthon: Initiative: (d20+2) [8+2] 10
[Shottamip (Tamora)] Shottamip: Initiative: (d20+3) [8+3] 11
[Arkady (James)] Arkady: Initiative: (d20+3) [3+3] 6
[Brian] Aric: Initiative: (d20+4) [16+4] 20
[Velkyna (Joe)] HOLY CRAP
[Aedean (Sedlack)] Woo! ZERO!
[Dralafi (Jared)] Dralafi: Initiative: (d20+6) [18+6] 24
[Defthon (Don)] Wow, Chris.
[GM] Nightwing: Initiative: 18
[Velkyna (Joe)] Is steering, guiding, or otherwise moving the mount an action? How does that work?
[Aedean (Sedlack)] I'd rather roll a 1 for initiative than anything else
[Velkyna (Joe)] True. Very true.
[GM] Give me a Ride (5) check, at which point you can do a normal move on the mount without difficulty.
[GM] If you want to get fancy, I start demanding higher numbers.
[Velkyna (Joe)] So that would be just like I moved as a character?
[Velkyna (Joe)] I.e. MEA and stuff?
[GM] Right.
[Aedean (Sedlack)] Except you use the steed's move.
[Velkyna (Joe)] Gotcha.
[Aedean (Sedlack)] er, "speed"
[Arkady (James)] I'd advise keeping our range open. Don't let it close.
[GM] gryphon's speed is 80 ft.
[Velkyna (Joe)] I'll move the griffon and Dral can be all shooty, all the time.
[GM] Who is steering each carpet?
[Arkady (James)] Maybe just fly perpendicular to its course.
[GM] The carpets will move on their inits, for simplicity's sake.
[Aedean (Sedlack)] I can steer the left carpet, since I'm not shooting things
[Roger (Jeff)] Test: (d20+9) [4+9] 13
[Arkady (James)] I can steer the right one.
[Defthon (Don)] Arkady can probably steer ours while singing, right?
[Shottamip (Tamora)] Perpendicular, as in straight towards?
[Defthon (Don)] :)
[Velkyna (Joe)] Did we determine that the -5 for griffons was to the base skill, or the check as a whole?
[Arkady (James)] I hope you were joking Tammy...
[GM] ok, Lia, you're up. No movement, you're at quite a range.
[GM] VEl -- base skill. Vel is unaffected.
[Velkyna (Joe)] SWEET
[Arkady (James)] Should only be -6 to hit at this range.
[GM] We'll RP how Vel got to know the Gryphons over the past 3 days alter.
[GM] later, rather.
[GM] Chris, gimme an altitude difference thingy.
[Velkyna (Joe)] Oh, I'll write that up in the journal of course.
[GM] It's dark, gimme a sec.
[Aedean (Sedlack)] Range Increment?
[Arkady (James)] for most bows it is 110 feet.
[Angie] Roger targets Nightwing. Distance: 263'11"
[Velkyna (Joe)] Composite longs, that is.
[Arkady (James)] yes, right.
[Velkyna (Joe)] Our light xbows have 80.
[GM] That's gonna be 1/4 concealment for at least a little while.
[Aedean (Sedlack)] It's 50 feetup from the carpet, right?
[Shottamip (Tamora)] Oh, if its course is towards *us* -- I was assuming it was flying in a random line for the moment.
[GM] When we get closer, that concealment will drop off.
[Angie] Roger no longer targets Nightwing.
[Aedean (Sedlack)] -4
[GM] Heh.
[Angie] Lia targets Nightwing. Distance: 264'08"
[Joe] Velkyna targets Nightwing. Distance: 233'04"
[Aedean (Sedlack)] Still -4.
[GM] thanks, Chris.
[Jared] Dralafi targets Nightwing. Distance: 238'06"
[Lia (Angie)] Lia: Attack 1: * MC longbow (+3GMWarr) [t] hits AC: ((d20+15)) [(9+15)] 24
[Lia (Angie)] Lia's attack of 24 misses Nightwing
[Velkyna (Joe)] Don't forget your +1s to hit and damage from Arkady.
[Don] Defthon targets Nightwing. Distance: 279'04"
[GM] hm.
[Aedean (Sedlack)] Yeah, but I think the minuses from distance aren't in there
[Brian] Aric targets Nightwing. Distance: 278'08"
[Lia (Angie)] Lia: Attack 2: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+10+1)) [(2+10+1)] 13
[Lia (Angie)] Lia's attack of 13 misses Nightwing
[Velkyna (Joe)] Just sayin'.
[GM] Klooge is having issues again. Attempting a workaround.
[Jeff] Roger targets Nightwing. Distance: 263'11"
[Aedean (Sedlack)] While Kimmitt's thinking...
[Aedean (Sedlack)] What are the range increments on everyone's weapons?
[GM] Workaround implemented.
[Velkyna (Joe)] 80
[Lia (Angie)] One more with haste from boots
[Roger (Jeff)] 80
[Dralafi (Jared)] 110
[GM] Go get 'em, Lia.
[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(18+15+1)] 34
[Lia (Angie)] Lia's attack of 34 (probably) hits Nightwing
[Lia (Angie)] Lia: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** * MC longbow (+3GMWarr) [t] does ((1d8+8+1)) [(5+8+1)] 14 points of damage.
[GM] wtf?
[Shottamip (Tamora)] 150 ft range on my Haste spell. Anyone who gets further away from me than that loses the chance to get speedy.
[GM] I'm getting a weird bug . . . I'll track it down later.
[Velkyna (Joe)] I want to make Speedy Gonzalez look like Regular Gonzalez.
[Arkady (James)] don't forget concealment, yes?
[Dralafi (Jared)] we aren't moving until late in the order, so just hit me first ;)
[Nightwing] oops.
[GM] wild.
[GM] anyway.
[Aedean (Sedlack)] Yes! The Nightwing forgot something!
[Dralafi (Jared)] ooc: THE NIGHTWING IS STILL RAPPIN.
[GM] 58
[GM] concealment is not an issue.
[Nightwing] horrifying screech
[Nightwing] Dral
[GM] Dammit
[GM] Dral, you're up.
[Aric (Brian)] OOC: indeed, but saved by the bell is off the air
[Dralafi (Jared)] I cast shield on myself.
[GM] Giant Eagle: Initiative: 4
[Aedean (Sedlack)] -4 for Dral, if he stays where he is
[Dralafi (Jared)] and sit still.
[Aedean (Sedlack)] Nemmind
[GM] ok
[GM] Roger.
[Roger (Jeff)] Roger will be rash and fire a bolt
[GM] Nightwing: Damage: ** MODIFIED BY: DAMAGE (+2) ** Bite does 19 points of damage.
[GM] please ignore that.
[Velkyna (Joe)] Nyah!
[GM] fire.
[Aedean (Sedlack)] Horizontal distance?
[James] Arkady targets Nightwing. Distance: 274'10"
[Roger (Jeff)] 272'
[Aedean (Sedlack)] -6
[Roger (Jeff)] (d20+9-6) [6+9-6] 9
[GM] That's gonna be a miss.
[GM] Would you like to spend a partial action reloading?
[Roger (Jeff)] sure
[GM] ok
[GM] Aric.
[Aric (Brian)] I'm going to hold until Arkady gets us closer.
[GM] (Lome, listen check)
[GM] ok
[Arkady (James)] Who said anything about getting closer?
[GM] Praxis
[GM] anything?
[Aric (Brian)] I can't hit it from this distance.
[Arkady (James)] Aric: Listen: ** MODIFIED BY: SKILL (+1) ** (d20+9+1) [11+9+1] 21
[GM] er.
[Aric (Brian)] um
[Velkyna (Joe)] Heh
[Velkyna (Joe)] TOO CLOSE TOGETHER
[Arkady (James)] Praxis: Listen: (d20+16) [9+16] 25
[GM] Ok.
[Arkady (James)] sorry.
[GM] But I still need one from Lone.
[GM] Lome, rather.
[GM] It's Praxis's turn, is what I meant to say. What is he doing?
[Arkady (James)] He's just haning out to see what happens, and watch our backs.
[Dralafi (Jared)] Lome: (d20+6) [2+6] 8
[Praxis (James)] I'm not the charge in with crossbows blazing kind of guy.
[Nightwing] It is them, my master.
[Velkyna (Joe)] Nrrrrgh
[Dralafi (Jared)] I knew I shoulda taken the cotton out his ears.
[Lia (Angie)] Damn
[Praxis (James)] Ruh Roh!
[Velkyna (Joe)] IT'S A TRAP!
Nightwing casts Haste
[Aedean (Sedlack)] Here Come Da Judge
[Dralafi (Jared)] ooc: ABORT! ABORT!
[Aric (Brian)] STAY ON TARGET
[Velkyna (Joe)] COME CLOSER BARON
[Velkyna (Joe)] CLOSER
[Velkyna (Joe)] CLOOOOOOOSER
[Praxis (James)] The tooth!, remeber the tooth!
[Nightwing] Chris, what's the actual range there?
[GM] pfeh
[Aedean (Sedlack)] Range where?
[GM] From the Nightwing to Dral.
[Aedean (Sedlack)] We're kind of spread out
[Velkyna (Joe)] 260ish to Dral
[Aedean (Sedlack)] I measure about 239'
[GM] Right, but we're getting all pythagorean up in here.
[Velkyna (Joe)] Up in here.
[Dralafi (Jared)] Oh shit.
[Velkyna (Joe)] Up in here.
[Aedean (Sedlack)] Oh. My badd. For ray-like effects. jas
[Dralafi (Jared)] Vel: EVASIVE ACTION.
[Velkyna (Joe)] PULL UP PULL UP PULL UP
[Aedean (Sedlack)] About 244'
[GM] Thanks.
[Nightwing] Dispel Magic Check: 24
[Velkyna (Joe)] ?
[Dralafi (Jared)] ooc: I've got a quickie char sheet for Lom‘. how should I get it to you?
[Defthon (Don)] Eek.
[GM] 3
[Velkyna (Joe)] Antici
[GM] What's the most powerful spell effect currently on Dral?
[Velkyna (Joe)] pation.
[Velkyna (Joe)] SHIELD
[Dralafi (Jared)] me personally?
[Praxis (James)] lvl 10 for GMW
[GM] Jared -- email it to kimmitt23@hotmail.com
[Dralafi (Jared)] shield
[GM] Death Ward
[GM] ?
[Aedean (Sedlack)] Well, there's the Death Ward
[Dralafi (Jared)] oh yeah. death ward
[Velkyna (Joe)] Oh yeah.
[GM] That's gone.
[Dralafi (Jared)] oh well. didn't need it to kill its brother
[Praxis (James)] caster leve, Aedean is still 10th level, right?
[Velkyna (Joe)] That's not 'happy to see me', is it?
[GM] Right.
[Velkyna (Joe)] Perhaps Dral forgot the Finger of Death.
[GM] ok i'm looking up flight rules
[Dralafi (Jared)] I totally clenched and staged down the finger of death.
[Velkyna (Joe)] Good. Then blow your 1.4 million gp on hats for Vel.
[Dralafi (Jared)] that comes after.
[Velkyna (Joe)] Excellent.
[GM] Hm.
[GM] I'm trying to figure out if the Nightwing is required to coast or not.
[GM] Thoughts?
[Defthon (Don)] "coast"? What do you mean?
[Aedean (Sedlack)] Where are the relevant rules?
[Velkyna (Joe)] I believe the Nightwing is required to toast. Itself.
[Praxis (James)] I'd assume a critter that can naturally fly could keep on the same heading without conscious effort.
[GM] p 69, and they're terrible.
[GM] Right, I'm thinking that it'd have to, unless it worked at it.
[Praxis (James)] But if it wanted to change direction, that would be move-equivalent.
[GM] I'm thinking you're right.
[GM] Shottamip, you're up.
[Velkyna (Joe)] Did the nightwing move?
[Praxis (James)] What's the movement on the carpets, 120' per round?
[GM] Yes.
[Jeff] I am away from the keyboard.
[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds
[Defthon (Don)] That's on Dral?
[Shottamip (Tamora)] Oooh, I forgot about the AC bonus. Yummy.
[Shottamip (Tamora)] That's on *me*.
[Velkyna (Joe)] I'd think she'd haste herself, THEN Dral.
[Defthon (Don)] Oh, right.
[Defthon (Don)] :)
[Shottamip (Tamora)] Then I get to cast another one.
[Shottamip (Tamora)] Dral, try not to get killed before you can use this, okay?
[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds
[Velkyna (Joe)] He should get to go at least once.
[Arkady (James)] Because, really, not wasting the haste is the most important thing. :-)
[Dralafi (Jared)] I promise to do my utter best to not die.
[Velkyna (Joe)] Exactly.
[GM] defthon
[Shottamip (Tamora)] Could not lock character sheet to set temporary modifiers. Locked by Jared
[Jeff] I am back at the keyboard.
[Aedean (Sedlack)] Wrong 'Em Boyo
[Angie] I am away from the keyboard.
[Dralafi (Jared)] getting them myself. thanks.
[Defthon (Don)] Not much for me to do, really... Arkady, how much longer of your Inspire Courage do we get?
[Arkady (James)] I'm still going.
[GM] lome should be good at this time.
[Arkady (James)] Haven't decided if there are any spells that need to be cast.
[Aric (Brian)] just got a charsheet IO exception. anyone else?
[Shottamip (Tamora)] yes
[Aedean (Sedlack)] Phew. Got some exdceptions, but didn't crash
[Arkady (James)] Yes, me too.
[Defthon (Don)] Yup, two of 'em.
[GM] Arkady is after Vel.
[GM] It's Defthon right now.
[Angie] I am back at the keyboard.
[GM] Then Vel, then Arkady.
[Defthon (Don)] I'm going to hold my move to get a higher init next round. I need to be closer to do anything.
[Shottamip (Tamora)] I'm just wondering, Jared, what all are you doing to get 12 temp AC?
[GM] refocus, you mean?
[Arkady (James)] Why not just shoot now?
[Defthon (Don)] Except Bless, but Arkady's still going on the Inspire Courage, so that'd be redundant.
[GM] take your shot, man.
[Defthon (Don)] Well, ok.
[GM] You're no Dralafi, but you get by.
[Aedean (Sedlack)] The range minuses are only like -4 or -6
[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(1+9+2+4+1)] 17 [CRITICAL MISS]
[Arkady (James)] You still might roll a 20.
[GM] ignore the crit miss.
[Arkady (James)] ow.
[Velkyna (Joe)] Good to get that out of the way.
[Defthon (Don)] marvelous.
[Defthon (Don)] Defthon: Attack 2: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+4+2+4+1)) [(2+4+2+4+1)] 13
[Defthon (Don)] Defthon's attack of 13 misses Nightwing
[GM] ok
[GM] Vel
[Defthon (Don)] Oy gevalt. A 1, then a 2. Sheesh.
[Aedean (Sedlack)] What is Def firing anyway?
[Arkady (James)] GMW arrows
[GM] A blunderbuss, apparently.
[Velkyna (Joe)] Ride check automatically succeeds.
[GM] yes.
[Dralafi (Jared)] shottamip: dodge (+1) + shield (+7) + haste (+4)
[Velkyna (Joe)] MEA to guide the griffon 80' closer.
[Arkady (James)] A blunderbuss would have hit though.
[Shottamip (Tamora)] Nifty.
[Velkyna (Joe)] Std. action to fire.
[Velkyna (Joe)] Free action to reload.
[GM] ok
[Aedean (Sedlack)] So, that's a 110' RI?
[GM] ok
[Arkady (James)] composite longbow.
[GM] about right?
[Velkyna (Joe)] Horizontal range is ~118 ...
[Arkady (James)] Remeber, you can't outrun that thing on a griffon...
[Aedean (Sedlack)] you didn't move up or down?
[Velkyna (Joe)] Nah. I want to stay close to the trees. I'm assuming we're near the tree line.
[Velkyna (Joe)] As we discussed.
[GM] Dral has plans to turn it into swiss cheese and sell it in Dessit.
[GM] YOu're within an easy dive of the treeline.
[Aedean (Sedlack)] Last I saw, we were at 250'
[GM] 100' no prob.
[Dralafi (Jared)] besides, the rest of y'all are covering for us.
[Velkyna (Joe)] Exactly. Make us proud.
[Velkyna (Joe)] So at 118 horizontal feet, that's too far from 160' to matter. so it's -2.
[Aedean (Sedlack)] Vel at 250', NW at 300': -2
[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow (GMW) [b] hits AC: ((d20+19)) [(20+19)] 39 [POSSIBLE CRITICAL HIT (x2)] Rolling again...
[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow (GMW) [b] hits AC: ((d20+19)) [(11+19)] 30
[Velkyna (Joe)] Velkyna's attack of 30 misses Nightwing [NO CRITICAL HIT]
[GM] roll damage
[Velkyna (Joe)] Velkyna: Damage 2: Light Crossbow (GMW) [b] does ((1d8+3)) [(6+3)] 9 points of damage.
[Velkyna (Joe)] Booyah.
[Arkady (James)] nice
[Dralafi (Jared)] warm it up vel
[Velkyna (Joe)] I'm about to.
[GM] vel reloads.
[GM] Arkady
[Arkady (James)] move straight up.
[GM] On the carpet?
[Arkady (James)] yes
[Velkyna (Joe)] No, just Arkady.
[Velkyna (Joe)] HOPPITY
[Arkady (James)] So can we climb 120' is it half?
[GM] 60'
[GM] You go up at 1/2 speed, per the fly spell.
[Arkady (James)] OK, now at 310' then.
[Aedean (Sedlack)] Noted
[GM] Praxis, Aric, Spot checks.
[Arkady (James)] Arkady: Attack 1: ** MODIFIED BY: ATTACK (+1) ** comp longbow, GMW [b] hits AC: ((d20+12+1)) [(5+12+1)] 18
[Arkady (James)] Arkady's attack of 18 misses Nightwing
[GM] That's a miss.
[Arkady (James)] Arkady: spot: (d20+3) [12+3] 15
[GM] Arkady's busy.
[Arkady (James)] Praxis: Spot: (d20+5) [4+5] 9
[Arkady (James)] ah, nevermind.
[Aedean (Sedlack)] Arkady's shooting a Xbow, yes?
[GM] it's cool. Brian, gimme a Spot for Aric.
[Arkady (James)] no, regular comp longbow
[GM] Aric: Spot: ** MODIFIED BY: SKILL (+1) ** 27
[GM] !!
[GM] nice 20.
[GM] SEBBY, you here?
[Aedean (Sedlack)] Okay. Just writing down RI's so I don't have to keep asking
[Arkady (James)] thx.
[GM] ...
[Aric (Brian)] ack, sorry, had pause on
[Velkyna (Joe)] Sebby said he'd be unpacking and shtuff.
[Defthon (Don)] He said he'd be unpacking....
[Defthon (Don)] hee
[GM] I figured, that's why I sent the message. The ringing and stuff.
[Velkyna (Joe)] Heh. I've got that turned off.
[GM] Anyway, Aric sees some shapes approaching from the northwest, using the occasional clouds as cover.
[Aric (Brian)] i pass that on
[Aric (Brian)] (sorry)
[Arkady (James)] Incoming!
[GM] Giant Eagle!
[Defthon (Don)] great.
[Dralafi (Jared)] IT'S A TRAP
[Velkyna (Joe)] Hopefully it's shit I can sneak attack.
[Velkyna (Joe)] That's where I'm a viking!
[Aedean (Sedlack)] Not if I Flame Strike it first
[Giant Eagle] Okay, I can't hurt that thing. I'm gonna play free safety.
Giant Eagle climbs
[Arkady (James)] ... as opposed to strong safety
[Velkyna (Joe)] I'm more of a weak side linebacker.
[Dralafi (Jared)] I dunno, man, Philidelphia's secondary isn't that hot. Couldn't we have picked up, like, the Buccanneers or something?
[Giant Eagle] Aedean.
[Shottamip (Tamora)] I guess it came from some other dimension when I summoned it. One with football.
[GM] Bwah.
[GM] Aedean.
[Aedean (Sedlack)] Game doesn't do initiative ), huh?
[Aedean (Sedlack)] Er...Initiative 0.
[GM] No, Giant Eagles play a very complicated football/qwidditch variant.
[Arkady (James)] LOL!
[GM] (Chris: Yep. That's a bug we should report.)
[GM] What's the plan, Mr. Dee?
[Aedean (Sedlack)] I'm going to move the carpet...Gimme a sec...
[GM] Good luck with that. *grins*
[GM] I'll move the drawn items if necessary.
[GM] I'm not sure you can.
[Aedean (Sedlack)] Noted. I'll just move Aedean, and then everyone else can join him.
[GM] You move the chars, I'll move the carpets.
[Aedean (Sedlack)] And then, I'll ready a Dispel Magic for countering purposes
[Lia (Angie)] OOC:Can we get within 110ft please?
[GM] with the height difference, prolly not.
[Aedean (Sedlack)] Probably not, unless we fly straight at it, and I think it's still
[GM] Lia, you're up.
[Aedean (Sedlack)] advisable to spread the party out a bit
[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(13+15+1)] 29
[Lia (Angie)] Lia's attack of 29 misses Nightwing
[GM] The nightwing, hasted, rolls to avoid Lia's first arrow.
[Aedean (Sedlack)] We're probably in the -2 range at this point, anyway]
[Lia (Angie)] Lia: Attack 2: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+10+1)) [(18+10+1)] 29
[Lia (Angie)] Lia's attack of 29 misses Nightwing
[GM] The second is no more fortunate.
[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(3+15+1)] 19
[Lia (Angie)] Lia's attack of 19 misses Nightwing
[GM] Sorry.
[Lia (Angie)] damn
[GM] hang on, I lost like half the initiatives.
[Velkyna (Joe)] I went on 33
[Dralafi (Jared)] the bang sound is nice
[GM] hee
[Defthon (Don)] I was 8
[GM] ok I found them.
[GM] Dral.
[Velkyna (Joe)] warm it up Dral
[Dralafi (Jared)] one range increment, so -2 on all these.
[Dralafi (Jared)] full attack, gmw arrows
[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(13+20+1)] 34
[Dralafi (Jared)] Dralafi's attack of 34 misses Nightwing
[Aedean (Sedlack)] -2 is confirmed
[GM] suxx0r
[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(14+20+1)] 35
[Dralafi (Jared)] Dralafi's attack of 35 misses Nightwing
[GM] no dice there either.
[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+15+1)) [(11+15+1)] 27
[Dralafi (Jared)] Dralafi's attack of 27 misses Nightwing
[Dralafi (Jared)] haste attack
[GM] The creature is significantly harder to hit than its brother was.
[Aedean (Sedlack)] No shit
[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (Base) [B] hits AC: ((d20+22+1)) [(1+22+1)] 24 [CRITICAL MISS]
[Dralafi (Jared)] great
[GM] Ignore the critmiss.
[Dralafi (Jared)] that was fun. next.
[GM] Roger, int check.
[Roger (Jeff)] Roger: INT check: (d20+4) [19+4] 23
[Dralafi (Jared)] NICE
[GM] Ok, this thing is evading Dral in ways the other one didn't even come close to.
[Dralafi (Jared)] Glad someone noticed.
[GM] If I had just gotten my big pet killed in a previous battle, I'd buff up my new pet with some enhancement spells before sending him out again.
[Roger (Jeff)] We got some dodging and weaving here, Anthony Thomas style
[Velkyna (Joe)] If this was "Anthony Thomas style", he'd have gotten tripped up in the backfield.
[Dralafi (Jared)] I think that's pretty much a contradiction in terms.
[Dralafi (Jared)] A-Train != janky.
[Roger (Jeff)] Roger fires again, just 'cause
[Shottamip (Tamora)] You don't have any dispels?
[Arkady (James)] I do, but I don't go for a while.
[Aedean (Sedlack)] -4 for Roger
[GM] Go go power Roger.
[Roger (Jeff)] Hey, I do
[GM] *laughs*
[Roger (Jeff)] Okay, dispel on Nightwing
[GM] ok, *looks up rules*
[Arkady (James)] page 196 of PH
[GM] ok, I need 3 dispel checks. d20 + caster level.
[Roger (Jeff)] Alrght
[Roger (Jeff)] (d20+9) [9+9] 18
[Roger (Jeff)] (d20+9) [13+9] 22
[Roger (Jeff)] (d20+9) [20+9] 29
[Velkyna (Joe)] BOOM
[Arkady (James)] got something there, I think.
[GM] You're pretty sure you just dispelled a Mage Armor.
[GM] Aric.
[Defthon (Don)] I certainly hope so.
[Aedean (Sedlack)] That's a good start.
[Aric (Brian)] did arkady move us closer?
[Aric (Brian)] with the move up?
[Arkady (James)] no, just up.
[Aedean (Sedlack)] Yes, by moving up
[Aric (Brian)] ack, can't see the distance
[Arkady (James)] 250' by my measure
[Aedean (Sedlack)] -6 for xbow
[Aric (Brian)] so that's ... 4 range increments, -2 for each?
[Aric (Brian)] hrm
[GM] the first one don't coutn.
[GM] But yes.
[Arkady (James)] 3, for -6
[Aric (Brian)] did we determine that normal bolts don't do anything?
[GM] Yes.
[GM] Fortunately, you have 15 GMW bolts.
[Aric (Brian)] right
[Aric (Brian)] but that's not a lot
[GM] *shrugs* What's the plan?
[Aedean (Sedlack)] It's enough
[Arkady (James)] You can only shoot 1 per round, I don't think you're going to run out.
[Aric (Brian)] ok, fine i'll shoot off one for kicks
[Aedean (Sedlack)] If we don't kill this thing in 15 rounds, we're probably dead anyway
[Arkady (James)] Unless it eats us alive...
[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW Bolts) hits AC: ((d20+15+1)) [(11+15+1)] 27
[Aric (Brian)] Aric's attack of 27 misses Nightwing
[GM] oh well.
[Velkyna (Joe)] Or strands us at the center of a dead planet.
[Velkyna (Joe)] Buried alive.
[GM] Aric reloads.
[Aric (Brian)] BURIED ALIVE
[GM] Praxis?
[Aric (Brian)] KHAAAAAAAAAAAAAAAAAAAAAAAN
[Praxis (James)] looking for trouble.
[GM] Spot check
[Praxis (James)] Praxis: Spot: (d20+5) [9+5] 14
[Aric (Brian)] i need to go afk for a few minutes
[GM] ???: Initiative: 3
[Aric (Brian)] i'll be back
[GM] ok
[Brian] I am away from the keyboard.
[GM] It's dark.
[Velkyna (Joe)] Arkady's boots are untied.
[GM] Death . . . to elves . . .
[Praxis (James)] I can see invisible too.
[Dralafi (Jared)] we are all likely to be eaten by grues.
[Velkyna (Joe)] UM
[Defthon (Don)] THAT'S BAD
[GM] hang on, gotta make a decision.
[Dralafi (Jared)] hey vel: lets go backwards this turn.
[GM] ok.
[James] OOC: lost you Angie.
[Velkyna (Joe)] "Huh. It's bigger than I remembered."
Nightwing casts Finger of Death on Dralafi
[James] Oh, shit.
[GM] Who's got a Dispel ready, and are you close enough?
[Aedean (Sedlack)] What's the range on FoD?
[Velkyna (Joe)] Is it a ranged-touch attack?
[GM] 25 + 5/level
[Dralafi (Jared)] ow my spleen
[James] my liver, my liver!
[Velkyna (Joe)] Spine, work with me.
[Aedean (Sedlack)] Cause the nightwing is like 70' from Dral
[GM] It's got enough levels, by my calcs. Right.
[GM] lemme make sure of that.
[GM] crap, it's 5/2 levels.
[GM] ok *thinks*
[Aedean (Sedlack)] It's 25+ 5'/ TWO levels
[Velkyna (Joe)] HA HA
[Dralafi (Jared)] my spleen feels better.
Nightwing casts hold person on the Gryphon.
[GM] Hold monster, rather.
[Velkyna (Joe)] Aw, man.
[Aedean (Sedlack)] I don't think a Gryphon is a legal target for that
[Aedean (Sedlack)] Nemmind
[Shottamip (Tamora)] Aedean, counterspell?
[GM] Will save for the Gryphon...
[GM] unless the counterspell comes out.
[Aedean (Sedlack)] Hold on as ec...
[Aedean (Sedlack)] Was verifying range...
[Aedean (Sedlack)] Will try to counter
[GM] ok
[Aedean (Sedlack)] Roll #1: (d20+10) [1+10] 11
[GM] no dice, sorry.
[Dralafi (Jared)] hmm
[Aedean (Sedlack)] Will mulligan
[GM] *looks up rules on counters*
[Aedean (Sedlack)] Roll #1: (d20+10) [15+10] 25
[GM] Successfully countered.
[Aedean (Sedlack)] DC is 11+caster level
[Velkyna (Joe)] HOOP
[Aedean (Sedlack)] Score!
[Aedean (Sedlack)] Aedean's initiative is now 18....
[GM] Nightwing continues its pass.
[GM] RIght, lemme change that.
[Dralafi (Jared)] how many times does the nightwing get to move?
[Velkyna (Joe)] Haste
[GM] I think I did that right.
[Dralafi (Jared)] ah
[GM] I had it take its Haste move first,
[James] I want the quad damage power-up.
[GM] then it cast a spell and coasted.
[GM] It was making a pass, essentially.
[GM] Aedean's at 18 now...
[Aedean (Sedlack)] Also, Aedean moves just before the nightwing on 18.
[GM] Did that eat up your action for this round?
[GM] Hm.
[GM] I'll put you at 19, then, cuz the software will hose it otherwise.
[Aedean (Sedlack)] Basically, I just took my action for last round
[Aedean (Sedlack)] Fair enough