Don has joined the game.


Joe is receiving the map...

[Don] Hey hey hey

Sedlack has joined the game.

Joe has received the map.

[Michael] hey all.

[Sedlack] Yo

[Michael] Sorry bout that; I had to fight the routher.

[Michael] router, rather.

[Don] Message from Sebby via astuckey: "Sebby says he'll be late to gaming -- reinstall."

[Joe] You had to fight Dan Rather?

[Don] I assume that means he's reinstalling KW.

Jeff has joined the game.

[Michael] I got the message; he's reinstalling everything.

[Michael] brb

[Sedlack] Hey, Joe, I might be interested in taking Eddie George off your hands.

[Joe] Sexcellente.

[Michael] hehe

[Don] Brb, I'm gonna buy a soda before the GAMING starts...

[Don] I am away from the keyboard.

[Joe] Reading my email, I see you're going to be gone for a few days.

[Joe] My apologies for your loss.

[Sedlack] Thanks.

James has joined the game.


[James] Howdy Howdy Howdy

[Jeff] Can Jimmy play?

Jared has joined the game.

[James] just finishing up my 'upgrade'

[Joe] Actually, I'm going to run to the store (it's ~3 mins away) for some SODER.

[Joe] I am away from the keyboard.

[James] do you mean solder? We need some more for the lab...

[Don] I am back at the keyboard.

[Michael] No, no, he means soldiers.

[Michael] Joe's posting from occupied Iraq.

[Don] Huh, I always thought Joe was a POP guy.

[Michael] I gave up on pop cuz it's odd to say.

[Sedlack] I just found out the other day that one of my cousins has been stationed in Tikrit.

[Don] Wow, suck.

[Michael] I'm sorry, man.

[Michael] I didn't know that anywhere on the earth had highs in the 130s.

[Jared] I am away from the keyboard.

[James] Say Mike, time to roll HP?

[Michael] Yes.

[James] did you want to do it, or shall I?

[Michael] Go ahead.

[James] OK, that was silly of me, how do I just roll a d6?

[Michael] I'm gonna go get some breftast and then we'll get rolling.

[Michael] hehe.

[Michael] 5

[Michael] You win!

[James] works for me.

[Jeff] Mike and Jared are the same color

[James] thanks.

[Michael] Open bracket - 1d6 - close bracket

[Michael] Squiggly brackets

[Jeff] (1d100) [58] 58

[James] (1d6) [5] 5

Tamora has joined the game.

[James] Ah. that was easy.

[Tamora] Hello!

[Jeff] Hey

[James] Howdy

[Michael] Just got the new Evanescence CD.

[James] Praxis's hit points adjusted by 4 to 29.

[Michael] Yum.

[Michael] And that's just the cover.

[Michael] Don's playing from work; you can tell because he's chilly.

[James] ... and becuase I'm also at work, I'm hot (they turn off the AC on the weekends)

[Michael] heh.

[Don] Mostly, you can tell because I *always* play from work.

[Michael] That too.

[Aedean (Sedlack)] Ditto

[Don] And I'm not so chilly because I'm the only one in the office. ;)

[Michael] Heh.

[Michael] Sebby sends his apologies but he's having technical difficulties.

[Michael] So we're waiting on Angie; Hyatt will presumably show up at some point.

[James] I'll give her a call to see what's up.

[Don] What is Hyatt's deal? Just observing?

[Michael] Absolutely.

[Jared] I am back at the keyboard.

[Jared] ok, I know I changed the color

[Jared] oh, I did. weird.

[Jared] mmm. Evanescence.

[Michael] Otherwise, there would be great suffering and gnashing of teeth as the campaign suddenly stopped in mid-awesomeness.

[Aedean (Sedlack)] brb

[Sedlack] I am away from the keyboard.

Angie has joined the game.

[Michael] Aloha!

[Jared] mike can use his powerd for good, of for awesome.

[Jared] powers. for.

[Michael] Form of -- ICE PLANET HOTH

[Jared] Note to self: type correctly.

[Michael] Ntoe to slef: typec orrectl.y

[Michael] ;)

[Michael] That's everyone; when Chris and Joe return, we'll get rolling.

[Angie] Howdy

[Joe] SODA

[Joe] I am back at the keyboard.


[Michael] For those who aren't fully caught up.

[Sedlack] I am back at the keyboard.

[Michael] Outstanding.

[Michael] Everyone please check in.

[Jeff] Here

[James] One!

[Aedean (Sedlack)] Red 5, standing by

[Joe] Check check

[Angie] Check

[Don] ahoy

[Tamora] hey

[Jared] ninja!

[Michael] Outstanding.

[Michael] Okay, as you may recall, we just finished a nice Monty Haul session.

[James] *snort*

[Michael] And now it's time to kill things.

[Angie] Yah!

[Aedean (Sedlack)] One very big thing in particular

[Michael] Go 'head.

[Michael] Sorry, nemmind.

[Michael] Over the next two days, Aedean, Obad-Haiset, and Misre en-Ehlonna go to town and get most of the Luftwelffe back on their feet.

[Michael] er, claws.

[Michael] Wings?

[Michael] Anyway.

[James] *snort*

[Michael] An aerie is established at Nailoglas, and patrols resume.

[Joe] I call James "El Snorto"

[Michael] Still an eerie silence from the orcish lines; even a couple of raids do not shed light on what is happening.

[Michael] The orcs have stepped up aerial security and pulled most of their line troops back; what's left are patrolling warbands.

[Joe] OBIt'sTooQuietJoke

[Michael] Obviously, they're putting together resources for a big push, but you haven't been able to get much information.

[Tamora] "Shall I hum, sir?"

[Michael] Some clever work with Aedean, an elven bard, and a couple of truly awesome elven rangers helps you to get a general idea of where the nightwing is hiding.

[Michael] Within 5 miles or so, you think.

[Joe] Sexcellent

[Aedean (Sedlack)] Do you mean Arkady?

[Michael] Nah, Aedean did the scrying.

[Aedean (Sedlack)] Ah. Very good.

[Michael] You did some botany and geology, essentially.

[Roger (Jeff)] It's his birthday, he can scry if he wants to

[Michael] So when that bitch emerges, you'll have a sense of where to wait for it.

[Aedean (Sedlack)] testing...

[Aedean (Sedlack)] Turn Undead: Up to (1d20+5) [9+5] 14 -- 11 HD are affected. Turning damage is (2d6+13) [(5+5)+13] 23.

[Michael] Useful.

[Michael] Hm.

[Aedean (Sedlack)] Wanted to make sure I levelled that expression correctly.

[Michael] test

[Michael] hunh.

[Michael] Interesting. I can't change my name, it seems, without restarting Klooge -- my default name, that is.

[Michael] At any rate.

[Michael] Meanwhile, those of you who wanted to finish up your equipment trading and suchlike do so.

[Angie] I am away from the keyboard.

[Velkyna (Joe)] I wish to purchase 490 XP.

[James] Arkady has made substantial changes to his gear, you notice.

[Michael] *laughs*

[Michael] back in 15 secs.

[Michael] ok

[Michael] On day 3, the Luftwellfe is back flying; you decide the most intelligent thing is to hover in roughly the right place while Ivellian and Asratia coordinate.

[Roger (Jeff)] Need to put in my char sheet that the ring of the ram has 35 charges...

[Michael] Luftwelffe, sorry. Typoes = unfunny puns.

[Michael] How did you want to divide up the flying chores?

[Velkyna (Joe)] What do you mean?

[Velkyna (Joe)] Who flies with who?

[Defthon (Don)] Before we take off:

[Aedean (Sedlack)] and on what.

[Michael] Right -- how are you using the carpets, is anyone borrowing a gryphon or something odd like that, et cetera.

[Michael] Go ahead, Don.

[Defthon (Don)] It would be a good idea to tie our respective range weapons to us, somehow.

[Roger (Jeff)] Wait...

[Roger (Jeff)] During the downtime Roger teaches Featherfall to Dral

[Michael] No prob

[Defthon (Don)] It'd suck to lose any of the bows and crossbows.

[Angie] I am back at the keyboard.

[Aedean (Sedlack)] Also: who has the death protection scrabs still?

[James] I do

[Dralafi (Jared)] ooh, featherfall.

[Velkyna (Joe)] Yeah, Vel's going to bum some leather straps off the elves and tie up her crossbow and sword to her belt.

[Angie] I still have my death protection scarab

[Velkyna (Joe)] Vel has no anti-bodak amulet.

[Aedean (Sedlack)] Aedean has three Death Wards to pass out. (He's using one himself, naturally)

[Velkyna (Joe)] Vel'

[Velkyna (Joe)] Vel's fortitude save is sufficiently high that you should probably death ward other people.

[Roger (Jeff)] (Memoing spells)

[James] Praxis would like one

[Tamora] Shottamip still has a scarab.

[Dralafi (Jared)] i do not.

[Tamora] But would rather give it to someone and get a spell, so that she can wear her other amulet.

[Tamora] Does Dralafi wear another amulet, or would he like this one?

[Dralafi (Jared)] I currently have no amulet in use.

[Dralafi (Jared)] Thanks.

[Aedean (Sedlack)] Actually, though, we probably want Dral at full capacity, so giving him a spell makes sense

[Defthon (Don)] I'm tying a 5' length of rope to my bow, the other end to my belt.

[Shottamip (Tamora)] I don't follow Chris.

[Velkyna (Joe)] Yeah, we don't want nothing taking out Dral, even if it is to merely render him unconscious.

[Shottamip (Tamora)] Ah. The spell is more protective than the amulets? I'd forgotten that.

[Aedean (Sedlack)] The spell just stops the effect, the scarab turns it into "unconsciousness"

[Velkyna (Joe)] Yeah.

[James] ... and 0HP

[Velkyna (Joe)] If you get bodaked with the amulet, you drop to 0 hp and unconscious.

[Shottamip (Tamora)] Anyone else want my scarab, then?

[James] Praxis would take if if no one else wants it... :-)

[Velkyna (Joe)] What about Lia and Def?

[Aedean (Sedlack)] Lia has a scarab

[Aedean (Sedlack)] Giving spells to Def and Dral makes a lot of sense

[Defthon (Don)] I currently have a brooch of shielding...

[Shottamip (Tamora)] All right, I'll do without the extra

[Velkyna (Joe)] What about Aric?

[Aedean (Sedlack)] Yes, so you can use the spell, but not the scarab

[Velkyna (Joe)] Do we know if he lost one? Or gave his away?

[Defthon (Don)] yup

[Shottamip (Tamora)] ...extra AC from my other amulet, then.

[Michael] jas

[Velkyna (Joe)] WEE JAS

[Michael] Aric does not have a thingy.

[Michael] Er.

[Michael] Lesser Scarab of Protection.

[Velkyna (Joe)] Does he otherwise have an ammy?

[Michael] Yes, an Amulet of Natural Armor.

[James] I thought he had a natural armor ammy, but don't know for sure.

[Michael] Also, a Fortitude Save which is difficult for the human mind to comprehend.

[Michael] I kid. It can be comprehended. It's just quite excellent.

[Velkyna (Joe)] Not quite Vel's, though.

[Aedean (Sedlack)] By my reckoning, if Shot holds on to her Scarab, Roger, Aric, and Vel are the candidates for the last Ward

[Velkyna (Joe)] Let Aric hold the Amulet and then Sebby can decide which one he wants to use.

Roger (Jeff) does not plan on getting that close to any big baddies

[Velkyna (Joe)] Vel fails her bodak save on a 1. Let someone else have the ward.

[Aedean (Sedlack)] Sounds like Aric gets it....

[Velkyna (Joe)] Cool

[Michael] I'd forgotten about the Cloak of Resistance. Hardcore.

[Velkyna (Joe)] Mmmmmm.

[Defthon (Don)] Update from Brian: Windows is installed, downloading java and klooge

[Velkyna (Joe)] I wrap my fear around me like a blanket.

[Michael] Outstanding.

[Michael] Update from Hyatt:




[James] Ack, he's re-installing everything?

[Velkyna (Joe)] Heh.

[Defthon (Don)] Apparently.

[Velkyna (Joe)] Let's talk flying.

[Michael] Yes.

[Michael] I'm going to move you to a forest map with carpets.


[Dralafi (Jared)] oh wait.

[Velkyna (Joe)] "altitude"?

[Defthon (Don)] What's the deal with "altitude"?

[Roger (Jeff)] Dude, 3d

[Defthon (Don)] Sure, but how does it work? How do we interpret the green boxes?

[Michael] THe green boxes are just so I can find the damn things.

[Michael] They'll surround a person or set of people.

[Michael] Lemme draw you some carpets.

[Velkyna (Joe)] !

[Defthon (Don)] o-ho!

[Michael] hm . . . draw is being weird. GImme a few secs to sort this out.

[Michael] ok...

[Michael] Almost done.

[Defthon (Don)] Hm, accidentally made a spell effect circle and can't delete it. sorry.

[Michael] O

[Michael] I'll see to it.

[Michael] Could everyone please zoom in on the carpets?

[Aedean (Sedlack)] Done

[Michael] Can everyone see yourselves and the carpets?

[Defthon (Don)] da

[Roger (Jeff)] The carpets are a bit small

[James] yes

[Dralafi (Jared)] now it looks like we're playing and version of flight simulator. "The ground has turned into giant squares!"

[Michael] carpets are 6x9

[Defthon (Don)] how many people do we fit on a carpet?

[Michael] 500 lb. You're all friendly and you've rigged ropes around the carpets to hold onto.

[Michael] lemme check that weight.

[Dralafi (Jared)] thats, what, 3 each?

[Michael] 1200 lb.

[Michael] Much better.

[Dralafi (Jared)] ok

[Velkyna (Joe)] Are we doing this all carpet, or some griffons?

[Michael] I don't assume any of you have Ride: Griffon? ;)

[Aedean (Sedlack)] So probably up to 4 on a carpet

[Velkyna (Joe)] Well, we'd ride shotgun while some elf steers.

[James] Arkady has featherfall, so does Roger and Dral, right?

[Michael] The Luftwelffe's stretched pretty thin. If it's a big deal, they'll do it, but they'd prefer not to.

[Roger (Jeff)] yes

[Michael] There are a few extra mounts, if anyone has a godly Ride skill.

[Angie] lia has a ring of feather fall

[Velkyna (Joe)] Fair enough.

[Shottamip (Tamora)] I have my flying boots.

[Velkyna (Joe)] Vel can tumble.

[Velkyna (Joe)] A little.

[Velkyna (Joe)] That would knock 10' off the falling damage.

[James] ... which is fine for saving yourselves, but the spell can save others too.

[Aedean (Sedlack)] How long does FF last?

[Aedean (Sedlack)] Ah. 1 rd/level

[James] 1 round per level

[Defthon (Don)] I assume that Ride (horse) wouldn't transfer, though

[Dralafi (Jared)] we just need to fly right next to a wall and then Aric can fall infintely far.

[James] so if we just a couple hunded feet up, no problem...

[Michael] It will count, but at -2 levels.

[Michael] We just assume that Defthon familiarized himself with the mount over the past 2 days.

[Defthon (Don)] Not that +5 should be considered "godly" in any case

[James] if we're falling, then we need to fall until we get close to the ground, and then cast.

[Michael] Right.

[Velkyna (Joe)] Heh. Vel has no ranks in Ride, but she still gets a +8.

[Velkyna (Joe)] Untrained.

[Michael] ah, -5 if it's something really odd like a gryphon.

[Angie] lia has ridden a griffon before, but with it's rider

[Defthon (Don)] Sorry, +6, misread

[Defthon (Don)] so, total of +1. Not fantastic.

[Michael] Right.

[Aedean (Sedlack)] In other words, Aedean might be best served to just go Ethereal if he starts falling, and then "run" to the ground on the Ethereal Plane

[Michael] Does anyone have Mounted Archery?

[Velkyna (Joe)] Negatory.

[Dralafi (Jared)] oh, like we wasted a feat on that.

[Michael] Then the gryphon thing's pretty much a wash for (hehe) anyone who's not a spellcaster.

[Velkyna (Joe)] Okay then. Carpets it is.

[Velkyna (Joe)] Ready that Dispel Magic.

[Lia (Angie)] Do we want to use gryphon to draw the nightflyer out?

[Michael] The theory is that now that the Luftwelffe's operating, it's only a matter of time.

[James] check. SOP for the new ioun stone Arkady has: 1 dispel magic, 1 GMW

[Lia (Angie)] But we need it to be out where we are

[Michael] Nailo's got some pretty sensitive feelers out. You'll get a little warning.

[Lia (Angie)] OK

[Aedean (Sedlack)] And we have the general location narrowed down.

[Michael] Right -- you don't expect it'll waste a lot of time flying over orc territory; it'll fly straight for the elf lands and start laying waste.

[Defthon (Don)] As I think about the gryphon thing more, I'm guessing the elves strap themselves to their saddle, yes?

[Michael] Depends.

[Defthon (Don)] As long as the mount isn't doing a "double move", there's no penalty for shooting while mounted.

[Michael] The really really good ones don't -- but they definitely are special saddles which are more holding-oriented than horse saddles.

[Defthon (Don)] If straps exist, I could use them, and then I needn't worry about falling from a failed Ride check.

[Defthon (Don)] p. 138, by the way, if anyone's interested.

[Michael] Okay, the rules say you need a Ride (5) check to use weapons without penalties.

[Michael] For a horse.

[Defthon (Don)] That's for an untrained horse, no?

[Michael] Nope -- untrained is Ride (20) and only partials.

[Defthon (Don)] Oops, right.

[Michael] If you'd like to have 1-2 escorts, that's doable.

Client has joined the game.

[Michael] Just that it's not the elves' favorite plan. They'd rather have them patrolling or resting.

[Michael] Welcome!

[Velkyna (Joe)] SEBBAY!

[Michael] I'm Michael, the Game Master.

[Michael] Ah, it's Brian. Excellente.

[Michael] We have a guest possibly stopping by.

[Defthon (Don)] SEBBY!

[Michael] We're arrainging ourselves for the nightflyer battle.

[Michael] Let's rock.

[Brian] hey guys. sorry about that.

[Brian] stupid hard drive

[Aedean (Sedlack)] No biggie

[Velkyna (Joe)] S'cool. Stuff happens.

[Velkyna (Joe)] Dibs this carpet.

[Defthon (Don)] Vel might want to try gryphonback...

[Brian] hey don, do you have a transcript i can read real quick?

[Velkyna (Joe)] I'm okay with that too.

[Defthon (Don)] if her Ride is +8, -5 for gryphons, that's net +3

[Michael] Right.

[Velkyna (Joe)] Right.

[Aedean (Sedlack)] After all, Vel has the DeXXX

[Defthon (Don)] and you only need a DC of 5 to shoot

[Defthon (Don)]

[Velkyna (Joe)] She's DEXCELLENT

[Michael] SO she's in pretty good shape if she doesn't get wacky. It's an interesting idea.

[Defthon (Don)] I'd just like to have ourselves spread out a leeeetle bit more than two groups on carpets.

[Michael] heh.

[Aedean (Sedlack)] Understood. I'd get on a gryphon, but then I'm asking to fall off.

[Defthon (Don)] With a net +1 myself, I'm still considering it.

[Defthon (Don)] That's why I asked about the saddle straps.

[James] I claim the right one.

[Michael] How long does Inspire Competence count?

[Michael] last, rather?

[James] 5 rounds after he stops singing (or playing)

[Velkyna (Joe)] As long as he's playing, +N rounds

[Michael] Noted, thnx.

[James] So, on the ride up, Arkady will be playing continuously.

[Michael] hehe

[James] Unless we're trying to be sneaky

[Michael] And she's riiiiding a staiiiirway . . . to heaven . . .

[Velkyna (Joe)] He's a

[James] testing...

[Velkyna (Joe)] JUKE

[Velkyna (Joe)] BOX

[Velkyna (Joe)] HERE

[Velkyna (Joe)] (HERO)

[James] Arkady: Attack 1: rapier [r] hits AC: ((d20+9)) [(4+9)] 13

[James] Arkady: diplomacy: (d20+18) [19+18] 37

[Aedean (Sedlack)] Umm, guys...the +5 rounds thing is "Inspire Courage", not "Inspire Competence"

[James] Arkady: slow: (DC=(10++5+3) [10+5+3] 18) subjects are slowed, (will negates)

[James] Oh, that's what I think they meant anyway.

[Aedean (Sedlack)] Competence lasts as long as the bard keeps sing, and the bard can keep it up for 2 minutes

[James] Unless someone really wants +2 to some skill check...

[Aedean (Sedlack)] I assume we were thinking of the "Ride" skil

[Michael] I was thinking in terms of the Ride checks.

[Michael] But that's useful info, too.

[Michael] (hence my "Stairway" reference)

[James] Ah.

Joe has left the game.

[Michael] SHIDLE DOWN.

[Dralafi (Jared)] MAN DOWN!

[Michael] Okay, you all make your decisions in the next few mins so we can get rolling.

[Aedean (Sedlack)] I'll go on the sinister carpet

[Michael] *laughs*

[Aric (Brian)] er, could someone transcript me so i know what's going on?


[Aric (Brian)] don's page doesnn't have a link to today's game

[Michael] !

[Aedean (Sedlack)] We're getting on the carpets to go kick nightflyer ass.

[Michael] Pretty much.

[Michael] Also, I think I'm pretty funny.

[Aric (Brian)] ok

[Michael] Did I miss anything?

[Aric (Brian)] if there's a gryphon ride check of -5, that puts me at 0

[Defthon (Don)] Sorry, thought I messaged you with it.

[Aric (Brian)] so i'm guessing i shouldn't ride it

[Aedean (Sedlack)] Of interest to you is the fact that Aric will have a Death Ward on him.

[Aric (Brian)] ok

[Aric (Brian)] if i put that on i lose +1 AC

[Michael] oh my.

[Aric (Brian)] cause i already have an amulet of natural armor

[Michael] *laughs out loud*

[Aedean (Sedlack)] The spell, not the Scarab

[Aric (Brian)] oh

[Michael] The -5 only affects skill ranks.

[Aric (Brian)] don mentioned i was getting a scarab on titan

[Michael] if you go down to 0, you don't lose anymore.

[Michael] Vel's a Ride machine!

[Defthon (Don)] Here's the thing about Ride. -5 because of gryphons. Total DC of the Ride check is 5. If you fail, that means you don't shoot that round, afaict.

[Defthon (Don)] Vel definitely needs to be on a gryphon then.

[Michael] Vel Rides at +8

[Michael] (Vel likes the horsies)

[Dralafi (Jared)] rides for everyone!

[Aedean (Sedlack)] I'll still take a carpet. :)

[James] Carpet for Arkady too.

[Defthon (Don)] That puts me at +2... a 15% chance of failure on a given Ride roll.

[Michael] Joe's down hard, apparently.

[Dralafi (Jared)] Im at +6, so I should prolly ride then.

[Michael] Not on Imsanet.

[Defthon (Don)] And that would spread the party out more... I'm thinking I'll go with it.

[Defthon (Don)] Actually, what was the Inspire thing y'all were talking about earlier?

[Praxis (James)] I'll ride too, my wings are a bit tired.

[Defthon (Don)] +2 to skill checks?

[Michael] Inspire Competence. It's under the Bard section in the PH.

Joe has joined the game.

[Praxis (James)] That doesn't last longh enough though.

[Michael] Welcome back!

[Joe] Weel, shit.

[Aedean (Sedlack)] ?

[Michael] You need to head out?

[Joe] No. My computer crashed,

[Michael] ok

[Joe] I think my FATs fucked up.

[Michael] suxx0r.

[Joe] Yeah.

[Dralafi (Jared)] stupid fat.

[Joe] So if I dip in and out, well, move along.

[Michael] Well, here's hoping we can nurse it through.

[Michael] Don, hit Joe with some transcriptage.

[Praxis (James)] Time to run Linux. I can make Gentoo 1.4 CDs for you...

[Joe] Yah. Don't make me save anything to disk.

[Defthon (Don)] Looks like Inspire Courage doesn't affect random skills.

[Joe] I may take you up on that.

[Michael] Hah! Someone besides me messed up the "talk as"! I am validated.

[Michael] Okay, we decided that Vel should like a horsey^H^H^H^H^H^Hgryphon.

[Aedean (Sedlack)] "Inspire Competence" is in the right-hand co,lumn (3 ed)

[Defthon (Don)]

[Michael] Cuz she's at +8 The -5 only kills skill ranks, not total results.

[Defthon (Don)] Ah, got it

[Aric (Brian)] a gryphon's just a horsey with wings

[Aric (Brian)] and and eagle's head

[Michael] And a beak.

[Michael] And, um, claws.

[Praxis (James)] inspire competence does, but doesn't last long enough

[Michael] And a lion ass.

[Aric (Brian)] other than that they're the same!

[Praxis (James)] LOL

[Velkyna (Joe)] And I love horsies!

[Michael] Exactly!

[Defthon (Don)] Mike, is the Ride check once per round or once per combat?

[Velkyna (Joe)] Velkyna: Ride: ** MODIFIED BY: SKILL (+1) ** (d20+7+1) [16+7+1] 24

[Michael] Per round you try to do something clever.

[Velkyna (Joe)] That's what I'm talkin' 'bout.

[Michael] Why are your skills +1, Joe?

[Velkyna (Joe)] Luckstone.

[Michael] thanx

[Aedean (Sedlack)] Aedean is going to cast Endurance on Roger, to improve his Fort save, and give him some damn HP.

[Michael] Okay, gryphon for Vel.

[Praxis (James)] OK, so let's get things sorted out. People going on carpets, get on a carpet

[Aedean (Sedlack)] Roll #1: (d4+1) [3+1] 4

[Velkyna (Joe)] Vel is not on a carpet because she gets a horsie.

[Defthon (Don)] To be clear: carpets can be dispelled, and gryphons can be shot down. Right?

[Aedean (Sedlack)] Score!

[Michael] Yes.

[Defthon (Don)] So either way, you could fall. Ok, I think I'll take a gryphon.

[Michael] Carpets can also be torched, and gryphons can be blinded and lots of people have bad days.

[Velkyna (Joe)] I tumble.

[Michael] I actually don't recommend that.

[Defthon (Don)] Ok?

[Dralafi (Jared)] what about me? can I ride a horsie boss?

[Defthon (Don)] Why?

[Michael] I think the guys with the bows should be on the carpets.

[Shottamip (Tamora)] Spell set up time, anyone need mage armor?

[Michael] Stabler firing platforms.

[Praxis (James)] Is Vel going to ride a dead gryphon?

[Defthon (Don)] Hm, true.

[Michael] That's all.

[Dralafi (Jared)] if you say so.

[Dralafi (Jared)] Oooh, GMW! GMW!

[Velkyna (Joe)] GMW me baby

[Arkady (James)] OK, 2x GMW arrows, 1x GMW xbow bolts

[Michael] Maybe put one of you on the Gryphon with Vel. Vel's a light lassie.

[Velkyna (Joe)] SWEET

[Lia (Angie)] Dral: do you want to risk losing a round of combat?

[Aedean (Sedlack)] Jeff, give Roger 4 CON.

[Michael] That gives you more tactical options.

[Roger (Jeff)] okay

[Velkyna (Joe)] Um, +4 Con.

[Defthon (Don)] Reminder: if you have a ranged weapon, tie it to yourself, I'd hate to lose them on a crit miss....

[Velkyna (Joe)] Not 4 Con.

[Michael] I'm assuming that everyone has taken sensible precautions.

[Velkyna (Joe)] As stated earlier, Vel has procured strappage.

[Michael] You're all 10th level-ish. This stuff occurs to you.

[Arkady (James)] GMW arrows: Dral 50, Lia 20, Defthon 20, Arkady 10

[Velkyna (Joe)] It doesn't hurt to be explicit.

[Shottamip (Tamora)] Shottamip: Dragon Scales: provides the target with a +4 armor bonus to AC for the next 11 hours

[Aric (Brian)] so i'm guessing i should be on a carpet?

[Arkady (James)] GMW crossbow bolts: Vel 25, Roger 10, Aric 15

[Jeff] Roger's hit points adjusted by 18 to 51.

[Aric (Brian)] also, did i get any of those GMW'd bolts/

[Aric (Brian)] nevermind

[Michael] ok, carpets and gryphons.

[Dralafi (Jared)] so, should I ride with vel then? I can FF for both of us if the gryphon gets dropped

[Michael] weapons will take partial actions to ready.

[Aedean (Sedlack)] Jeff: adjust your Fort save, also

[Dralafi (Jared)] or one of the spellcasters

[Michael] That's quite sensible.

[Michael] Dral + Vel = a pretty good idea.

[Arkady (James)] Um, all the FF people are on the right carpet...

[Arkady (James)] the peopel who can cast FF that is.

[Arkady (James)] OK, better

[Michael] I assume Pilagro and Shottamip's familiar are in their usual stored places.

[Michael] Where is lome: surinen, Jared?

[Defthon (Don)] So the FF folks are Dral, Arkady, and Roger, right?

[Dralafi (Jared)] flying overwatch

[Arkady (James)] yes

[Michael] Roger that. Remember that when I ask for spot checks.

[Dralafi (Jared)] ok

[Michael] I'm going to move us to the middle of the map, more or less.

[Dralafi (Jared)] You forgot the carpets. we all fall and die.

[Defthon (Don)] Preferably with our carpets. ;)

[Lia (Angie)] OOC:LOL

[Shottamip (Tamora)] Shottamip: Summon Animal: summons a level 4 animal to assist her

[Arkady (James)] I cast 'message' on everybody, so we don't have to shout.

[Aedean (Sedlack)] brb

[Sedlack] I am away from the keyboard.

[Dralafi (Jared)] Dire badger!

[Shottamip (Tamora)] I picked up a flying eagle for the night. More targets.

[Shottamip (Tamora)] Michael says he's having Klooge issues and will be back soon.

[Arkady (James)] Dire Vole.

[Shottamip (Tamora)] GIANT flying eagle, that is.

[Velkyna (Joe)] Celestial weevil.

[Michael] okay, Klooge is having iusses

[Arkady (James)] Oh, so we could ride that too I guess.

[Aric (Brian)] Demonic Ladybug.

[Michael] It's time for a restart.

[Velkyna (Joe)] Kay.

[Michael] Log off, please?

Joe has left the game.

Jeff has left the game.

[Michael] Log on in like 30 secs.

Tamora has left the game.

Angie has left the game.

Jared has left the game.

Brian has left the game.

James has left the game. has joined the game.

Sedlack has joined the game.

Tamora has joined the game.

[GM] and here we are.

[Sedlack] Indeed has joined the game.

[Defthon (Don)] Ooh, look who's got a title now...

[Dralafi (Jared)] thats funny

[Defthon (Don)] *Interesting*---even through the disconnect/reconnect, it preserved my "chat as".

Angie has joined the game.

James has joined the game.

Joe has joined the game.

[Sedlack] I quit klooge and restarted, so mine went away

[Velkyna (Joe)] Everything okay?

Joe is receiving the map... has joined the game.

[Sedlack] At any rate, I think the "Chat as", like text color is stored on the client.

Joe has received the map.

[Defthon (Don)] Sure, but the characters, maps, and everything went away.

[Defthon (Don)] I guess the "chat as" is really just a string, not a reference to the character.

[Sedlack] Yeah, 'cause that's all stored on the master

[GM] right.

[GM] I figured this'd be more straightforward. I just feel weird being "Master."

[Aric (Brian)] yesss massssterrrr

[GM] And the problem I was having is cleared up.

[Dralafi (Jared)] map me

[Defthon (Don)] hee

[GM] I"m gonna be "Mr. Kimmitt" starting Tuesday anyway. Wild.

[Defthon (Don)] Oh right---what are you TAing?

[GM] I'm actually lecturing.

[Defthon (Don)] SWEET.

[GM] Econ 130, Principles of Microeconomics.

[GM] Yeah, I'm excited and terrified.

[GM] 90 students.

[Defthon (Don)] WOO!

[James] wow

[GM] Huge auditorium.

[Aric (Brian)] awesome

[GM] None of them will ever participate under any circumstances.

[Lia (Angie)] Cool

[GM] I'm going to have to bring a Masterwork Whip to class or something.

[Aric (Brian)] what are the big green boxes around us for?

[Dralafi (Jared)] you should talk to rose about that. she can teach you to loathe them with every fiber of your being in about 10 minutes.

[GM] They will have altitude information.

[GM] See, that's not gonna do it for me. :)

[GM] Okay, what should cruising altitude be?

[Aric (Brian)] 30,000 ft? :)

[Dralafi (Jared)] seems to work pretty well for her. ;)

[Defthon (Don)] Just over the trees, I think. 100 feet? 150?

[Velkyna (Joe)] I'd think 50-60 feet about the treeline.

[Aric (Brian)] hates her students, hates the DB...does she like anything? :)

[GM] Jared.

[GM] Rose likes Jared.

[Velkyna (Joe)] That's a plus.

[Defthon (Don)] Well, that's good.

[James] more than 400 or so will get exciting

[GM] Do you want to be at different heights? How far does Message function?

[James] feet that is

[James] 200 feet range on message

[Sedlack] 200-300' seems reasonable to start with. In the end, the 'flyer will dictate altitude anyway

[Defthon (Don)] What's our GMW situation?

[GM] How far is your empathic link with Lome, Jared?

Brian has left the game.

[Velkyna (Joe)] Uh oh

[Velkyna (Joe)] GMW is: 50 arrows to Dral, 20 to Def, 20 Lia, 10 Arkady.

[James] GMW arrows: Lia 20, Defthon 20, Dral 50, Arkady 10

[Defthon (Don)] Ok.

[Velkyna (Joe)] Bolts are 25 to Vel, 15 to Aric, 10 to Roger.


Brian has joined the game.


[Brian] um, whoops

[Shottamip (Tamora)] And I will stay busy hasting everyone and providing support.

[GM] ok

[Brian] closed a window that i had fogtten was the bat file that had launched KW. when i closed it, klooge went with.

[Sedlack] Ah.

[Shottamip (Tamora)] Also, if the nightflyer has companions this time, they might not be so impervious to magical damage.

[Dralafi (Jared)] empathic link is 1 mile. Should be all good.

[Sedlack] Yep. Aedean is basically in the same boat as Shottamip

[GM] ok

[Velkyna (Joe)] Oooh. If Vel is hasted, she can shoot twice per round.

[Velkyna (Joe)] Sexcellent. AND Dexcellent.

[Dralafi (Jared)] If dral is hasted he can shoot four times per round...

[Defthon (Don)] Those GMW arrows are +3, right?

[Sedlack] Aedean's hit points adjusted by 9 to 77.

[James] yes

[Velkyna (Joe)] Well, yeah. But I've got the xbow overhead.

[GM] Jared, I need you to put together a char sheet for Lome.

[James] Arkady's hit points adjusted by 7 to 58.

[GM] Between your turns.

[Velkyna (Joe)] I was lacking the long term vision.

[Sedlack] Arkady's hit points adjusted by 7 to 58.

[GM] Is this more or less the deal?

[James] I'm fine

[Velkyna (Joe)] Do we have a griffon rider (elf) or is it just Dral and Vel?

[Aedean (Sedlack)] Seems reasonable. But the gryophon riders should probably be on the two flanks

[Defthon (Don)] AH, I get what the green boxes are for now.

[Defthon (Don)] Cooool.

[GM] Yeah, I'm the king of no pants.

[Dralafi (Jared)] gm: ok. where does one find the stats for a normal eagle?

[GM] Monster Manual -- Animals.

[Defthon (Don)]

[Aedean (Sedlack)] Again, either Vel or Dral should be on the other side

[GM] p 195 or so

[GM] vel and dral are sharing a gryphon

[Aedean (Sedlack)] Really?

[GM] makes life easier for the guy firing. Vel steers, dral fires.

[Aedean (Sedlack)] OK, I was confused

[Defthon (Don)] Vel can probably fire off the occasional round herself.

[GM] also true.

[Defthon (Don)] What with her guaranteed Ride check and all.

[GM] heh.

[GM] Okay, is this more or less the plan?

[Aedean (Sedlack)] Looks good

[Defthon (Don)] works for me

[Asratia] Arkady, Nailo says the nightflyer is on the move.

[Lia (Angie)] Sure

[James] Let's go people!

[Aedean (Sedlack)] Let's roll

[Brian] oh, as a note, in my infinite foreplanning, my PHB is in a box from moving, i'll be unpacking here as we play, but i dunno which box it's in

[Velkyna (Joe)] Heh

[Arkady (James)] Helm! Plot an intercept course!

[Dralafi (Jared)] Nine PCs and one dead ray. We begetting down with no delay. Gamemaster Mike, whatcha gots to say?

[Defthon (Don)] Again,

[Aedean (Sedlack)] I think we have enough copies that we can answer any Q's pretty quickly

[GM] You fly toward the location which Nailo and Asratia point you toward.

[Brian] just saying

[GM] Lemme rephrase that.

[Aedean (Sedlack)] "3dpenalties.exe" is up and running

[Nightwing] You're all gonna die today.

[GM] here for ya, Jared.

[Velkyna (Joe)] Mmmm. Bring it.

[Brian] OOC: You don't have Batman to protect you now.

[GM] What's a good spot distance for a black thing at night?

[Joe] Velkyna targets Nightwing. Distance: 196'00"

[Defthon (Don)] OOC Nightwings use words like "gonna"?

[GM] They do when they're rapping.

[Defthon (Don)] Righto.

[Brian] word

[Defthon (Don)] Depends, is the moon out?

[GM] 2

[GM] waxing

[Velkyna (Joe)] Word to your moms I came to drop bombs

[GM] (I rolled randomly)

[GM] I gots more rhymes than the bible's got psalms.

[GM] Best two lines ever.

[James] You guys sound like Sushi K.

[Defthon (Don)] Maybe about 150 ft at DC 10 for casual spot check

[Dralafi (Jared)] no, I'm pretty sure the best are 'Flame on! I'm gone! I'm so sweet like a nice bon-bon!'

[Defthon (Don)] But we're all looking for it, so it'd be a bit easier

[GM] 26

[Defthon (Don)] I assume it's totally black, btw?

Brian has left the game.

Brian has joined the game.

[James] Sebby down!

[Velkyna (Joe)] SEBBY DOWN

[Defthon (Don)] DAMN those batch file windows!

[Velkyna (Joe)] SEBBY BACK

[James] Sebby up!

[Brian] sorry...looks like hit the disconnect. i'll try to stop being an idiot.

[Velkyna (Joe)] I love how the disconnect is right next to the sleep.

[Brian] what i was trying to type (dunno if i had the wrong window highlighted) was a quick Q

[GM] Okay, spot checks for Lome. These are gonna be huge, so don't bother if you're, um, clueless.

[Velkyna (Joe)] Brb ... ERNK

[GM] Spot checks for everyone including Lome, sorry.

[Brian] does GMW arrow give +3 to hit as /well/ as +3 to damage?

[Roger (Jeff)] Roger: Spot (Within a mile of Pilagro): (d20+12) [6+12] 18

[GM] yes

[Velkyna (Joe)] Velkyna: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+10+1) [13+10+1] 24

[Lia (Angie)] Lia: Spot: (d20+16) [16+16] 32

[Brian] Aric: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+6+1) [8+6+1] 15

[Aedean (Sedlack)] Aedean: Spot: (d20+6+8) [7+6+8] 21

[GM] ???: Spot: 6

[Defthon (Don)] Defthon: Spot: (d20+3+2+1) [17+3+2+1] 23

[James] Arkady: spot: (d20+3) [13+3] 16

[James] Praxis: Spot: (d20+5) [8+5] 13

[Brian] i suspect lia is spotting the hell out of it

[Dralafi (Jared)] Dralafi: Spot: (d20+6) [4+6] 10

[Shottamip (Tamora)] Shottamip: Spot: (d20+8) [20+8] 28

[Dralafi (Jared)] lome gets +6 on spot if the gm wants to roll it

[GM] Do.

[GM] ok i will.

[GM] sorry.

[Dralafi (Jared)] either way

[GM] 18

[GM] ok

[James] BTW, I was doing inspire courage on everyone. Give yourselves +1 to hit and damage

[GM] Lia squints into the darkness . . . she sees a flickering along the underside of a cloud . . . 260 feet, north northwest.

[Lia (Angie)] Lia relays this information

[GM] Shottamip's gaze tracks from the other carpet. She sees it too!

[Shottamip (Tamora)] Okay, as soon as I get initiative I have things to do.

[GM] Initiative.

[Aedean (Sedlack)] Aedean: Initiative: (d20-1) [1-1] 0

[Roger (Jeff)] Roger: Initiative: (d20+4) [16+4] 20

[Velkyna (Joe)] Velkyna: Initiative: (d20+7) [1+7] 8

[Lia (Angie)] Lia: Initiative: (d20+6) [20+6] 26

[Arkady (James)] Praxis: Initiative: (d20+0) [19+0] 19

[Defthon (Don)] Defthon: Initiative: (d20+2) [8+2] 10

[Shottamip (Tamora)] Shottamip: Initiative: (d20+3) [8+3] 11

[Arkady (James)] Arkady: Initiative: (d20+3) [3+3] 6

[Brian] Aric: Initiative: (d20+4) [16+4] 20

[Velkyna (Joe)] HOLY CRAP

[Aedean (Sedlack)] Woo! ZERO!

[Dralafi (Jared)] Dralafi: Initiative: (d20+6) [18+6] 24

[Defthon (Don)] Wow, Chris.

[GM] Nightwing: Initiative: 18

[Velkyna (Joe)] Is steering, guiding, or otherwise moving the mount an action? How does that work?

[Aedean (Sedlack)] I'd rather roll a 1 for initiative than anything else

[Velkyna (Joe)] True. Very true.

[GM] Give me a Ride (5) check, at which point you can do a normal move on the mount without difficulty.

[GM] If you want to get fancy, I start demanding higher numbers.

[Velkyna (Joe)] So that would be just like I moved as a character?

[Velkyna (Joe)] I.e. MEA and stuff?

[GM] Right.

[Aedean (Sedlack)] Except you use the steed's move.

[Velkyna (Joe)] Gotcha.

[Aedean (Sedlack)] er, "speed"

[Arkady (James)] I'd advise keeping our range open. Don't let it close.

[GM] gryphon's speed is 80 ft.

[Velkyna (Joe)] I'll move the griffon and Dral can be all shooty, all the time.

[GM] Who is steering each carpet?

[Arkady (James)] Maybe just fly perpendicular to its course.

[GM] The carpets will move on their inits, for simplicity's sake.

[Aedean (Sedlack)] I can steer the left carpet, since I'm not shooting things

[Roger (Jeff)] Test: (d20+9) [4+9] 13

[Arkady (James)] I can steer the right one.

[Defthon (Don)] Arkady can probably steer ours while singing, right?

[Shottamip (Tamora)] Perpendicular, as in straight towards?

[Defthon (Don)] :)

[Velkyna (Joe)] Did we determine that the -5 for griffons was to the base skill, or the check as a whole?

[Arkady (James)] I hope you were joking Tammy...

[GM] ok, Lia, you're up. No movement, you're at quite a range.

[GM] VEl -- base skill. Vel is unaffected.

[Velkyna (Joe)] SWEET

[Arkady (James)] Should only be -6 to hit at this range.

[GM] We'll RP how Vel got to know the Gryphons over the past 3 days alter.

[GM] later, rather.

[GM] Chris, gimme an altitude difference thingy.

[Velkyna (Joe)] Oh, I'll write that up in the journal of course.

[GM] It's dark, gimme a sec.

[Aedean (Sedlack)] Range Increment?

[Arkady (James)] for most bows it is 110 feet.

[Angie] Roger targets Nightwing. Distance: 263'11"

[Velkyna (Joe)] Composite longs, that is.

[Arkady (James)] yes, right.

[Velkyna (Joe)] Our light xbows have 80.

[GM] That's gonna be 1/4 concealment for at least a little while.

[Aedean (Sedlack)] It's 50 feetup from the carpet, right?

[Shottamip (Tamora)] Oh, if its course is towards *us* -- I was assuming it was flying in a random line for the moment.

[GM] When we get closer, that concealment will drop off.

[Angie] Roger no longer targets Nightwing.

[Aedean (Sedlack)] -4

[GM] Heh.

[Angie] Lia targets Nightwing. Distance: 264'08"

[Joe] Velkyna targets Nightwing. Distance: 233'04"

[Aedean (Sedlack)] Still -4.

[GM] thanks, Chris.

[Jared] Dralafi targets Nightwing. Distance: 238'06"

[Lia (Angie)] Lia: Attack 1: * MC longbow (+3GMWarr) [t] hits AC: ((d20+15)) [(9+15)] 24

[Lia (Angie)] Lia's attack of 24 misses Nightwing

[Velkyna (Joe)] Don't forget your +1s to hit and damage from Arkady.

[Don] Defthon targets Nightwing. Distance: 279'04"

[GM] hm.

[Aedean (Sedlack)] Yeah, but I think the minuses from distance aren't in there

[Brian] Aric targets Nightwing. Distance: 278'08"

[Lia (Angie)] Lia: Attack 2: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+10+1)) [(2+10+1)] 13

[Lia (Angie)] Lia's attack of 13 misses Nightwing

[Velkyna (Joe)] Just sayin'.

[GM] Klooge is having issues again. Attempting a workaround.

[Jeff] Roger targets Nightwing. Distance: 263'11"

[Aedean (Sedlack)] While Kimmitt's thinking...

[Aedean (Sedlack)] What are the range increments on everyone's weapons?

[GM] Workaround implemented.

[Velkyna (Joe)] 80

[Lia (Angie)] One more with haste from boots

[Roger (Jeff)] 80

[Dralafi (Jared)] 110

[GM] Go get 'em, Lia.

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(18+15+1)] 34

[Lia (Angie)] Lia's attack of 34 (probably) hits Nightwing

[Lia (Angie)] Lia: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** * MC longbow (+3GMWarr) [t] does ((1d8+8+1)) [(5+8+1)] 14 points of damage.

[GM] wtf?

[Shottamip (Tamora)] 150 ft range on my Haste spell. Anyone who gets further away from me than that loses the chance to get speedy.

[GM] I'm getting a weird bug . . . I'll track it down later.

[Velkyna (Joe)] I want to make Speedy Gonzalez look like Regular Gonzalez.

[Arkady (James)] don't forget concealment, yes?

[Dralafi (Jared)] we aren't moving until late in the order, so just hit me first ;)

[Nightwing] oops.

[GM] wild.

[GM] anyway.

[Aedean (Sedlack)] Yes! The Nightwing forgot something!


[GM] 58

[GM] concealment is not an issue.

[Nightwing] horrifying screech

[Nightwing] Dral

[GM] Dammit

[GM] Dral, you're up.

[Aric (Brian)] OOC: indeed, but saved by the bell is off the air

[Dralafi (Jared)] I cast shield on myself.

[GM] Giant Eagle: Initiative: 4

[Aedean (Sedlack)] -4 for Dral, if he stays where he is

[Dralafi (Jared)] and sit still.

[Aedean (Sedlack)] Nemmind

[GM] ok

[GM] Roger.

[Roger (Jeff)] Roger will be rash and fire a bolt

[GM] Nightwing: Damage: ** MODIFIED BY: DAMAGE (+2) ** Bite does 19 points of damage.

[GM] please ignore that.

[Velkyna (Joe)] Nyah!

[GM] fire.

[Aedean (Sedlack)] Horizontal distance?

[James] Arkady targets Nightwing. Distance: 274'10"

[Roger (Jeff)] 272'

[Aedean (Sedlack)] -6

[Roger (Jeff)] (d20+9-6) [6+9-6] 9

[GM] That's gonna be a miss.

[GM] Would you like to spend a partial action reloading?

[Roger (Jeff)] sure

[GM] ok

[GM] Aric.

[Aric (Brian)] I'm going to hold until Arkady gets us closer.

[GM] (Lome, listen check)

[GM] ok

[Arkady (James)] Who said anything about getting closer?

[GM] Praxis

[GM] anything?

[Aric (Brian)] I can't hit it from this distance.

[Arkady (James)] Aric: Listen: ** MODIFIED BY: SKILL (+1) ** (d20+9+1) [11+9+1] 21

[GM] er.

[Aric (Brian)] um

[Velkyna (Joe)] Heh


[Arkady (James)] Praxis: Listen: (d20+16) [9+16] 25

[GM] Ok.

[Arkady (James)] sorry.

[GM] But I still need one from Lone.

[GM] Lome, rather.

[GM] It's Praxis's turn, is what I meant to say. What is he doing?

[Arkady (James)] He's just haning out to see what happens, and watch our backs.

[Dralafi (Jared)] Lome: (d20+6) [2+6] 8

[Praxis (James)] I'm not the charge in with crossbows blazing kind of guy.

[Nightwing] It is them, my master.

[Velkyna (Joe)] Nrrrrgh

[Dralafi (Jared)] I knew I shoulda taken the cotton out his ears.

[Lia (Angie)] Damn

[Praxis (James)] Ruh Roh!

[Velkyna (Joe)] IT'S A TRAP!

Nightwing casts Haste

[Aedean (Sedlack)] Here Come Da Judge

[Dralafi (Jared)] ooc: ABORT! ABORT!

[Aric (Brian)] STAY ON TARGET


[Velkyna (Joe)] CLOSER

[Velkyna (Joe)] CLOOOOOOOSER

[Praxis (James)] The tooth!, remeber the tooth!

[Nightwing] Chris, what's the actual range there?

[GM] pfeh

[Aedean (Sedlack)] Range where?

[GM] From the Nightwing to Dral.

[Aedean (Sedlack)] We're kind of spread out

[Velkyna (Joe)] 260ish to Dral

[Aedean (Sedlack)] I measure about 239'

[GM] Right, but we're getting all pythagorean up in here.

[Velkyna (Joe)] Up in here.

[Dralafi (Jared)] Oh shit.

[Velkyna (Joe)] Up in here.

[Aedean (Sedlack)] Oh. My badd. For ray-like effects. jas

[Dralafi (Jared)] Vel: EVASIVE ACTION.


[Aedean (Sedlack)] About 244'

[GM] Thanks.

[Nightwing] Dispel Magic Check: 24

[Velkyna (Joe)] ?

[Dralafi (Jared)] ooc: I've got a quickie char sheet for Lom‘. how should I get it to you?

[Defthon (Don)] Eek.

[GM] 3

[Velkyna (Joe)] Antici

[GM] What's the most powerful spell effect currently on Dral?

[Velkyna (Joe)] pation.

[Velkyna (Joe)] SHIELD

[Dralafi (Jared)] me personally?

[Praxis (James)] lvl 10 for GMW

[GM] Jared -- email it to

[Dralafi (Jared)] shield

[GM] Death Ward

[GM] ?

[Aedean (Sedlack)] Well, there's the Death Ward

[Dralafi (Jared)] oh yeah. death ward

[Velkyna (Joe)] Oh yeah.

[GM] That's gone.

[Dralafi (Jared)] oh well. didn't need it to kill its brother

[Praxis (James)] caster leve, Aedean is still 10th level, right?

[Velkyna (Joe)] That's not 'happy to see me', is it?

[GM] Right.

[Velkyna (Joe)] Perhaps Dral forgot the Finger of Death.

[GM] ok i'm looking up flight rules

[Dralafi (Jared)] I totally clenched and staged down the finger of death.

[Velkyna (Joe)] Good. Then blow your 1.4 million gp on hats for Vel.

[Dralafi (Jared)] that comes after.

[Velkyna (Joe)] Excellent.

[GM] Hm.

[GM] I'm trying to figure out if the Nightwing is required to coast or not.

[GM] Thoughts?

[Defthon (Don)] "coast"? What do you mean?

[Aedean (Sedlack)] Where are the relevant rules?

[Velkyna (Joe)] I believe the Nightwing is required to toast. Itself.

[Praxis (James)] I'd assume a critter that can naturally fly could keep on the same heading without conscious effort.

[GM] p 69, and they're terrible.

[GM] Right, I'm thinking that it'd have to, unless it worked at it.

[Praxis (James)] But if it wanted to change direction, that would be move-equivalent.

[GM] I'm thinking you're right.

[GM] Shottamip, you're up.

[Velkyna (Joe)] Did the nightwing move?

[Praxis (James)] What's the movement on the carpets, 120' per round?

[GM] Yes.

[Jeff] I am away from the keyboard.

[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds

[Defthon (Don)] That's on Dral?

[Shottamip (Tamora)] Oooh, I forgot about the AC bonus. Yummy.

[Shottamip (Tamora)] That's on *me*.

[Velkyna (Joe)] I'd think she'd haste herself, THEN Dral.

[Defthon (Don)] Oh, right.

[Defthon (Don)] :)

[Shottamip (Tamora)] Then I get to cast another one.

[Shottamip (Tamora)] Dral, try not to get killed before you can use this, okay?

[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds

[Velkyna (Joe)] He should get to go at least once.

[Arkady (James)] Because, really, not wasting the haste is the most important thing. :-)

[Dralafi (Jared)] I promise to do my utter best to not die.

[Velkyna (Joe)] Exactly.

[GM] defthon

[Shottamip (Tamora)] Could not lock character sheet to set temporary modifiers. Locked by Jared

[Jeff] I am back at the keyboard.

[Aedean (Sedlack)] Wrong 'Em Boyo

[Angie] I am away from the keyboard.

[Dralafi (Jared)] getting them myself. thanks.

[Defthon (Don)] Not much for me to do, really... Arkady, how much longer of your Inspire Courage do we get?

[Arkady (James)] I'm still going.

[GM] lome should be good at this time.

[Arkady (James)] Haven't decided if there are any spells that need to be cast.

[Aric (Brian)] just got a charsheet IO exception. anyone else?

[Shottamip (Tamora)] yes

[Aedean (Sedlack)] Phew. Got some exdceptions, but didn't crash

[Arkady (James)] Yes, me too.

[Defthon (Don)] Yup, two of 'em.

[GM] Arkady is after Vel.

[GM] It's Defthon right now.

[Angie] I am back at the keyboard.

[GM] Then Vel, then Arkady.

[Defthon (Don)] I'm going to hold my move to get a higher init next round. I need to be closer to do anything.

[Shottamip (Tamora)] I'm just wondering, Jared, what all are you doing to get 12 temp AC?

[GM] refocus, you mean?

[Arkady (James)] Why not just shoot now?

[Defthon (Don)] Except Bless, but Arkady's still going on the Inspire Courage, so that'd be redundant.

[GM] take your shot, man.

[Defthon (Don)] Well, ok.

[GM] You're no Dralafi, but you get by.

[Aedean (Sedlack)] The range minuses are only like -4 or -6

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(1+9+2+4+1)] 17 [CRITICAL MISS]

[Arkady (James)] You still might roll a 20.

[GM] ignore the crit miss.

[Arkady (James)] ow.

[Velkyna (Joe)] Good to get that out of the way.

[Defthon (Don)] marvelous.

[Defthon (Don)] Defthon: Attack 2: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+4+2+4+1)) [(2+4+2+4+1)] 13

[Defthon (Don)] Defthon's attack of 13 misses Nightwing

[GM] ok

[GM] Vel

[Defthon (Don)] Oy gevalt. A 1, then a 2. Sheesh.

[Aedean (Sedlack)] What is Def firing anyway?

[Arkady (James)] GMW arrows

[GM] A blunderbuss, apparently.

[Velkyna (Joe)] Ride check automatically succeeds.

[GM] yes.

[Dralafi (Jared)] shottamip: dodge (+1) + shield (+7) + haste (+4)

[Velkyna (Joe)] MEA to guide the griffon 80' closer.

[Arkady (James)] A blunderbuss would have hit though.

[Shottamip (Tamora)] Nifty.

[Velkyna (Joe)] Std. action to fire.

[Velkyna (Joe)] Free action to reload.

[GM] ok

[Aedean (Sedlack)] So, that's a 110' RI?

[GM] ok

[Arkady (James)] composite longbow.

[GM] about right?

[Velkyna (Joe)] Horizontal range is ~118 ...

[Arkady (James)] Remeber, you can't outrun that thing on a griffon...

[Aedean (Sedlack)] you didn't move up or down?

[Velkyna (Joe)] Nah. I want to stay close to the trees. I'm assuming we're near the tree line.

[Velkyna (Joe)] As we discussed.

[GM] Dral has plans to turn it into swiss cheese and sell it in Dessit.

[GM] YOu're within an easy dive of the treeline.

[Aedean (Sedlack)] Last I saw, we were at 250'

[GM] 100' no prob.

[Dralafi (Jared)] besides, the rest of y'all are covering for us.

[Velkyna (Joe)] Exactly. Make us proud.

[Velkyna (Joe)] So at 118 horizontal feet, that's too far from 160' to matter. so it's -2.

[Aedean (Sedlack)] Vel at 250', NW at 300': -2

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow (GMW) [b] hits AC: ((d20+19)) [(20+19)] 39 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow (GMW) [b] hits AC: ((d20+19)) [(11+19)] 30

[Velkyna (Joe)] Velkyna's attack of 30 misses Nightwing [NO CRITICAL HIT]

[GM] roll damage

[Velkyna (Joe)] Velkyna: Damage 2: Light Crossbow (GMW) [b] does ((1d8+3)) [(6+3)] 9 points of damage.

[Velkyna (Joe)] Booyah.

[Arkady (James)] nice

[Dralafi (Jared)] warm it up vel

[Velkyna (Joe)] I'm about to.

[GM] vel reloads.

[GM] Arkady

[Arkady (James)] move straight up.

[GM] On the carpet?

[Arkady (James)] yes

[Velkyna (Joe)] No, just Arkady.

[Velkyna (Joe)] HOPPITY

[Arkady (James)] So can we climb 120' is it half?

[GM] 60'

[GM] You go up at 1/2 speed, per the fly spell.

[Arkady (James)] OK, now at 310' then.

[Aedean (Sedlack)] Noted

[GM] Praxis, Aric, Spot checks.

[Arkady (James)] Arkady: Attack 1: ** MODIFIED BY: ATTACK (+1) ** comp longbow, GMW [b] hits AC: ((d20+12+1)) [(5+12+1)] 18

[Arkady (James)] Arkady's attack of 18 misses Nightwing

[GM] That's a miss.

[Arkady (James)] Arkady: spot: (d20+3) [12+3] 15

[GM] Arkady's busy.

[Arkady (James)] Praxis: Spot: (d20+5) [4+5] 9

[Arkady (James)] ah, nevermind.

[Aedean (Sedlack)] Arkady's shooting a Xbow, yes?

[GM] it's cool. Brian, gimme a Spot for Aric.

[Arkady (James)] no, regular comp longbow

[GM] Aric: Spot: ** MODIFIED BY: SKILL (+1) ** 27

[GM] !!

[GM] nice 20.

[GM] SEBBY, you here?

[Aedean (Sedlack)] Okay. Just writing down RI's so I don't have to keep asking

[Arkady (James)] thx.

[GM] ...

[Aric (Brian)] ack, sorry, had pause on

[Velkyna (Joe)] Sebby said he'd be unpacking and shtuff.

[Defthon (Don)] He said he'd be unpacking....

[Defthon (Don)] hee

[GM] I figured, that's why I sent the message. The ringing and stuff.

[Velkyna (Joe)] Heh. I've got that turned off.

[GM] Anyway, Aric sees some shapes approaching from the northwest, using the occasional clouds as cover.

[Aric (Brian)] i pass that on

[Aric (Brian)] (sorry)

[Arkady (James)] Incoming!

[GM] Giant Eagle!

[Defthon (Don)] great.

[Dralafi (Jared)] IT'S A TRAP

[Velkyna (Joe)] Hopefully it's shit I can sneak attack.

[Velkyna (Joe)] That's where I'm a viking!

[Aedean (Sedlack)] Not if I Flame Strike it first

[Giant Eagle] Okay, I can't hurt that thing. I'm gonna play free safety.

Giant Eagle climbs

[Arkady (James)] ... as opposed to strong safety

[Velkyna (Joe)] I'm more of a weak side linebacker.

[Dralafi (Jared)] I dunno, man, Philidelphia's secondary isn't that hot. Couldn't we have picked up, like, the Buccanneers or something?

[Giant Eagle] Aedean.

[Shottamip (Tamora)] I guess it came from some other dimension when I summoned it. One with football.

[GM] Bwah.

[GM] Aedean.

[Aedean (Sedlack)] Game doesn't do initiative ), huh?

[Aedean (Sedlack)] Er...Initiative 0.

[GM] No, Giant Eagles play a very complicated football/qwidditch variant.

[Arkady (James)] LOL!

[GM] (Chris: Yep. That's a bug we should report.)

[GM] What's the plan, Mr. Dee?

[Aedean (Sedlack)] I'm going to move the carpet...Gimme a sec...

[GM] Good luck with that. *grins*

[GM] I'll move the drawn items if necessary.

[GM] I'm not sure you can.

[Aedean (Sedlack)] Noted. I'll just move Aedean, and then everyone else can join him.

[GM] You move the chars, I'll move the carpets.

[Aedean (Sedlack)] And then, I'll ready a Dispel Magic for countering purposes

[Lia (Angie)] OOC:Can we get within 110ft please?

[GM] with the height difference, prolly not.

[Aedean (Sedlack)] Probably not, unless we fly straight at it, and I think it's still

[GM] Lia, you're up.

[Aedean (Sedlack)] advisable to spread the party out a bit

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(13+15+1)] 29

[Lia (Angie)] Lia's attack of 29 misses Nightwing

[GM] The nightwing, hasted, rolls to avoid Lia's first arrow.

[Aedean (Sedlack)] We're probably in the -2 range at this point, anyway]

[Lia (Angie)] Lia: Attack 2: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+10+1)) [(18+10+1)] 29

[Lia (Angie)] Lia's attack of 29 misses Nightwing

[GM] The second is no more fortunate.

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(3+15+1)] 19

[Lia (Angie)] Lia's attack of 19 misses Nightwing

[GM] Sorry.

[Lia (Angie)] damn

[GM] hang on, I lost like half the initiatives.

[Velkyna (Joe)] I went on 33

[Dralafi (Jared)] the bang sound is nice

[GM] hee

[Defthon (Don)] I was 8

[GM] ok I found them.

[GM] Dral.

[Velkyna (Joe)] warm it up Dral

[Dralafi (Jared)] one range increment, so -2 on all these.

[Dralafi (Jared)] full attack, gmw arrows

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(13+20+1)] 34

[Dralafi (Jared)] Dralafi's attack of 34 misses Nightwing

[Aedean (Sedlack)] -2 is confirmed

[GM] suxx0r

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(14+20+1)] 35

[Dralafi (Jared)] Dralafi's attack of 35 misses Nightwing

[GM] no dice there either.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+15+1)) [(11+15+1)] 27

[Dralafi (Jared)] Dralafi's attack of 27 misses Nightwing

[Dralafi (Jared)] haste attack

[GM] The creature is significantly harder to hit than its brother was.

[Aedean (Sedlack)] No shit

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (Base) [B] hits AC: ((d20+22+1)) [(1+22+1)] 24 [CRITICAL MISS]

[Dralafi (Jared)] great

[GM] Ignore the critmiss.

[Dralafi (Jared)] that was fun. next.

[GM] Roger, int check.

[Roger (Jeff)] Roger: INT check: (d20+4) [19+4] 23

[Dralafi (Jared)] NICE

[GM] Ok, this thing is evading Dral in ways the other one didn't even come close to.

[Dralafi (Jared)] Glad someone noticed.

[GM] If I had just gotten my big pet killed in a previous battle, I'd buff up my new pet with some enhancement spells before sending him out again.

[Roger (Jeff)] We got some dodging and weaving here, Anthony Thomas style

[Velkyna (Joe)] If this was "Anthony Thomas style", he'd have gotten tripped up in the backfield.

[Dralafi (Jared)] I think that's pretty much a contradiction in terms.

[Dralafi (Jared)] A-Train != janky.

[Roger (Jeff)] Roger fires again, just 'cause

[Shottamip (Tamora)] You don't have any dispels?

[Arkady (James)] I do, but I don't go for a while.

[Aedean (Sedlack)] -4 for Roger

[GM] Go go power Roger.

[Roger (Jeff)] Hey, I do

[GM] *laughs*

[Roger (Jeff)] Okay, dispel on Nightwing

[GM] ok, *looks up rules*

[Arkady (James)] page 196 of PH

[GM] ok, I need 3 dispel checks. d20 + caster level.

[Roger (Jeff)] Alrght

[Roger (Jeff)] (d20+9) [9+9] 18

[Roger (Jeff)] (d20+9) [13+9] 22

[Roger (Jeff)] (d20+9) [20+9] 29

[Velkyna (Joe)] BOOM

[Arkady (James)] got something there, I think.

[GM] You're pretty sure you just dispelled a Mage Armor.

[GM] Aric.

[Defthon (Don)] I certainly hope so.

[Aedean (Sedlack)] That's a good start.

[Aric (Brian)] did arkady move us closer?

[Aric (Brian)] with the move up?

[Arkady (James)] no, just up.

[Aedean (Sedlack)] Yes, by moving up

[Aric (Brian)] ack, can't see the distance

[Arkady (James)] 250' by my measure

[Aedean (Sedlack)] -6 for xbow

[Aric (Brian)] so that's ... 4 range increments, -2 for each?

[Aric (Brian)] hrm

[GM] the first one don't coutn.

[GM] But yes.

[Arkady (James)] 3, for -6

[Aric (Brian)] did we determine that normal bolts don't do anything?

[GM] Yes.

[GM] Fortunately, you have 15 GMW bolts.

[Aric (Brian)] right

[Aric (Brian)] but that's not a lot

[GM] *shrugs* What's the plan?

[Aedean (Sedlack)] It's enough

[Arkady (James)] You can only shoot 1 per round, I don't think you're going to run out.

[Aric (Brian)] ok, fine i'll shoot off one for kicks

[Aedean (Sedlack)] If we don't kill this thing in 15 rounds, we're probably dead anyway

[Arkady (James)] Unless it eats us alive...

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW Bolts) hits AC: ((d20+15+1)) [(11+15+1)] 27

[Aric (Brian)] Aric's attack of 27 misses Nightwing

[GM] oh well.

[Velkyna (Joe)] Or strands us at the center of a dead planet.

[Velkyna (Joe)] Buried alive.

[GM] Aric reloads.

[Aric (Brian)] BURIED ALIVE

[GM] Praxis?


[Praxis (James)] looking for trouble.

[GM] Spot check

[Praxis (James)] Praxis: Spot: (d20+5) [9+5] 14

[Aric (Brian)] i need to go afk for a few minutes

[GM] ???: Initiative: 3

[Aric (Brian)] i'll be back

[GM] ok

[Brian] I am away from the keyboard.

[GM] It's dark.

[Velkyna (Joe)] Arkady's boots are untied.

[GM] Death . . . to elves . . .

[Praxis (James)] I can see invisible too.

[Dralafi (Jared)] we are all likely to be eaten by grues.

[Velkyna (Joe)] UM

[Defthon (Don)] THAT'S BAD

[GM] hang on, gotta make a decision.

[Dralafi (Jared)] hey vel: lets go backwards this turn.

[GM] ok.

[James] OOC: lost you Angie.

[Velkyna (Joe)] "Huh. It's bigger than I remembered."

Nightwing casts Finger of Death on Dralafi

[James] Oh, shit.

[GM] Who's got a Dispel ready, and are you close enough?

[Aedean (Sedlack)] What's the range on FoD?

[Velkyna (Joe)] Is it a ranged-touch attack?

[GM] 25 + 5/level

[Dralafi (Jared)] ow my spleen

[James] my liver, my liver!

[Velkyna (Joe)] Spine, work with me.

[Aedean (Sedlack)] Cause the nightwing is like 70' from Dral

[GM] It's got enough levels, by my calcs. Right.

[GM] lemme make sure of that.

[GM] crap, it's 5/2 levels.

[GM] ok *thinks*

[Aedean (Sedlack)] It's 25+ 5'/ TWO levels

[Velkyna (Joe)] HA HA

[Dralafi (Jared)] my spleen feels better.

Nightwing casts hold person on the Gryphon.

[GM] Hold monster, rather.

[Velkyna (Joe)] Aw, man.

[Aedean (Sedlack)] I don't think a Gryphon is a legal target for that

[Aedean (Sedlack)] Nemmind

[Shottamip (Tamora)] Aedean, counterspell?

[GM] Will save for the Gryphon...

[GM] unless the counterspell comes out.

[Aedean (Sedlack)] Hold on as ec...

[Aedean (Sedlack)] Was verifying range...

[Aedean (Sedlack)] Will try to counter

[GM] ok

[Aedean (Sedlack)] Roll #1: (d20+10) [1+10] 11

[GM] no dice, sorry.

[Dralafi (Jared)] hmm

[Aedean (Sedlack)] Will mulligan

[GM] *looks up rules on counters*

[Aedean (Sedlack)] Roll #1: (d20+10) [15+10] 25

[GM] Successfully countered.

[Aedean (Sedlack)] DC is 11+caster level

[Velkyna (Joe)] HOOP

[Aedean (Sedlack)] Score!

[Aedean (Sedlack)] Aedean's initiative is now 18....

[GM] Nightwing continues its pass.

[GM] RIght, lemme change that.

[Dralafi (Jared)] how many times does the nightwing get to move?

[Velkyna (Joe)] Haste

[GM] I think I did that right.

[Dralafi (Jared)] ah

[GM] I had it take its Haste move first,

[James] I want the quad damage power-up.

[GM] then it cast a spell and coasted.

[GM] It was making a pass, essentially.

[GM] Aedean's at 18 now...

[Aedean (Sedlack)] Also, Aedean moves just before the nightwing on 18.

[GM] Did that eat up your action for this round?

[GM] Hm.

[GM] I'll put you at 19, then, cuz the software will hose it otherwise.

[Aedean (Sedlack)] Basically, I just took my action for last round

[Aedean (Sedlack)] Fair enough

[GM] Shottamip.

[Brian] I am back at the keyboard.

[Shottamip (Tamora)] First action, dispel on the Nightwing.

[GM] ok

[Shottamip (Tamora)] Shottamip: Dispel Magic: attempts to remove magical effects from the target, with dispel checks of (1d20+10) [17+10] 27, (1d20+10) [3+10] 13, and (1d20+10) [11+10] 21

[GM] There went the Bull's Strength.

[Velkyna (Joe)] Mmmm

[Shottamip (Tamora)] Is there anyone else who ought to be Hasted?

[Shottamip (Tamora)] Lia's got her ring going.

[Velkyna (Joe)] Lia or Def.

[Velkyna (Joe)] Oh, right Lia's fine.

[Velkyna (Joe)] Def then.

[James] Lia's got boots.

[Aedean (Sedlack)] And here, I thought the Nightwing was immune to low-level magic...

[GM] As well as "back."

[GM] The Nightwing didn't cast the spells.

[Aedean (Sedlack)] Which is why it's an issue

[GM] I decided to rule that the spells which were cast on it were dispellable.

[Velkyna (Joe)] But its haste is not?

[Aedean (Sedlack)] I'm talking about the nightwing's spell immunity

[GM] Right. The plot event was that a member of the triumverate spent 2 days teaching the nightwing to drop its spell immunity when told to.

[Aedean (Sedlack)] Fair enough.

[Shottamip (Tamora)] I'm going to haste Defthon.

[James] I thought anything with SR could already do that...

[Dralafi (Jared)] can anyone do a good impression of a member of the triumvirate?

[GM] It's not SR, precisely.

[GM] Hehe.

[Shottamip (Tamora)] Unless I should hold to counterspell. Hmm.

[James] Arkady can, if we've got a picture or something of him.

[Shottamip (Tamora)] My counters are more powerful than anyone else's.

[GM] You don't, and you wouldn't know it was a good idea anyway.

[GM] :)

[Velkyna (Joe)] Her kung fu is the best.

[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds

[Shottamip (Tamora)] Update your temp AC.

[GM] Def

[Defthon (Don)] Ok. Is the extra attack at my first attack bonus, too?

[GM] Yes.

[James] Well, we're all at the +10 cap on dispel magic anyway.

[GM] Also, there will be pie.

[Aedean (Sedlack)] This is what I get for memorizing Entropic Shield rather than Change Self...

[Velkyna (Joe)] YOU FOOL

[Aedean (Sedlack)] Roger isn't

[Defthon (Don)] Here we go...

[Shottamip (Tamora)] Roger isn't, is he?

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(16+9+2+4+1)] 32

[Defthon (Don)] Defthon's attack of 32 (probably) hits Nightwing

[GM] What's the range?

[James] 140'

[Shottamip (Tamora)] But what I was thinking, more precisely, was that I had *matching* spells for things like Hold Monster.

[GM] Sorry.

[Defthon (Don)] 170' horz, 50' vert

[Aedean (Sedlack)] -2

[Defthon (Don)] RI 110

[GM] ?

[Aedean (Sedlack)] Um, Don, you guys are @310 feet now

[GM] um, 50' is wrong.

[GM] You're 10' above.

[James] Defthon is w/ me.

[GM] 170' horiz, 10' above.

[Defthon (Don)] Sorry, looking at the wrong carpet. :P

[GM] It's closer?

[Aedean (Sedlack)] It's about 140' horiz

[Aedean (Sedlack)] -2

[GM] ok that's a miss, then.

[GM] let's rock.

[Defthon (Don)] I'm actually 140' horz and 10' above. Chris is on top of things.

[Defthon (Don)] Suck.

[James] No bonus for shooting dowhill?

[Defthon (Don)] Defthon: Attack 2: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+4+2+4+1)) [(2+4+2+4+1)] 13

[Defthon (Don)] Defthon's attack of 13 misses Nightwing

[GM] There is a bonus for shooting downhill. It's not big enough.

[GM] 2nd attack is a miss.

[Defthon (Don)] and one more...

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(4+9+2+4+1)] 20

[Defthon (Don)] Defthon's attack of 20 misses Nightwing

[Aedean (Sedlack)] Mike, did you take the Inspire Courage into account?

[Defthon (Don)] Feh.

[GM] I dunno . . . Don? Is that in your temp mods?

[Defthon (Don)] I have that factored in as a temp atk bonus

[GM] excellente.

[Aedean (Sedlack)] Okay

[GM] Vel.

[Velkyna (Joe)] I'm firing, free reload, firing. Then letting the griffon coast 80 northish.

[Aedean (Sedlack)] No penalty

[GM] ok.

[Velkyna (Joe)] Velkyna: Attack 1: Light Crossbow (GMW) [b] hits AC: ((d20+19)) [(8+19)] 27

[Velkyna (Joe)] Velkyna's attack of 27 misses Nightwing

[GM] 2nd shot

[Defthon (Don)] Arkady: more height and a little closer would be good....

[Velkyna (Joe)] Velkyna: Attack 2: Light Crossbow (GMW) [b] hits AC: ((d20+14)) [(20+14)] 34 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Velkyna (Joe)] Velkyna: Attack 2: Light Crossbow (GMW) [b] hits AC: ((d20+14)) [(13+14)] 27

[Velkyna (Joe)] Velkyna's attack of 27 misses Nightwing [NO CRITICAL HIT]

[GM] roll damage. Vel's on tongiht.

[James] Understood.

[Velkyna (Joe)] Velkyna: Damage 2: Light Crossbow (GMW) [b] does ((1d8+3)) [(6+3)] 9 points of damage.

[Defthon (Don)] brb

[Don] I am away from the keyboard.

[GM] Arkady

[Shottamip (Tamora)] Vel's going to pick up more titles. Velkyna Dragonslayer, the Downfall of Undead Flyers.

[Velkyna (Joe)] If only I could sneak attack the bugger. I'd be golden.

[Arkady (James)] the rest is climb

[Aedean (Sedlack)] New height?

[Arkady (James)] +50 feet

[Velkyna (Joe)] How shaply can the griffon maneuver? I.e. if we wanted to turn?

[Aedean (Sedlack)] Thanks

[GM] Vel: It's an "average" flyer.

[Velkyna (Joe)] I don't know what that means.

[GM] You can turn

[GM] 45 degrees for every 5 feet you fly.

[Velkyna (Joe)] Check.

[GM] Unless you do a bootlegger's reverse!

[GM] ;)

[Velkyna (Joe)] D7 MANEUVER

[Velkyna (Joe)] CHANCE OF ROLL

[GM] Arkady, I moved you up; how did you want to move horizontally?

[GM] Aric, gimme another Spot roll.

[Arkady (James)] Already did it.

[GM] Bueno.

[Aric (Brian)] Aric: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+6+1) [8+6+1] 15

[Arkady (James)] 20' forward, 50' up total.

[Arkady (James)] BTW, Arkady is reading a dispel magic for counterspell

[Arkady (James)] Readying, that is.

[Joe] I am away from the keyboard.

[Lom‘ Surinen] Dralafi, I am seeing several giant winged lizards approaching quickly from the northwest.

[Aedean (Sedlack)] Leapin' Lizards!

[Don] I am back at the keyboard.

[Dralafi (Jared)] I relay that to the group

[Aric (Brian)] crap! someone casta move spell on us! :)

[Aedean (Sedlack)] Space is relative

[GM] Aedean suddenly has an insight which will change the D&D universe forever.

[Aedean (Sedlack)] Heh.

[Giant Eagle] I see . . . wyverns. And a dragon! Damn it!

Giant Eagle climbs

[Defthon (Don)] Oy.

[Aedean (Sedlack)] I see...dead people.

[Aedean (Sedlack)] In our future

[Joe] I am back at the keyboard.

[Aedean (Sedlack)] I don't suppose the Eagle provided acolor...

[Dralafi (Jared)] hey, we're all dead.

[Velkyna (Joe)] Sweet merciful crap.\

[Dralafi (Jared)] Red enough for me.

[GM] That's their move.

[Defthon (Don)] OOC Looks like green, plus an assload of wyverns.

[GM] Lia.

[Dralafi (Jared)] ooc: I meant how they showed up in the icon list ;)

[Velkyna (Joe)] FIREBALL

[Aric (Brian)] boy howdy now would be a good time for some elven rangers to appear



[Arkady (James)] I relay all this to Asratia.

[Defthon (Don)] OOC Eh they're only wyverns, how hard could they be? ;)

[Jeff] Roger targets Wyvern. Distance: 230'00"

[Velkyna (Joe)] How big does the green look, compared to the green from before?

[Arkady (James)] With the added commentary that we've about to get our assess kicked.

[Shottamip (Tamora)] Have we fought wyverns before in this campaign?

[Aedean (Sedlack)] Figures. Green is the color of Dragon I can't protect myself from.

[Lia (Angie)] One more round on the nightflyer

[Asratia] I have relayed this to Nailo and Ivellian. They are moving toward you.

[Velkyna (Joe)] Yeah, we fought wyverns before.

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(5+15+1)] 21

[Lia (Angie)] Lia's attack of 21 misses Nightwing

[Shottamip (Tamora)] No fire protection?

[Aedean (Sedlack)] -2 for Angie

[Arkady (James)] Vel almost got eaten by one.

[Velkyna (Joe)] Green is acid

[Aedean (Sedlack)] Greens breathe fire? I thought they breathed poison.

[Lia (Angie)] Lia: Attack 2: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+10+1)) [(7+10+1)] 18

[Lia (Angie)] Lia's attack of 18 misses Nightwing

[Velkyna (Joe)] Oh, right, chlorine gas.

[Aedean (Sedlack)] Black=acid

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(13+15+1)] 29

[Lia (Angie)] Lia's attack of 29 misses Nightwing

[Velkyna (Joe)] acidic chlorine gas.

[Arkady (James)] Yes, poison. Some of us are very familiar with that.

[GM] Man.

[Lia (Angie)] damn

[GM] Dralafi.

[Dralafi (Jared)] what no me?

[Dralafi (Jared)] oh.

[GM] The software is fighting me. It tasks me, and I shall have it.

[Dralafi (Jared)] I continue in my vain attempts to warm up the nightwing.

[Velkyna (Joe)] it's what you were born to do.

[Dralafi (Jared)] are we still at 250 ft alt?

[Arkady (James)] Shoot him. Shoot him now!

[Velkyna (Joe)] Yeah

[Dralafi (Jared)] ok, -2 on these.

[Arkady (James)] It's Nightwing season.

[Aedean (Sedlack)] Yep. -2

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(10+20+1)] 31

[Dralafi (Jared)] Dralafi's attack of 31 misses Nightwing

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(16+20+1)] 37

[Dralafi (Jared)] Dralafi's attack of 37 (probably) hits Nightwing

[Velkyna (Joe)] There you go.

[GM] That's a hit.

[Dralafi (Jared)] 35 hit?

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7+1)) [(2+7+1)] 10 points of damage.

[GM] You're close enough that I no longer care about concealment.

[Velkyna (Joe)] 32 is the AC, as far as my calculations go.

[GM] Low-light vision and all.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+15+1)) [(2+15+1)] 18

[Dralafi (Jared)] Dralafi's attack of 18 misses Nightwing

[GM] The nightwing has been hit.

[GM] Last shot misses.

[Dralafi (Jared)] haste shot

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (Base) [B] hits AC: ((d20+22+1)) [(1+22+1)] 24 [CRITICAL MISS]

[Dralafi (Jared)] ok.

[Velkyna (Joe)] Fuuuuuck

[GM] That's your 2nd crit miss.

[Dralafi (Jared)] this whole haste thing NOT WORKING OUT WELL

[GM] The bow goes flying out of your hands and is caught on the thong you wrapped around your wrist.

[GM] It will require a Partial Action to re-ready.

[Aedean (Sedlack)] Let me see that thong

[Shottamip (Tamora)] Apparently being faster than usual throws you completely off.

[GM] Aric.

[Dralafi (Jared)] didn't last time ;)

[Arkady (James)] Is it time for the thong song?


[Aric (Brian)] ok, once again, i attack the NW

[GM] ok

[Shottamip (Tamora)] Last time you used your +20 to hit.


[Aric (Brian)] how far away am i? i cna't find a palce to tell me the distance of what i'm targeting

[Dralafi (Jared)] for one of the 15 arrows ;)

[GM] THere's a sextant on the top.

[Velkyna (Joe)] The sextant thing.

[Aedean (Sedlack)] -2 for Aric

[Aric (Brian)] ok

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW Bolts) hits AC: ((d20+15+1)) [(20+15+1)] 36

[Aric (Brian)] Aric's attack of 36 (probably) hits Nightwing

[Velkyna (Joe)] HEY HO

[GM] nice shot!

[GM] Of course, undead are immune to crit hits.

[GM] Roll damage.

[Arkady (James)] Set up for the crit?

[Aric (Brian)] looks like i don't have crit set up right

[Aric (Brian)] nevermind

[Aric (Brian)] Aric: Damage: ** MODIFIED BY: DAMAGE (+1) ** Light Crossbow (GMW Bolts) does ((1d8+3+1)) [(2+3+1)] 6 points of damage.

[GM] Aric aims and fires, scoring an improbable hit.

[Velkyna (Joe)] Oh, shit Mike. I forgot to add the +1 from Arkady to either of my hits.

[GM] Then reloads.

[GM] Add 'em from now on.

[Velkyna (Joe)] Okay.

[GM] I just retconned him.

[GM] Roger.

[Velkyna (Joe)] Thanks.

[Roger (Jeff)] Fireball

[Roger (Jeff)] (8d6) [(3+3+1+4+1+2+2+3)] 19

[Aedean (Sedlack)] sukk

[GM] Wyvern: Reflex: 8

[GM] Wyvern: Reflex: 17

[Roger (Jeff)] DC is, um, 21

[Velkyna (Joe)] Shouldn't that be 9d6?

[GM] Wyvern: Reflex: 9

[GM] 1 level is Rogue.

[Velkyna (Joe)] He's not 10th level?

[GM] Green dragon has SR.

[Aedean (Sedlack)] No. I just made 10th.

[Aedean (Sedlack)] The new guys are 9th

[Roger (Jeff)] I made a brain fart for the dispel checks

[Velkyna (Joe)] Ok. Nemmind.

[GM] Roll to defeat it, pls Roger.

[Roger (Jeff)] (d20+8) [17+8] 25

[GM] good deal.

[GM] Green Dragon: Reflex: 13

[Arkady (James)] Good show Rog

[GM] A fireball explodes in midair and wyvern scales fly everywhere.

[GM] Praxis

[GM] (Praxis Seizure: Arkady's Hat)

[Arkady (James)] watching for trouble

[GM] Spot

[GM] (Let's do lunch after this round.

[Arkady (James)] Praxis: Spot: (d20+5) [18+5] 23

[GM] )

[GM] ok thnx

[GM] Aedean

[Aedean (Sedlack)] Okay...measuring distances...

[Arkady (James)] testing...

[Arkady (James)] Arkady: Caster Level Check: (1d20+10) [13+10] 23

[Arkady (James)] Arkady's caster level check of 23 (probably) overcomes Nightwing's spell resistance

[Aedean (Sedlack)] what height are the wyverns/dragon at

[Shottamip (Tamora)] it says 450

[GM] 450

[Aedean (Sedlack)] Okay. That makes a significant difference.

[Dralafi (Jared)] are these bodakized wyverns?

[Shottamip (Tamora)] guh.

[GM] Oh, how you love to give me ideas.

[Dralafi (Jared)] I gave you that idea months ago

[GM] No, such creatures would be nearly impossible to control.

[Dralafi (Jared)] now I need to know if it happened ;)

[Shottamip (Tamora)] But he's sleepy and forgets things.

[GM] Besides, bodakized hydra != bodakized wyvern.

[Aedean (Sedlack)] +20 feet

[Arkady (James)] also testing: (1d20+10) [14+10] 24

[Dralafi (Jared)] it was a template. pretty much by definition you can put them o other things ;)

[Aedean (Sedlack)] How fast do wyverns fly?

[GM] heh.

[Aedean (Sedlack)] (We've run into them before)

[GM] Wilderness lore check for that info.

[Arkady (James)] I thought about '90 for wyverns, yes?

[GM] Yeah, but you can't tell the diff between 60' and 90'

[Aedean (Sedlack)] Aedean: Wilderness Lore: (d20+6) [3+6] 9

[GM] just by eyeballing once.

[GM] Not sure. Probably slower than the carpets.

[Aedean (Sedlack)] Hold on a sec...

[Aedean (Sedlack)] Thinking abouyt what to do next

[GM] sure

Angie has left the game.

[GM] again, lunch/dinner after this round.

[Arkady (James)] She'll be back.

[GM] So go ahead and order/get shoes on et cetera.

[GM] Joe, I understand you have obligations.

[Arkady (James)] He has an obligation to kick some wyvern ass, yes.

[Velkyna (Joe)] Yeah. I'll be gone for ~2hrs. Jared can run the griffon (though Vel is steering). Anyone who wants to run Vel's attacking can do so.

[Dralafi (Jared)] how long a break are we taking?

[GM] 1/2 hour to 45 mins.

[Velkyna (Joe)] It might be easier to have Jared just run Vel top to bottom, I suppose.

[Jeff] Roger no longer targets Nightwing.

[Dralafi (Jared)] I might need a bit longer, actually. Im gonna book now, I'll be back as soon as possible.

[Defthon (Don)] Ah but would she like that?

[GM] ok

Angie has joined the game.

[Aedean (Sedlack)] Okay. I'll cast Prayer

[Dralafi (Jared)] if my turn comes up, I use my haste action to get my bow back, then shoot. as much as possible.

[Aedean (Sedlack)] Which gives everyone on my carpet

[Dralafi (Jared)] vel moves the griffon to the best possible point. and shoots. as much as possible.

[GM] Noted.

[Aedean (Sedlack)] +1 to attacks, weapon damage, saves, and skill checks

[GM] ok, modify yourselves.

[Jared] I am away from the keyboard.

[Velkyna (Joe)] Is the griffon group close enough?

[Aedean (Sedlack)] Nope. It's 30'

[Velkyna (Joe)] i.e. what's the range on Prayer?

[Velkyna (Joe)] Doh

[GM] ok is that it for Aedean?

[Aedean (Sedlack)] Yup

[Angie] Map me please

[Angie] Thanks, sorry about that

[Arkady (James)] This could be a problem.

[GM] *thinks*

[Aedean (Sedlack)] Well, you guys have shooters.

[Aedean (Sedlack)] At least the chuckers are near the Wyverns.

[GM] The wyvern flies directly underneath the carpet,

[GM] then casts Dispel Magic on the Carpet

[GM] Sorry, nightflyer, not wyvbern.

[Aedean (Sedlack)] How far did it fly?

[GM] 110' Double move.

[Defthon (Don)] What are our relative heights?

[GM] Then casts spell with Haste action

[Arkady (James)] Can Arkady try to counter the dispel w/ his dispel?

[Aedean (Sedlack)] What height is it at?

[GM] 300 ft

[Aedean (Sedlack)] Yes, he can, of course

[GM] Yes, give me a spot check to keep track of it as it flies under the carpet.

[Arkady (James)] Praxis: Spot: (d20+5) [6+5] 11

[GM] Good enough.

[Arkady (James)] Who does the spot?

[GM] Doesn't matter, you two are in constant contact anyway.

[GM] Nightwing casts Dispel Magic

[GM] I assume Arkady counters?

[Arkady (James)] yes.

[GM] Nothing happens.

[Arkady (James)] Do I need to roll?

[GM] No.

[Aedean (Sedlack)] If you ID it, the counter is automatic

[Aedean (Sedlack)] (since it's the same spell)

[GM] Right, and the Spellcraft is crazy easy.

[Aedean (Sedlack)] Arkady's initiative is now 18^H9, just like Aedean's

[Arkady (James)] OK.

[GM] Shottamip.


[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((6+5+1+6+4+1+4+1+4+2))*3/2] 51 damage to each creature in the area (Reflex save for half damage, DC 19)

[Shottamip (Tamora)] Oh, that's nice.


[Aric (Brian)] wow

[GM] Wyvern: Reflex: 16

[GM] Wyvern: Reflex: 9

[GM] Wyvern: Reflex: 17

[GM] Wyvern: Reflex: 24

[GM] Wyvern: Reflex: 18

[GM] Wyvern: Reflex: 9

[Arkady (James)] Good show Shottamip!

[Angie] o!

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((4+2+5+2+1+5+4+6+6+3))*3/2] 57 damage to each creature in the area (Reflex save for half damage, DC 19)

[GM] One wyvern is down; the rest look hurt.

[Aedean (Sedlack)] I'm so sure the wyverns have different number of HP

[Velkyna (Joe)] Rilly.

[GM] Wyvern: Reflex: 8

[Shottamip (Tamora)] Small variation, sure.

[Aedean (Sedlack)] Okay, let me rephrase:

[Shottamip (Tamora)] Klooge will do that for you when you create a batch of the monster, I think.

[Aedean (Sedlack)] I'm so sure Mike took the trouble to roll up HP for each Wyvern

[GM] boom boom

[Aedean (Sedlack)] I see...interesting.

[GM] 6 dead wyverns.

[GM] WHen I multi-paste NPCs, I can set an expression to roll HP.

[Shottamip (Tamora)] Half gone. I'm done.

[GM] It's a little bit of love I give to all of you.

[GM] My sister Meghan is bored and may stop by.

[GM] Def.

[Velkyna (Joe)] The game, or Hawaii

[Defthon (Don)] Shooting straight down at the nightwing.

[GM] Both!

[GM] hehe

[GM] The game.

[GM] Balance check.

[Defthon (Don)] Eh? Hmm...

[Aedean (Sedlack)] Is the NW still at 300'?

[GM] Don't forget your Armor Check Penalty.

[Defthon (Don)] Defthon: Balance: (d20+0+2) [13+0+2] 15

[GM] Yes.

[GM] No prob.

[GM] Shoot the nightwing.

[GM] You're within your range increment.

[Defthon (Don)] Also, I'm shooting straight down, which should count for something.

[Arkady (James)] Yes, actually, I'd rather not be within the range increment...

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(10+9+2+4+1)] 26

[Defthon (Don)] Defthon's attack of 26 misses Nightwing


[Defthon (Don)] Chris, what's my plus here?

[Aedean (Sedlack)] There's no penalty.

[Velkyna (Joe)] Need a 32.

[Defthon (Don)] There's no plus for being straight overhead of the thing?

[Aedean (Sedlack)] Unless you have Point Blank Shot or something, there's no bonus

[Defthon (Don)] I do, but that's at 30'.

[Defthon (Don)] Defthon: Attack 2: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+4+2+4+1)) [(17+4+2+4+1)] 28

[Defthon (Don)] Defthon's attack of 28 misses Nightwing

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(10+9+2+4+1)] 26

[Defthon (Don)] Defthon's attack of 26 misses Nightwing

[Angie] I am away from the keyboard.

[GM] oh well.

[Arkady (James)] Agh.

[Defthon (Don)] How big is this thing, by the way?

[GM] Vel.

[GM] "Huge"

[Velkyna (Joe)] Okay, maneuvering and moving the griffon.

[Velkyna (Joe)] Do I need a ride check to do a bunch of 45 turns?

[GM] That is, 15' wingspan

[Velkyna (Joe)] Or is that still 5

[GM] STill 5

[Velkyna (Joe)] Sweet.

[Velkyna (Joe)] Will do a series of 45 turns, 5' moves.

[GM] ok

[Angie] I am back at the keyboard.

[Velkyna (Joe)] That was 20'. Then 60' straight.

[GM] ok

[Velkyna (Joe)] free action reload.

[GM] ok

[Velkyna (Joe)] Then fire.

[GM] ok

[Velkyna (Joe)] Velkyna: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW) [b] hits AC: ((d20+19+1)) [(19+19+1)] 39 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Velkyna (Joe)] Velkyna: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW) [b] hits AC: ((d20+19+1)) [(1+19+1)] 21

[Velkyna (Joe)] Velkyna: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** Light Crossbow (GMW) [b] does ((1d8+3+1)) [(6+3+1)] 10 points of damage.

[Velkyna (Joe)] And I'm out of here.

[Velkyna (Joe)] Be back in ~2 hours.

[GM] See you then; sorry about the circumstances.

[Joe] I am away from the keyboard.

[Velkyna (Joe)] Thanks.

[Aedean (Sedlack)] Later

[Giant Eagle] Wyverns . . . wyverns I can handle.

[Wyvern] wanna bet?

[Roger (Jeff)] Yess.... stay in formation

[Aric (Brian)] you know, these triumvirate types need to teach their foot soldiers better common..."gonna"? "wanna"?

[Defthon (Don)] What's going on? Did Joe's leaving signal the dinner break?

[Aedean (Sedlack)] r u paused?

[GM] just a momen

[Shottamip (Tamora)] The crisped wyverns are still plummeting towards the ground.

[GM] I'm moving bad guys

[GM] The wyverns continue to advance; they'll be on you in a round.

[GM] ...and it's time for food.

[Jeff] I am away from the keyboard.

[Defthon (Don)] Ok.

[Aedean (Sedlack)] They're still at 450'

[Aedean (Sedlack)] Yes?

[Arkady (James)] OK.

[GM] yes.

[Aedean (Sedlack)] Noted.

[Aedean (Sedlack)] back after I get dinner....

[GM] One can dive at double speed, at least . .

[James] I am away from the keyboard.

[GM] double speed.

[GM] see you soon!

[Angie] I am away from the keyboard.

[Sedlack] I am away from the keyboard.

[Defthon (Don)] For future reference, I think *I* could hit a 15' target from 60' straight overhead. And I've never shot an arrow before. But I imagine the nightwing will move before the next round. :)

[Don] I am away from the keyboard.

[Shottamip (Tamora)] The AC is accounting for its Natural Armor and its Dexterous avoidance.

[Shottamip (Tamora)] You may have touched it, but done no damage.

[Aric (Brian)] so this is dinner break?

[Aric (Brian)] (sorry was folding laundry :) )

[Aric (Brian)] going to assume it is...back later

Brian has left the game.

Brian has joined the game.

[Aric (Brian)] and yes, DISCONNECT IS NEXT TO SLEEP

[Aric (Brian)] dammit

[Brian] I am away from the keyboard.

[Aric (Brian)] i'm gonna need a map

[Sedlack] I am back at the keyboard.

[James] I am back at the keyboard.

[Arkady (James)] Well, Arkady has one more dispel left, after that, it could get interesting.

[Angie] I am back at the keyboard.

[Arkady (James)] get something to eat?

[Lia (Angie)] I am still finishing my food

[Don] I am back at the keyboard.

[Arkady (James)] shredded wheat cereal can be a good snack

[Arkady (James)] especially if it is frosted or somesuch

[Aedean (Sedlack)] Indeed

[GM] I am away from the keyboard.

[GM] I am back at the keyboard.

[Aedean (Sedlack)] that was close...

[Aedean (Sedlack)] i asked for two chi dogs w/o peppers. the 1st was fine, but thge 2nd had peppers

[Aedean (Sedlack)] luckily i saw them before biting

[Arkady (James)] I like some hot foods (like Thai or Japanese curry) but I don't like peppers on hot dogs or such.

[Aedean (Sedlack)] yeah, i'm really sensitive to peppers

[Angie] Mike, when you called the dragon armor "plate mail" do you mean half plate?

[GM] No.

[GM] I meant full plate.

[GM] It was a big dragon.

[GM] I'm back now, for the record.

[Jeff] I am back at the keyboard.

[Aedean (Sedlack)] Hey, Mike, what would you rule is "doing nothing" for a fying creature? Circling?

[GM] Hell, I dunno.

[GM] For most creatures, it involves some amount of coasting; lazy circling would be fine.

[Aedean (Sedlack)] Ok, I figured it would be something like that.

[Aedean (Sedlack)] It's the most common result for Confusion.

[Aedean (Sedlack)] I was evaluating options.

[Aedean (Sedlack)] Or rather, I _am_ evaluating options.

[GM] right.

[GM] okay, 1-2 more people and we'll get rolling

[GM] Jared said he might be a little while, so . . . actually, let's just go.

[Arkady (James)] 'Confusion' by New Order (pump panel remix) now playing...

[Defthon (Don)] nice.

[Aedean (Sedlack)] Heh

[GM] Angie, it's Lia's turn to bring the noise.

[Angie] Where's the

[Arkady (James)] The wyverns are probably easier to hit, and closer.

[GM] under the other carpet.

[Angie] Thanks

[Aedean (Sedlack)] Mike, our carpet is at 270 feet now. FYI.

[Aedean (Sedlack)] Yeah, but she's got all the chuckers on her carpet

[GM] roger.

[Aedean (Sedlack)] And the chuckers will clean up the wyverns quite nicely

[Jared] I am back at the keyboard.

[Lia (Angie)] One more go at the Nightflyer

[Dralafi (Jared)] Im back

[Aedean (Sedlack)] -2

[Dralafi (Jared)] anyone dead yet?

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(1+15+1)] 17 [CRITICAL MISS]

[GM] nope just starting.

[GM] This is me ignoring the critical miss.

[Lia (Angie)] Lia: Attack 2: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+10+1)) [(6+10+1)] 17

[Lia (Angie)] Lia's attack of 17 misses Nightwing

[Arkady (James)] 3rd one?

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+1) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+1)) [(12+15+1)] 28

[Lia (Angie)] Lia's attack of 28 misses Nightwing

[GM] suxx0r

[GM] Dral

[Lia (Angie)] THis is getting old

[Arkady (James)] I know.

[Roger (Jeff)] WARM IT UP

[Dralafi (Jared)] I do the standard thing

[Aedean (Sedlack)] -2

[Dralafi (Jared)] thx.

[GM] Is that the one where you're wearing sort of sun god robes, and everyone is throwing little pickles at you?

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(5+20+1)] 26

[Dralafi (Jared)] Dralafi's attack of 26 misses Nightwing


[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(19+20+1)] 40 [POSSIBLE CRITICAL HIT (x3)] Rolling again...

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(6+20+1)] 27

[Dralafi (Jared)] Dralafi's attack of 27 misses Nightwing [NO CRITICAL HIT]

[GM] roll damage

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7+1)) [(3+7+1)] 11 points of damage.

[Arkady (James)] good.

[GM] ok

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+15+1)) [(5+15+1)] 21

[Dralafi (Jared)] Dralafi's attack of 21 misses Nightwing

[Dralafi (Jared)] and I had to use my haste action to get the bow as I recall.

[GM] yes

[GM] Aric

[Aedean (Sedlack)] Sebby's not back yet

[Arkady (James)] He'd probably just shoot and reload.

[GM] Right.

[GM] *thinks*

[GM] What would Brian Boitano do?

[Arkady (James)] WWBBD?

[Dralafi (Jared)] he leaps on the nightwing and forcefully wrestles it to the ground, before breaking its neck.

[GM] let's see, 60' . . .

[GM] (BTW, you're all enjoying the bone-numbing chill of the grave which is the nightflyer's trademark. Yummy.)

[Arkady (James)] LOL, does he have any way to get to the ground if he misses?

[GM] Chris -- how fast does one fall 60'.

[Defthon (Don)] Feh. Am I supposed to be afraid of that?

[GM] Arkady: The usual way.

[Aedean (Sedlack)] jas

[Defthon (Don)] About 2 seconds, I think.

[Arkady (James)] ... I meant safely... as opposed to splatly.


[Aedean (Sedlack)] Yeah. 1.936

[GM] I really really want to have Aric jump down onto the nightflyer.

[Aedean (Sedlack)] But

[Arkady (James)] OMG.

[Aedean (Sedlack)] Let's say he kills it.

[GM] Right.

[Arkady (James)] LOL

[Aedean (Sedlack)] Or it gets killed while he's on it

[GM] Someone would have to Featherfall him.

[Aedean (Sedlack)] What does he do then?

[Roger (Jeff)] Lome could featherfall him

[GM] Um, obey the laws of physics?

[Aedean (Sedlack)] Featherfall only lasts a few rounds or "until landing"

[Dralafi (Jared)] we just pretend the nightwing is a wall falling just as fast as him.

[GM] he can't die.

[Arkady (James)] I could have Praxis FF him.

[Dralafi (Jared)] he keeps bouncing off of it monk style.

[Dralafi (Jared)] takes no damage.

[GM] Seriously, you'd rescue him.

[GM] You'd have like a full round to think of something.

[Aedean (Sedlack)] Or we can "save" him with a Raise Dead. :)

[Arkady (James)] Wouldn't it take more than 2 sec to fall 360 feet?

[GM] exactly.

[Brian] I am back at the keyboard.

[Arkady (James)] only fall 32 feet in the 1st second.


[Aedean (Sedlack)] Ah.

[Defthon (Don)] Awwww.

[Defthon (Don)] Only 16 feet in the first second, actually.

[GM] Brian -- you shouldjump down onto the nightflyer.

[Aedean (Sedlack)] Actually, you only fall 16 feet in the first second

[GM] Not kidding.

[Arkady (James)] Oh, right.

[Defthon (Don)] 48 feet in the second scond...

[Aric (Brian)] um, wouldn't that be a bad idea?

[GM] I'm having a hard time seeing why. Honestly.

[Defthon (Don)] NAAAAHHHHH....

[Arkady (James)] Praxis wil FF you.

[Dralafi (Jared)] ITS A GREAT IDEA!

[GM] It'll give you one good crossbow shot per round, guaranteed.

[Aric (Brian)] or is it so big that i could avoid its bite?

[Aedean (Sedlack)] You have the Death Ward

[Aric (Brian)] why couldn't i ki strike it?

[GM] Yeah, it's pretty big. Also, the action is insane so it won't see it coming.

[Aedean (Sedlack)] (for the FoD)

[GM] Its DR is too bronze. Aric would know that.

[GM] He couldn't ki strike the other one either.

[Defthon (Don)] Me, I'd been trying to think of a way to bungee jump off the carpet.

[Aric (Brian)] crap

[Aric (Brian)] ok

[Defthon (Don)] But Aric could do a lot better thant that. :)

[GM] Of course, Def could hand you Tsohanoai.

[Arkady (James)] I could GMW his kama or whatever, if he had it out.

[GM] a -4 to hit is hardly a big deal.

[Aric (Brian)] i tumble (heh) onto the nightflyer and pump it full of GMW

[Roger (Jeff)] DO IT

[GM] Oh sweet merciful crap I love the world.

[Roger (Jeff)] DO IT

[GM] Tumble check.

[Dralafi (Jared)] AWESOME

[Aric (Brian)] Aric: Tumble: ** MODIFIED BY: SKILL (+1) ** (d20+12+1) [17+12+1] 30

[Aric (Brian)] can i immediately attack it?

[GM] Aric hooks a hand onto one of the ropes crisscrossing the carpet, then to the utter bafflement of those involved,

[GM] drops off of the carpet, falling . . . 1 . . .

[GM] 2 . . .

[GM] and lands on the nightwing!

[Lia (Angie)] OMG

[GM] Fire the crossbow.

[Arkady (James)] point blank!

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW Bolts) hits AC: ((d20+15+1)) [(4+15+1)] 20

[Aric (Brian)] Aric's attack of 20 misses Nightwing

[GM] That's not a miss.

[GM] You're standing on the damn thing.

[Aric (Brian)] Aric: Damage: ** MODIFIED BY: DAMAGE (+1) ** Light Crossbow (GMW Bolts) does ((1d8+3+1)) [(6+3+1)] 10 points of damage.

[Lia (Angie)] That's one way to get rid of the range penalty

[Arkady (James)] the literal broad side of the barn

[GM] That'll cancel its dodge bonus.

[GM] Aric fires just before he hits, then lands perfectly on the creature's back.

[GM] Let me know if you think of something clever to do next round.

[Aedean (Sedlack)] Missing is "practically impossible", so he has a -20 to his attempts to miss

[GM] Roger.

[Roger (Jeff)] Fireball: (8d6) [(1+5+6+3+2+5+2+3)] 27

[Roger (Jeff)] Roger: Caster Level Check: (8) [8] 8

[GM] kool

[Shottamip (Tamora)] It's flat-footed, so to speak.

[Aedean (Sedlack)] Ummm...There's no d20 in there

[Roger (Jeff)] Wait, was that even a roll?

[GM] no

[Roger (Jeff)] (d20+8) [17+8] 25

[GM] Wyvern: Reflex: 9

[GM] Wyvern: Reflex: 23

[GM] Wyvern: Reflex: 19

[GM] Roger continues the good work of toasting wyverns.

[GM] But the dragon shrugs off the blow. Wilderness lore/Bardic KNowledge/

[GM] whatever makes sense to ID the dragon.

[Aedean (Sedlack)] For whom?

[Arkady (James)] Arkady: bardic knowledge: (d20+11) [17+11] 28

[Roger (Jeff)] Roger: Knowledge (Arcana): ** MODIFIED BY: SKILL (+1) ** (d20+10+1) [5+10+1] 16

[GM] whoever's paying attention to it instead of the other stuff.

[Dralafi (Jared)] it's really tiamat

[Aedean (Sedlack)] Aedean: Wilderness Lore: ** MODIFIED BY: SKILL (+1) ** (d20+6+1) [15+6+1] 22

[Arkady (James)] That would not be Arkady then.

[GM] (penalty to knowledge: arcana for being peripherally related.)

[GM] heh.

[Shottamip (Tamora)] It's Asratia in disguise!

[GM] It's either a young adult or an adult green dragon; it breathes acid, has a decent SR, and can cast a few spells.

[GM] Also, it's gonna start causing saves vs. fear when it gets close.

[GM] Arkady's turn.

[Aedean (Sedlack)] Are you sure it breathes acid and not poison gas, Mike?

[Roger (Jeff)] Woo! +2 bonus

[Arkady (James)] move 10', climb 50', prepare a spell

[GM] it's actually "corrosive (acid) gas."

[Aedean (Sedlack)] Score!

[Dralafi (Jared)] ahhh. it's really demogorgon. I see.

[GM] You're just tyring to ditch Aric, aren't you? ;)

[Arkady (James)] I can't select Praxis to move him

[Shottamip (Tamora)] Leave Praxis by Aric, for FF.

[GM] Dang, that's good thinking.

[Arkady (James)] Yes, Praxis will follow Aric

[GM] ok

[Arkady (James)] Angie: you still there?

[Aedean (Sedlack)] Records of altitudes updated to reflect the fact that Aric is on the Nightwing

[GM] thanx.

[Arkady (James)] So our carpet's altitude is 410.

[Aedean (Sedlack)] Noted

[Aedean (Sedlack)] Hello?

[GM] NExt

[GM] I assume Arkady is holding a Dispel?

[Arkady (James)] yes

[GM] Praxis follows the nightwing and holds his action.

[GM] Aedean.

[Aedean (Sedlack)] +20 feet up

[Aedean (Sedlack)] And casting Protection from Elements on himself, choosing "acid"

[GM] rock on.

[GM] options, options

[GM] The nightwing banks and descends, essentially ignoring Aric

[GM] (Balance or Tumble check to stay on)

[GM] who currently has no magical effects on them of Shottamip, Aedean, and Roger?

[GM] Just Roger, neh?

[Aedean (Sedlack)] If by effects you mean spells, yes.

[Shottamip (Tamora)] Everyone is affected by the Prayer and Inspiration effects.

[Aric (Brian)] Aric: Tumble: ** MODIFIED BY: SKILL (+1) ** (d20+12+1) [13+12+1] 26

[GM] right.

[GM] Thanks, Brian.

[GM] The Nightwing casts Finger of Death on Roger.

[Aedean (Sedlack)] Oh, right. Everyone has the prayer

[Roger (Jeff)] Roger: Fortitude: ** MODIFIED BY: FORT(+3) ** (d20+8+3) [11+8+3] 22

[Arkady (James)] Arkady has a dispel prepped

[GM] Attempt to counter the spell.

[Arkady (James)] Arkady: Caster Level Check: (1d20+10) [10+10] 20

[Arkady (James)] Arkady's caster level check of 20 (probably) overcomes Nightwing's spell resistance

[GM] The counter is unsuccessful.

[Defthon (Don)] D'OH

[Aedean (Sedlack)] How about the save?

[Arkady (James)] Did the Nightwing do a ranged touch attack on Roger?

[Aedean (Sedlack)] Finger of Death isn't a RTA.

[GM] Roger saves against the Finger of Death.

[Arkady (James)] Ah, was thinking it was a ray or something.

[Aedean (Sedlack)] Taking ? damage

[GM] Takes instead 24 damage

[Jeff] Roger's hit points adjusted by -24 to 27.

[GM] Then the nightwing slams into the carpet.

[Defthon (Don)] D'OH

[GM] It's flying at 60' per round, so I'm gonna rule it's an impact as though you'd all fallen 30 feet.

[GM] Everyone take 3d6 damage, reflex halves.

[Defthon (Don)] Wow, it just gets better and better, huh?

[Defthon (Don)] Defthon: Reflex: (d20+3+2+4) [10+3+2+4] 19

[Roger (Jeff)] Roger: Reflex: ** MODIFIED BY: REF(+1) ** (d20+11+1) [20+11+1] 32

[Aedean (Sedlack)] Aedean: Reflex: ** MODIFIED BY: REF(+1) ** (d20+8-1+1) [15+8-1+1] 23

[GM] Aric, reflex save to avoid smacking into your companions.

[Shottamip (Tamora)] Shottamip: Reflex: ** MODIFIED BY: REF(+1) ** (d20+6+1) [2+6+1] 9

[GM] 3


[Defthon (Don)] Whoops, wrong carpet. :)

[GM] That was your damage.

[GM] 3.

[GM] I rolled 1 1 1

[Lia (Angie)] Lia: Reflex: ** MODIFIED BY: REF(+2) ** (d20+7+2) [5+7+2] 14

[Aedean (Sedlack)] Heh.

[Defthon (Don)] That's what I get for paying half attention. :P

[Aedean (Sedlack)] What's the save DC?

[GM] DC 15

[Lia (Angie)] Plus 1 for prayer

[Tamora] Shottamip's hit points adjusted by -3 to 69.

[Aric (Brian)] Aric: Reflex: (d20+11) [8+11] 19

[Sedlack] Aedean's hit points adjusted by -1 to 76.

[Jeff] Roger's hit points adjusted by -1 to 26.

[GM] The carpet is totally upended

[GM] Aric dodges his friends and their stuff

[Roger (Jeff)] AoOs?

[GM] Tumble check DC30 to hang onto the carpet.

[Dralafi (Jared)] lol

[GM] Nobody has weapons drawn.

[Roger (Jeff)] Roger: Tumble: ** MODIFIED BY: SKILL (+1) ** (d20+9+1) [2+9+1] 12

[Aedean (Sedlack)] Aedean fails that Tumble check

[GM] Except Roger with the crossbow, and there are no ranged AoOs.

[GM] Yeah

[Shottamip (Tamora)] Shottamip: Tumble: ** MODIFIED BY: SKILL (+1) ** (d20+6+1) [15+6+1] 22

[GM] The three of you go flying.

[GM] Aric, you have a choice.

[GM] YOu can grab one of them.

[Roger (Jeff)] WHEE!

[GM] Decide.

[Shottamip (Tamora)] (I have boots)

[GM] (or zero, if you think they'd be better off falling than on a nightflyer.)

[Arkady (James)] Rog can FF, Lia can FF.

[Aric (Brian)] does anyone not have FF?

[Lia (Angie)] I have a rign of featherfall (as discussed earlier)

[GM] 3

[Aedean (Sedlack)] Aedean

[GM] 2

[Aric (Brian)] i try to grab aedean

[GM] ok

[GM] (thinks)

[GM] Strength check

[Aric (Brian)] Aric: STR check: (d20+4) [17+4] 21

[GM] heh.

[GM] Aric grabs Aedean's ankle and man (er, half-orc) handles him onto the back of the nightflyer.

[Aric (Brian)] welcome aboard

[GM] Roger and Shottamip go flying.

[GM] (heh. Nice use of the improved charisma.)

[GM] After the thump, you see Shottamip getting ready to activate her boots and Roger just enjoying himself silly.

[GM] Shottamip.

[Aedean (Sedlack)] I didn't expect that.

[GM] Is activating the boots a free action?

[Shottamip (Tamora)] For a move-equivalent, I will activate my boots of flying and head downish.

[Arkady (James)] Should we move Aric?

[GM] okay, how far does Tamora fall in the 3 seconds it takes to activate?

[Aedean (Sedlack)] 144'

[Arkady (James)] 144 feet

[Shottamip (Tamora)] Shottamip, not me.

[GM] hehe

[Aedean (Sedlack)] Say 145'

[Arkady (James)] damn, you beat me.

[GM] Shottamip falls 145 feet.

[GM] Then activates her boots.

[GM] And controls her descent further.

[Shottamip (Tamora)] Do I have the option of waiting another second to activate? Because I'd like to be close to the ground?

[GM] The trees go up to about 75 - 100 ft.

[GM] You're in pretty good shape.

[Shottamip (Tamora)] Oh, okay.

[Dralafi (Jared)] why does it take 3 seconds to activate?

[GM] It's a move-equivalent action . . . I'm improvising.

[Dralafi (Jared)] its a free action

[Shottamip (Tamora)] I'm in a controlled descent to the treetops, then, looking to send spells out without being very noticeable.

[GM] oh!

[GM] ok, then Shottamip descends to the treetops without difficulty.

[Dralafi (Jared)] wait. maybe it isnt for boots.

[Aedean (Sedlack)] If you go down too low, you might be out of range for this round

[Dralafi (Jared)] sorry, I get the spell/spell item thing mixed up.

[Shottamip (Tamora)] Shottamip: Concentration: ** MODIFIED BY: SKILL (+1) ** (d20+18+1) [2+18+1] 21

[GM] ok

[GM] Cast your spell

[Arkady (James)] firaaaaah balllru

[Aedean (Sedlack)] Yeah, a Fireball should still beall good as far as range is concerned.

[GM] Oh, look, the earth-shattering kaboom.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((5+4+1+3+2+1+3+3+1+2))*3/2] 37 damage to each creature in the area (Reflex save for half damage, DC 19)

[GM] Wyvern: Reflex: 18

[GM] Wyvern: Reflex: 9

[GM] Wyvern: Reflex: 21

[GM] Wyvern: Reflex: 23

[GM] ok

[GM] Shottamip and Roger are basically 80mm flak guns. Geez...

[GM] Another wyvern, burning, is falling toward the treetops as the other ones hit the foliage.

[Aedean (Sedlack)] The difference between 100'+10'/level and 400'+40'/level is key

[GM] Def


[Defthon (Don)] Shooting at the 'wing


[GM] ok

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(3+9+2+4+1)] 19

[Defthon (Don)] Defthon's attack of 19 misses Nightwing

[Defthon (Don)] Defthon: Attack 2: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+4+2+4+1)) [(10+4+2+4+1)] 21

[Defthon (Don)] Defthon's attack of 21 misses Nightwing

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(10+9+2+4+1)] 26

[Defthon (Don)] Defthon's attack of 26 misses Nightwing

[Defthon (Don)] This is pointless.

[GM] Aric, gimme a Deflect Arrows reflex save please.

[Aric (Brian)] is that a skill or just reflex?

[GM] reflex

[Aric (Brian)] Aric: Reflex: (d20+11) [19+11] 30

[Aedean (Sedlack)] Don't make me have to cast Entropic Shield on myself to protect from friendly fire

[GM] lol

[Aric (Brian)] can i deflect them into the nightwing?

[GM] Okay, flip a coin, Aric.

[Defthon (Don)] Hey Arkady---if you zoom up under that sucker I bet I can get a gut shot with my sword.

[Aric (Brian)] A flip of the ol' kLoOge Coin results in: Tails

[GM] okay, the arrow goes whinging off into the darkness.

[GM] Thanks.

[Arkady (James)] Uh, we're above it now, and we'll stay that way.

[Aedean (Sedlack)] Too bad you guys are 120' above it right now.

[GM] Vel

[Arkady (James)] If you want to jump on it too, be my guest.

[Defthon (Don)] Er, down to that thing.

[Defthon (Don)] Hm.

[GM] Jared, what's Vel up to (all up and down)

[Dralafi (Jared)] hm good question.

[Roger (Jeff)] TUMBLE

[GM] she is steering in a general sense.

[Roger (Jeff)] SELL IT

[Roger (Jeff)] GO INVISIBLE

[Dralafi (Jared)] we're a little far for that to be viable.

[GM] Roger has laid out the 3 most common choices.

[Aedean (Sedlack)] Well, the heavy artillery is still hitting the reinforcements

[Arkady (James)] you forgot sneak attack

[Dralafi (Jared)] tumbling off the gryphon is less than ideal.

[GM] You'll likely want to move the gryphon toward the nightflyer.

[Shottamip (Tamora)] She was doing a fine job with her bow.

[Dralafi (Jared)] we cant sell it until its dead.

[GM] Then shoot off a round.

[Arkady (James)] Are we flanking the nightwing yet?

[GM] No.

[Dralafi (Jared)] so we move a bit closer, more shooting.

[GM] Thank you for playing.

[GM] ok

[Arkady (James)] So reload, shoot, reload.

[GM] reload as free action, fire, reload.

[Lia (Angie)] Can we fit anyone else on the gryphon?

[Aedean (Sedlack)] Doubtful

[GM] Vel's not nearly good enough a rider to try that sort of thing.

[Aedean (Sedlack)] I don't think gryphons are _that_big

[Lia (Angie)] Didn't think so

[Arkady (James)] That would fall under the 'fancy stuff' category then.

[GM] Vel, take your shot.

[Aedean (Sedlack)] No penalty there

[GM] Aric, Aedean: You are very cold.

[GM] Another round or two will start requiring Con/Fortitude checks or suffering penalties.

[Aedean (Sedlack)] Noted

[Dralafi (Jared)] Velkyna: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW) [b] hits AC: ((d20+19+1)) [(4+19+1)] 24

[Dralafi (Jared)] Velkyna's attack of 24 misses Nightwing

[GM] next attack.

[Dralafi (Jared)] Velkyna: Attack 2: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW) [b] hits AC: ((d20+14+1)) [(4+14+1)] 19

[Dralafi (Jared)] Velkyna's attack of 19 misses Nightwing

[GM] also a miss.

[Dralafi (Jared)] hm. my crappy rolling is infectious.

[GM] Giant eagle moves to engage the wyverns.

[Arkady (James)] Vel only got one shot this round anyway, right?

[GM] Yeah, that was my badd.

[GM] wyvern turn

[GM] 3 of the wyverns move to engage the giant eagle; the dragon and 3 others head toward you.

[Aedean (Sedlack)] "Delaying Tactics"

[GM] Wyvern: Attack: Bite hits AC: 22

[GM] Wyvern's attack of 22 (probably) hits Giant Eagle

[Dralafi (Jared)] This is going to get bad quickly.

[GM] Wyvern: Damage: Bite does 8 points of damage.

[Aedean (Sedlack)] This is going to get fun quickly.

[GM] Wyvern: Attack: Bite hits AC: 20

[GM] Wyvern's attack of 20 (probably) hits Giant Eagle

[GM] Wyvern: Damage: Bite does 14 points of damage.

[GM] Wyvern: Attack: Bite hits AC: 6

[GM] Wyvern's attack of 6 misses Giant Eagle

[GM] the wyverns bite at the eagle, then attempt to stab it with their stingers.

[Shottamip (Tamora)] It's distracting them for a round. Not bad for a pre-combat spell.

[GM] Wyvern: Attack: Sting hits AC: 27

[GM] Wyvern's attack of 27 (probably) hits Giant Eagle

[GM] Wyvern: Damage: Sting does 9 points of damage.

[Aedean (Sedlack)] Exactly

[GM] The eagle goes down.

[GM] ...and disappears in a mist of light back to its home plane.

[Aric (Brian)] Thank you, noble, friend.

[Roger (Jeff)] Ensign down!

[Aedean (Sedlack)] Enh. It didn't actually die.

[Aric (Brian)] hey, was he a red eagle? :)

[GM] Lia

[Arkady (James)] Can she do anything besides fall?

[Aric (Brian)] it wouild be totally bronze to fire while falling

[GM] Remind me . . . is she featherfalling?

[Aedean (Sedlack)] I think Ring of Feather Fall kicks in almost immediately

[Arkady (James)] yes, she's FF'ing.

[GM] Yeah, so she's actually got a firing platform at that point.

[Defthon (Don)] Hey Arkady---the others seem to have the nightwing and I'm not helping, so let's zoom towards the wyverns.

[GM] -2 circumstnace penalty for sheer weirdness, but other that she's fine.

[Dralafi (Jared)] !

[Aedean (Sedlack)] Yeah, Ring kicks in after 3'

[GM] She's even below the creature so she can't hit Aric or Aedean

[Arkady (James)] shoot!

[GM] (how far does she fall this round?)

[Lia (Angie)] ok, shooting at the flyer

[Aric (Brian)] SHOOT HER

[Arkady (James)] up to 60'

[Aedean (Sedlack)] If she's under it, and we're on top of it, do we get the flanking bonus? :)

[GM] ok thnx

[GM] heh.

[Lia (Angie)] Lia: Attack 1: * MC longbow (+3GMWarr) [t] hits AC: ((d20+15)) [(14+15)] 29

[Lia (Angie)] Lia's attack of 29 misses Nightwing

[GM] sucker's hard to hit.

[GM] next.

[Aric (Brian)] warm it up dral!

[GM] Lia's got more attacks.

[Lia (Angie)] Lia: Attack 2: * MC longbow (+3GMWarr) [t] hits AC: ((d20+10)) [(18+10)] 28

[Lia (Angie)] Lia's attack of 28 misses Nightwing

[Aric (Brian)] hold that thought dral!

[GM] ok now your haste attack...?

[Lia (Angie)] Lia: Attack 1: * MC longbow (+3GMWarr) [t] hits AC: ((d20+15)) [(15+15)] 30

[Lia (Angie)] Lia's attack of 30 misses Nightwing

[GM] close.

[GM] Dral

[Aedean (Sedlack)] +1 from Prayer?

[GM] Nope.

[Dralafi (Jared)] Again with the shooting.

[Aedean (Sedlack)] Or not that clsoe?

[GM] Good thought, though.

[GM] Not that close.

[GM] Go Dral1

[GM] ur 3133t

[Aric (Brian)] then dral2 can go

[Aedean (Sedlack)] Did Dral copy himself?

[Dralafi (Jared)] how close am i?

[GM] 20' below

[GM] 22' away

[GM] (math)

[Arkady (James)] Don: Need I remind you that closer to the wyverns means closer to the green dragon?

[GM] 28' or so?

[Aedean (Sedlack)] 29.7

[GM] heh.

[Dralafi (Jared)] so I can use my within 30' bonuses? good.

[Defthon (Don)] Well, do you have any better ideas?


[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Longbow (30' 1st 2 shots) [B] hits AC: ((d20+18+1)) [(19+18+1)] 38 [POSSIBLE CRITICAL HIT (x3)] Rolling again...

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Longbow (30' 1st 2 shots) [B] hits AC: ((d20+18+1)) [(14+18+1)] 33

[Dralafi (Jared)] Dralafi's attack of 33 (probably) hits Nightwing [PROBABLY A CRITICAL HIT]

[Dralafi (Jared)] now I roll high

[GM] ah, well

[Arkady (James)] Well, going toe to toe w/ a adult green is suicide. Arkady should know.

[GM] no crits on the nightwing

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arr. (30' 1st 2 shots) [B] does ((1d8+11+1)) [(3+11+1)] 15 points of damage.

[GM] The creature is visibly wounded

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 1st 2 shots) [B] hits AC: ((d20+21+1)) [(20+21+1)] 42 [POSSIBLE CRITICAL HIT (x3)] Rolling again...

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 1st 2 shots) [B] hits AC: ((d20+21+1)) [(14+21+1)] 36

[Dralafi (Jared)] Dralafi's attack of 36 (probably) hits Nightwing [PROBABLY A CRITICAL HIT]

[Dralafi (Jared)] :)

[GM] *laughs*

[GM] roll damage

[Aric (Brian)] haha

[Lia (Angie)] Bout bloody time

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arr. (30' 1st 2 shots) [B] does ((1d8+11+1)) [(3+11+1)] 15 points of damage.

[Dralafi (Jared)] crappy damage rolls though

[GM] so close to dead . . .

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 3rd shot) [B] hits AC: ((d20+16+1)) [(14+16+1)] 31

[Dralafi (Jared)] Dralafi's attack of 31 misses Nightwing

[Lia (Angie)] Way to go!

[Dralafi (Jared)] haste attack

[GM] Did that include the +1 from Point Blank shot?

[Dralafi (Jared)] yes

[GM] ok

[Dralafi (Jared)] sadly

[GM] haste attack

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (30') [B] hits AC: ((d20+23+1)) [(20+23+1)] 44 [POSSIBLE CRITICAL HIT (x3)] Rolling again...

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (30') [B] hits AC: ((d20+23+1)) [(10+23+1)] 34

[Dralafi (Jared)] Dralafi's attack of 34 (probably) hits Nightwing [PROBABLY A CRITICAL HIT]

[GM] damage

[Dralafi (Jared)] 3/4 crits. if only I was shooting the dragon ;)

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (30') [B] does ((1d8+11+1)) [(8+11+1)] 20 points of damage.

[GM] Image:

[Dralafi (Jared)] *3 ;)

[Shottamip (Tamora)] Awesome round.

[Arkady (James)] Wow.

[GM] Aric grabs Aedean's foot, slams him down onto the nightflyer's frozen back

[GM] Then reaches with his other hand into his pack to grab an enchanted bolt with which to stab the creature.

[GM] He shifts his weight slightly, then realizes the Nightflyer is going to try to roll and throw both of them off

[GM] A brief moment of panic flashes behind his eyes, when suddenly four arrows shear the air.

[GM] One goes wide, but the other three bury themselves deep into the nightwing's body, and it dissolves.

[Aedean (Sedlack)] Great. Now Aric and I get to fall.

[GM] Aric's relief is short-lived however . . .

[Shottamip (Tamora)] Praxis held his action - he can featherfall now.

[GM] as Aedean says, "Great. Now we get to fall."

[Arkady (James)] well, that occurs during Arkady's turn.

[GM] Roger.

[Aric (Brian)] shoot. it dissolved? could have done some kicking coolness off it as it fell to the ground

[Aedean (Sedlack)] It's a held action. It happens as soon as the trigger occurs

[Roger (Jeff)] Feather fall

[Aedean (Sedlack)] In this case, presumably "when Aric starts to fall"

[GM] Right, but was Arkady holding a featherfall action?

[Aedean (Sedlack)] And Praxis' initiative changes

[GM] I thought he was holding a Dispel action.

[Aric (Brian)] oh wait, is there a carpet beneath us? i could grab aedean and tumble onto it

[GM] Praxis himself is doing no casting.

[Arkady (James)] That was last round

[Aedean (Sedlack)] Oh. My badd.

[GM] *thinks*

[GM] Where is that carpet...

[Aedean (Sedlack)] I misunderstood

[Arkady (James)] This round, Arkady can cast FF through Praxis.

[GM] it kind of crumpled and fell for lack of better things to do . . .

[GM] Well, you do have a priest of the luck god along.

[Aedean (Sedlack)] Yeah. We'll have to pick it up later.

[Aedean (Sedlack)] I suppose maybe it just floated

[GM] The carpet's directly below you, more or less.

[GM] You might be able to grab onto it as you fall.

[Aedean (Sedlack)] Reflex saves?

[GM] However, Roger cast Featherfall on Aric and Aedean, yes?

[Aedean (Sedlack)] No.

[Arkady (James)] Range is 'close' anyway. For me 50'.

[Roger (Jeff)] I'm below out of range

[GM] sukk

[Arkady (James)] Rog would be 40'.

[Aedean (Sedlack)] And duration is short

[GM] okay, then. So what *is* roger doing?

[Aedean (Sedlack)] So it's not easily pre-cast

[Roger (Jeff)] featherfalling

[GM] featherfalling himself!

[Arkady (James)] That's why Praxis will dive after the two, and we'll cast FF on Praxis.

[GM] got it.

[Lia (Angie)] Try for the carpet!

[GM] Okay, Roger falls most of the way to the tree, then casts featherfall.

[GM] And lands on a branch gracefully.

[GM] Aric, you've got . . . just . . . one . . . chance -- to grab thatcarpet

[Shottamip (Tamora)] Aric would hold his action and wait for Arkady, wouldn't he?

[Aedean (Sedlack)] Can't really hold while falling.

[Aric (Brian)] would htat be a tumble check?

[Arkady (James)] Aric would try immediately. That's his way.

[Shottamip (Tamora)] Point.

[Defthon (Don)] Aric plays a Stop card.

[GM] Tumble check or Reflex save (*laughs*) . . .

[GM] hm . . .

[GM] Pick whichever one is better for you.

[Aedean (Sedlack)] Could be either

[GM] DC 20.

[Aric (Brian)] tumble's +12, reflex is +11

[GM] Would be higher, but you're not wearing much.

[Aric (Brian)] so i'll tumble

[Aric (Brian)] Aric: Tumble: ** MODIFIED BY: SKILL (+1) ** (d20+12+1) [19+12+1] 32


[Dralafi (Jared)] NICE ROLL

[Arkady (James)] nice

[Lia (Angie)] WOW

[Lia (Angie)] Color me impressed

[GM] Aric catches one of the ropes on the carpet in the crook of his arm and twists himself on top of the carpet.

[GM] It is now under your control.

[Defthon (Don)] ...pulling Aedean after him?

[GM] how far do you think he fell . . . 100' or so?

[GM] less, probably.

[GM] what's 2 seconds of falling again?

[Dralafi (Jared)] 48

[GM] 50' it is, then.

[Aedean (Sedlack)] 64

[Aedean (Sedlack)] total

[Dralafi (Jared)] you said 48 last time. I was taking notes

[Aedean (Sedlack)] 16+48

[GM] right.

[Dralafi (Jared)] oh.

[Dralafi (Jared)] my badd.

[Aric (Brian)] am i on the carpet with the others?

[GM] So Aric will grab the carpet, then slow down dramatically.

[Aedean (Sedlack)] No, it's just you

[Aric (Brian)] or is it my own carpet?

[GM] No, you're on your own now.

[Arkady (James)] There are no others on the carpet.

[GM] I'm gonna say 80' to avoid damage.

[Lia (Angie)] The rest of us are falling or flying

[Aedean (Sedlack)] Well, it depends on whether he wants to try to catch Aedean

[Dralafi (Jared)] aric: now do the same trick with the dragon.

[GM] Arkady, Aric seems to have things under control.

[Aric (Brian)] can i try to race and catch aedean?

[GM] Not this round.

[GM] For himself, anyway.

[GM] Aedean, however, is really kind of helpless.

[Defthon (Don)] We should at least ascend some to match the wyverns....

[Arkady (James)] If Praxis can continue to dive, and get within 10' of Aedean, Arkady will cast FF on them.

[GM] no prob.

[Arkady (James)] Yes, the carpet will go up 60'.

[GM] Praxis dives to get near Aedean.

[Aedean (Sedlack)] Phew

[Arkady (James)] So carpet altitude is now 470'.

[Arkady (James)] The carpet was creeping across the screen.

[GM] it was the easiest way to manage it.

[Arkady (James)] It looked alive.

[Arkady (James)] So that's it for Arkady's turn.

[Aedean (Sedlack)] My turn, huh?

[GM] ok

[Aedean (Sedlack)] Let's far did I fall before FF?

[GM] I'm gonna say 100 ft.

[GM] No carpet.

[Aedean (Sedlack)] Okay.

[Aedean (Sedlack)] After this round, I'll be at 130'.

[GM] there we go.

[GM] ok

[Aedean (Sedlack)] I cast Magic Circle v. Evil on myself

[James] Praxis will grab onto Aedean when he can, to make sure he doesn't get out of range of the FF.

[GM] ok who else gets bonuses?

[Aedean (Sedlack)] Anyone who gets within 10' of me, while the duration lasts

[James] So that would be Praxis, and that's about it.

[Aedean (Sedlack)] For now, yes

[GM] ok

[GM] Shottamip.

[Aedean (Sedlack)] But I'm hoping someone will bring a carpet around to pick me up.

[Praxis (James)] BTW, you may now call me 'Stuka' if you like.

[GM] hehe

[Aedean (Sedlack)] Stuka?

[GM] An honorary member of the Luftwelffe.

[Aedean (Sedlack)] Ah


[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((3+1+2+3+3+3+2+2+3+3))*3/2] 37 damage to each creature in the area (Reflex save for half damage, DC 19)

[GM] Wyvern: Reflex: 26

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [13+11] 24

[GM] Green Dragon: Reflex: 32

[James] Did Shot beat the SR?

[Aedean (Sedlack)] ?Didn't 25 fail to beat the SR before?

[GM] No, that was something else.

[Aedean (Sedlack)] Okay

[GM] SHottamip injures the wyvern and dragon.

[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 11 minutes

[GM] Def

[Shottamip (Tamora)] Invisible treetop artillery reporting for duty.

[Don] Defthon targets Wyvern. Distance: 91'01"

[James] Dragon, go for the dragon

[Defthon (Don)] and I'm 20' above him to

[Defthon (Don)] That'll put me at more than one RI. Unlikely to succeed.

[James] ok

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(3+9+2+4+1)] 19

[Defthon (Don)] Defthon's attack of 19 (probably) hits Wyvern

[GM] dam

[Defthon (Don)] Defthon: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** longbow/GMW arrow [b] does ((1d8+3+3+1)) [(1+3+3+1)] 8 points of damage.

[GM] age

[Defthon (Don)] Defthon: Attack 2: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+4+2+4+1)) [(4+4+2+4+1)] 15

[Defthon (Don)] Defthon's attack of 15 misses Wyvern

[Defthon (Don)] Defthon: Attack 1: ** MODIFIED BY: ATTACK (+1) ** longbow/GMW arrow [b] hits AC: ((d20+9+2+4+1)) [(8+9+2+4+1)] 24

[Defthon (Don)] Defthon's attack of 24 (probably) hits Wyvern

[Defthon (Don)] Defthon: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** longbow/GMW arrow [b] does ((1d8+3+3+1)) [(7+3+3+1)] 14 points of damage.


[Defthon (Don)] yee-ha.

[James] yess!!

[Aedean (Sedlack)] Memo to self: I no longer derive either of the primary benefits from Prot. Evil/Mag. Circle v. Evil

[Defthon (Don)] Now to investigate why KW thinks my AC is 4.

[GM] vel

[Dralafi (Jared)] griffin goes up, vaguely wyvernly.

[GM] ok

[Aedean (Sedlack)] I think it's clear what Velkyna Dragonslayer would shoot at

[James] she gets two shots this round.

[Dralafi (Jared)] with a huge height difference and an 80' range incrememnt Im not sure its worth it

[Aedean (Sedlack)] But this is Vel

[GM] Don -- it's fixed now.

[Aedean (Sedlack)] What height are you at?

[Defthon (Don)] Yup, just fixed it.

[GM] Actually, vel's pretty sensible.

[GM] She'd bank and give Drak a couple of good shots.

[GM] Dral, rather

[Defthon (Don)] It was not handling the dollarsign variables for AC.

[Dralafi (Jared)] ask the dm. how high do we get?

[GM] If you mostly just climb?

[GM] 10' forward, 35' up.

[Aedean (Sedlack)] So, 285'

[James] Arkady targets Wyvern. Distance: 90'09"

[Jared] Velkyna targets Wyvern. Distance: 45'01"

[Dralafi (Jared)] so, chris, whats the actual range?

[Aedean (Sedlack)] -4

[GM] ok

[GM] take your shot.

[Dralafi (Jared)] Velkyna: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW) [b] hits AC: ((d20+19+1)) [(20+19+1)] 40 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Dralafi (Jared)] Velkyna: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW) [b] hits AC: ((d20+19+1)) [(20+19+1)] 40 [CRITICAL HIT (x2)]

[Dralafi (Jared)] Velkyna's attack of 40 (probably) hits Wyvern [PROBABLY A CRITICAL HIT]

[GM] roll damage.

[GM] (double)

[Dralafi (Jared)] double 20s.

[Dralafi (Jared)] should get more ;)

[Roger (Jeff)] HOLY COW

[Defthon (Don)] Arkady: if you get us about 20' horz closer to the dragon, I'm safely inside my range increment.

[GM] heh.

[Aedean (Sedlack)] Way to blow a 19

[Dralafi (Jared)] Velkyna: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** Light Crossbow (GMW) [b] does ((1d8+3+1)) [(4+3+1)] 8 points of damage.

[GM] crit hit

[James] Noted.

[Dralafi (Jared)] Velkyna: Damage 2: ** MODIFIED BY: DAMAGE (+1) ** Light Crossbow (GMW) [b] does ((1d8+3+1)) [(6+3+1)] 10 points of damage.

[James] But remember, it is coming at us anyway.

[Defthon (Don)] Boy howdy, Vel.

[Aedean (Sedlack)] Yeah, but the reroll was anoth 19

[GM] ok, nice shot.

[Dralafi (Jared)] second shot

[GM] fire (reload) fire.

[GM] right.

[Dralafi (Jared)] Velkyna: Attack 2: ** MODIFIED BY: ATTACK (+1) ** Light Crossbow (GMW) [b] hits AC: ((d20+14+1)) [(1+14+1)] 16 [CRITICAL MISS]

[Dralafi (Jared)] made up for it ;)

[GM] Vel drops the crossbow.

[Defthon (Don)] reroll wasn't a 19---it was a 20

[Aedean (Sedlack)] Heh.

[Defthon (Don)] yeah rilly.

[Defthon (Don)] Tied to her belt and all that, yes?

[GM] Actually, check that.

[GM] We already did one bow drop.

[Aedean (Sedlack)] Oops. My badd.

[GM] Time for a string break.

[Defthon (Don)] D'oh!


[Dralafi (Jared)] joes gonna kill me.

[Aedean (Sedlack)] Joe will be "pleased"

[Lia (Angie)] Joy

[Dralafi (Jared)] remember: we distract with the double 20s first.

[James] That was only Vel's first crit miss, right?

[GM] wyvern charges the higher carpet.

[GM] Yep. I'm being vaguely crue.

[GM] cruel.

[Dralafi (Jared)] its almost dead. just hit it.

[Defthon (Don)] You may be eaten by a crue.

[Shottamip (Tamora)] I can mend it later, it'll be good as new.

[GM] wyvern charges the lower carpet.

[GM] With Aric

[Aedean (Sedlack)] You may be eaten by Mo:ley Cru:e

[Defthon (Don)] Arkady: that previous message I sent? NEVERMIND.

[James] Heh, yeah.

[GM] Green dragon banks and begins moving toward the other carpet.

[Aedean (Sedlack)] which is "the other carpet"?

[GM] sorry, the gryphon

[Dralafi (Jared)] oh good. hey vel: leap off and smack it aric-style. live up to the name


[Aric (Brian)] ooh, a cone. that's bad

[Defthon (Don)] DANGER! DANGER!

[GM] ok first the wyvern charging arkady/defthon

[Dralafi (Jared)] Good thing we can make reflex saves.

[Dralafi (Jared)] oh wait.

[Aedean (Sedlack)] Hey, dragon! Come breathe on me! I dare you!

[GM] it attempts to bite and sting arkady.

[James] nice

[GM] sux to be in front

[GM] Wyvern: Attack: Bite hits AC: 15

[GM] Wyvern's attack of 15 misses Arkady

[GM] Wyvern: Attack: Sting hits AC: 26

[GM] Wyvern's attack of 26 (probably) hits Arkady

[GM] Wyvern: Damage: Sting does 8 points of damage.

[GM] fortitude save for Arkady, pls.

[James] Arkady: Fortitude: (d20+8) [8+8] 16

[GM] Arkady takes 9 temporary con damage from the stinger's poison.

[GM] He'll take more soon if he isn't cured.

[James] Ahhhh!!!!!!!

[Defthon (Don)] Zoinks!

[GM] Arkady's hit points adjusted to 50 (-8) - Lightly Wounded

[Aedean (Sedlack)] What about the other 3 wyverns?

[Defthon (Don)] "Cured" meaning what exactly?

[James] Do I adjust HP now too?

[Aedean (Sedlack)] Yes.

[Roger (Jeff)] Yess... stay in formation

[James] so I go from +2 to -3, so that 5*10 HP lost, right?

[GM] yes

[Aedean (Sedlack)] Yep.

[James] So I'm at zero.

[Roger (Jeff)] !

[GM] arkady is unconscious from the ravages of the poison.

[GM] semiconcscious, rather.

[GM] he can still take some partial actions.

[Aedean (Sedlack)] Actually, you can't have Con penalties drop you below 1HP/level

[Aedean (Sedlack)] So he only loses 48

[GM] Good point.

[GM] Arkady is not unconscious, just very close.

[James] Ah.

[Aedean (Sedlack)] Putting him at 2/10

[James] Arkady's hit points adjusted by -48 to 2.

Green Dragon breathes noxious acidic gas for 29 damage with a save DC of 22

[Aedean (Sedlack)] It's bad to be poisoned and 340 feet above the cleric

[Defthon (Don)] Poison and disease are different, right?

[Aedean (Sedlack)] Yes

[Green Dragon] yes

[GM] Gryphon: Reflex: 22

[GM] gryphon makes his save.

[Lia (Angie)] YEAH!

[Dralafi (Jared)] Dralafi: Reflex: (d20+10) [12+10] 22

[GM] As does Dral.

[Dralafi (Jared)] Velkyna: Reflex: (d20+18) [1+18] 19

[Aedean (Sedlack)] Velkyna: Reflex: (d20+18) [18+18] 36

[Defthon (Don)] D'oh!

[GM] Vel does not (hehe)

[Defthon (Don)] Poor Joe.

[Dralafi (Jared)] we'll use sedlacks roll!

[GM] but takes only 1/2 damage anyway

[GM] Because she's that cool.

[Velkyna (Jared)] That all you got, dragon?

Green Dragon looks startled, so far as you can tell.

[GM] The dragon is activating an item of some sort.

[Dralafi (Jared)] is that 14 points or 15?

[GM] 14

[GM] Spellcraft checks for those in the vicinity.

[Jared] Dralafi's hit points adjusted by -14 to 40.

[Jared] Velkyna's hit points adjusted by -14 to 72.

[Aedean (Sedlack)] I assume I'm too far away...

[GM] yeah...

[Roger (Jeff)] Evocation, conjuration, or other?

[GM] jas

[GM] other

[Roger (Jeff)] k

[Aric (Brian)] WEE JAS

[Roger (Jeff)] Roger: Spellcraft: ** MODIFIED BY: SKILL (+1) ** (d20+9+1) [13+9+1] 23

[GM] He's activating a teleport helm.

[GM] Anyone in range got a dispel or some such readied?

[Dralafi (Jared)] bah. we can take him. pussy dragon.

[Aedean (Sedlack)] Fucker.

[James] no, I'm out

[Roger (Jeff)] He's trying to port away!

[GM] 71

[Aedean (Sedlack)] wusswusswuss

[GM] The green dragon teleports away.

[Aedean (Sedlack)] wusswusswuss

[Dralafi (Jared)] Vel leaps and rips the helm off the dragon. She doesn't believe in that crap

[GM] Lia

[James] What's Lia's altitude now?

[GM] 210 ft

[Lia (Angie)] Can I change target?

[GM] yes

[Angie] Lia targets Lia. Distance: 0'00"

[GM] hehe

[Jared] Dralafi targets Wyvern. Distance: 47'03"

[GM] what are you trying tot arget?

[Angie] Lia targets Wyvern. Distance: 5'00"

[GM] More than that, obviously, due to 20' of vertical distance between you.

[GM] crap

[GM] I forgot to have the wyvern attack Aric.

[GM] jas

[GM] Wyvern: Attack: Bite hits AC: 20

[GM] Wyvern's attack of 20 misses Aric

[GM] Wyvern: Attack: Sting hits AC: 22

[GM] Wyvern's attack of 22 misses Aric

[GM] ok

[GM] go 'head.

[Aric (Brian)] SUCK IT, WYVY

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+2) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+2)) [(6+15+2)] 23

[Lia (Angie)] Lia's attack of 23 (probably) hits Wyvern

[GM] damage

[Lia (Angie)] Lia: Damage 2: * MC longbow (+3GMWarr) [t] does ((1d8+8)) [(2+8)] 10 points of damage.

[GM] ok

[Lia (Angie)] Plus 1d6 for fire element

[GM] 3

[Velkyna (Joe)] hey i'm back.

[Joe] I am back at the keyboard.

[Roger (Jeff)] JOE!

[Aedean (Sedlack)] Hey, Joe.

[Aric (Brian)] jared broke your xbow

[Shottamip (Tamora)] Oh you missed all the awesomeness.

[Dralafi (Jared)] joe, you got breathed on by a dragon.

[Aedean (Sedlack)] Jared broke your bowstring and failed at a Ref save

[Shottamip (Tamora)] Aric tackled the nightflyer.

[Lia (Angie)] Lia: Attack 2: ** MODIFIED BY: ATTACK (+2) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+10+2)) [(7+10+2)] 19

[Lia (Angie)] Lia's attack of 19 (probably) hits Wyvern

[Velkyna (Joe)] I am so fucking sure.

[James] But Vel just sucked it up, and spit in the dragon's eye.

[Velkyna (Joe)] Jared's never rolling my dice again. ;P

[Dralafi (Jared)] on the upside though, you attacked a wyvern and rolled consecutive 20s for a nice critical

[Velkyna (Joe)] Sweet.

[Aedean (Sedlack)] Yeah, I rolled a 36 for the save

[Lia (Angie)] Lia: Damage 2: * MC longbow (+3GMWarr) [t] does ((1d8+8)) [(6+8)] 14 points of damage.

[Velkyna (Joe)] Wait, I FAILED A REFLEX SAVE?

[Lia (Angie)] (1d6) [6] 6


[Aedean (Sedlack)] Yep. He rolled a 1, DC was 22

[Lia (Angie)] Additional fire damage

[Dralafi (Jared)] so, you know, you got 2 20s, a 1, and a 1

[GM] right

[Dralafi (Jared)] that averages out ok ;)

[Lia (Angie)] Lia: Attack 1: ** MODIFIED BY: ATTACK (+2) ** * MC longbow (+3GMWarr) [t] hits AC: ((d20+15+2)) [(3+15+2)] 20

[Lia (Angie)] Lia's attack of 20 (probably) hits Wyvern

[Velkyna (Joe)] So we still have the nightflyer ... what else is up?

[GM] damage

[Lia (Angie)] Lia: Damage 2: * MC longbow (+3GMWarr) [t] does ((1d8+8)) [(1+8)] 9 points of damage.

[Dralafi (Jared)] nightflyer is down

[Aedean (Sedlack)] The nightflyer's down

[Aric (Brian)] the nightflyer's dead

[Lia (Angie)] (1d6) [5] 5

[Aedean (Sedlack)] The green dragon was a little wussy and TP'd away

[Dralafi (Jared)] dragon teleported out after you insulted it and sucked up the acid breath

[Velkyna (Joe)] Kickass. Why'd I see ... nevermind.

[GM] Dral

[Aric (Brian)] now it's just cleanup on the wyverns

[Aedean (Sedlack)] Which makes me think it was Tristan

[Dralafi (Jared)] chris, gimme a penalty on this shot?

[Aedean (Sedlack)] My badd.

[Aedean (Sedlack)] Vertical distance

[Velkyna (Joe)] What the hell happened to Arkady?

[Aedean (Sedlack)] Poison

[Aric (Brian)] poisoned by a wyvern

[Defthon (Don)] Wyvern poison

[Dralafi (Jared)] 470-285=185, i think

[Velkyna (Joe)] ah

[James] claw, and mucho poison

[Defthon (Don)] -9 to his con

[Velkyna (Joe)] nrggggh

[Aedean (Sedlack)] Horizontal?

[Defthon (Don)] He's really at 2/10 right now.

[Dralafi (Jared)] 46

[Aedean (Sedlack)] -2

[Dralafi (Jared)] thx

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(6+20+1)] 27

[Dralafi (Jared)] Dralafi's attack of 27 (probably) hits Wyvern

[Dralafi (Jared)] 25 good?

[James] Is it about time for a morale check for the wyverns?

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7+1)) [(6+7+1)] 14 points of damage.

[Aedean (Sedlack)] Hey, if people stay around 190' up, I can actually do shit from the ground

[GM] ok

[Aedean (Sedlack)] (when I get there)

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(15+20+1)] 36

[Dralafi (Jared)] Dralafi's attack of 36 (probably) hits Wyvern

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7+1)) [(2+7+1)] 10 points of damage.

[GM] ok

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+15+1)) [(1+15+1)] 17 [CRITICAL MISS]

[Dralafi (Jared)] OK, SERIOUSLY

[Aedean (Sedlack)] All he rolls are 1s and 20s

[Dralafi (Jared)] I call shenanigans on whoever programmed my client.

[GM] heh

[Velkyna (Joe)] Dude, I can start rolling for you

[GM] I'm gonna ignore that one.

[Dralafi (Jared)] ok. haste shot

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (Base) [B] hits AC: ((d20+22+1)) [(9+22+1)] 32

[Dralafi (Jared)] Dralafi's attack of 32 (probably) hits Wyvern

[GM] dam

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (Base) [B] does ((1d8+7+1)) [(4+7+1)] 12 points of damage.

[GM] Roger

[Roger (Jeff)] Ice storm

[Aedean (Sedlack)] Brrr

[Roger (Jeff)] (3d6) [(3+4+2)] 9 impact, (2d6) [(2+4)] 6 cold

[GM] ok

[GM] what are saves?

[Roger (Jeff)] No save

[GM] You batter about the wyverns, which look the worse for wear.

[Aedean (Sedlack)] Well, I'll be damned.

[GM] Aric

[James] huh, no save. I'll have to remember that.

[GM] (hint: hit the wyvern)

[Lia (Angie)] Yes, the one that just tried to bite and sting you

[Aric (Brian)] is the wyvern in a spot that i could hit it bare handed?

[GM] Yes.

[GM] Insofar as it is on the carpet.

[GM] With yuo

[Aric (Brian)] ok, since i had secured the xbow to myself, i'm going to drop it and ki strike it

[Dralafi (Jared)] I recommend petting it and calling it pretty kitty.

[Aric (Brian)] in fact, i'm going to lightning fists it

[Aric (Brian)] ki strike

[Aric (Brian)] Aric: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Lightning Fists (Ki Strike) hits AC: ((d20+7+1)) [(20+7+1)] 28 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Aric (Brian)] Aric: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Lightning Fists (Ki Strike) hits AC: ((d20+7+1)) [(13+7+1)] 21

[GM] kewl

[GM] damage

[Aric (Brian)] Aric: Damage 5: ** MODIFIED BY: DAMAGE (+1) ** Lightning Fists (Ki Strike) does ((1d10+5+1)) [(3+5+1)] 9 points of damage.

[Aric (Brian)] Aric: Damage 5: ** MODIFIED BY: DAMAGE (+1) ** Lightning Fists (Ki Strike) does ((1d10+5+1)) [(7+5+1)] 13 points of damage.

[Aric (Brian)] whoops, double clicked by instinct

[Aric (Brian)] actually give me a sec...

[GM] it's ok, it was critical anyway

[GM] And the wyvern is dead.

[GM] so there we are.

[GM] Arkady

[Aric (Brian)] oh wait, never mind. i was thinking i had to put a -5 on there for the KS, and already had taken care of that in the char sheet

[Aric (Brian)] er LF

[James] grab anti-toxin from backpack

[James] and drink it.

[Defthon (Don)] NICE.

[James] carpet climbs another 60'

[Defthon (Don)] D00d, I was gonna take out the wyvern!

[GM] Wyvern's on the carpet.

[James] Uh, sorry, it's in my face.

[Defthon (Don)] Ah.

[GM] Um, getting out a potion would provoke an AoO.

[GM] Your call.

[James] Oh, this is a problem.

[GM] Fight Defensively.

[James] ok, no potion then.

[GM] +4 AC.

[GM] no attack.

[James] well, moving the carpet anyway.

[James] casting defenisvely, CLW

[GM] ok concentration check

[James] Arkady: concentration: (d20+16) [7+16] 23

[Velkyna (Joe)] brb ... cooking some hot dogs ... we didn't get dinner.

[GM] ko

[GM] roll cl

[GM] clw

[James] Arkady: cure light wounds: (DC=(10++5+1) [10+5+1] 16) (0-(1d8+5)) [0-(1+5)] -6 HP recovered

[Joe] I am away from the keyboard.

[GM] ok

[James] Arkady's hit points adjusted by 6 to 14.

[James] OK.

[Aedean (Sedlack)] "10"

[Roger (Jeff)] "SHH"

[GM] we both did it

[GM] it's fixed now

[GM] praxis

[Aedean (Sedlack)] Ah.

[James] Praxis has to say w/ Aedean

[James] until he gets picked up by a carpet.

[GM] right

[GM] Aedean

[Aedean (Sedlack)] Let's see...

[Aedean (Sedlack)] All the wyverns are now way far away from me

[Aedean (Sedlack)] I guess I fall 60 feet and cast Divine Favor on myself

[GM] ok

[GM] You're nearing the treetops.

[GM] Shottamip

[Shottamip (Tamora)] Only 3 wyverns left?

[Dralafi (Jared)] Artillery strike.

[Dralafi (Jared)] Fire for effect.

[Shottamip (Tamora)] Have they been hit yet? How do they look?

[Lia (Angie)] Plus the one attacking the carpet with Arkady/Defth

[Joe] I am back at the keyboard.

[James] They've been hit already.

[GM] they've been hit

[GM] you don't know how bad

[GM] Fire and ice!

[Aedean (Sedlack)] Mike, I should be at 70', not 110'

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((4+3+4+2+4+5+1+2+1+6))*3/2] 48 damage to each creature in the area (Reflex save for half damage, DC 19)

[GM] Wyvern: Reflex: 23

[GM] Wyvern: Reflex: 16

[GM] boom

[Aedean (Sedlack)] Woo!

[James] nice

[Arkady (James)] Defthon, you know that big pig-sticker you carry? Now would be a good time.

[Aedean (Sedlack)] Is it 60' big?

[GM] Shottamip ascends 30' and

[Defthon (Don)] Oh, that's the plan alright.

[Shottamip (Tamora)] Shottamip: Serpents, empowered: sends 5 green serpents flying through the air to strike the target(s) for ((1d4+1)*3/2) [(4+1)*3/2] 7, ((1d4+1)*3/2) [(4+1)*3/2] 7, ((1d4+1)*3/2) [(2+1)*3/2] 4, ((1d4+1)*3/2) [(1+1)*3/2] 3, and ((1d4+1)*3/2) [(2+1)*3/2] 4 damage

[GM] casts Magic Missile.


[Arkady (James)] whew.

[Defthon (Don)] Aedean: the wyvern's on the carpet, and came up with us.

[Defthon (Don)] and is now dead.

[Shottamip (Tamora)] You're very welcome.

[Defthon (Don)] Hm.

[Velkyna (Joe)] so that's it then?

[James] Arkady targets Arkady. Distance: 0'00"

[GM] You spend the next few rounds collecting fallen people and head back to Nailoglas, flush with victory.

[Velkyna (Joe)] Vel restrings her crossbow.

[Arkady (James)] Or in Arkady's case, flush with poison.

[GM] I need 5 mins to recover. You will get 1 day off; figure out how to heal everybody and suchlike.

[Velkyna (Joe)] (Joe glares at Jared)

[Aedean (Sedlack)] At least I put one spell to good use, maybe 2

[Roger (Jeff)] Roger had a lot of fun this time out

[Shottamip (Tamora)] If you don't want to just dump the string, I have this nice little cantrip..

[Aedean (Sedlack)] I assume Arkady anti-toxin'd himself.

[Velkyna (Joe)] Vel's got, like, five spare strings or something.

[Arkady (James)] That just gives a +5 to my fort save.

[Aedean (Sedlack)] Does that repair the damage, or just prevent the secondary damage

[Velkyna (Joe)] All in the haversack o' stuff.

[Arkady (James)] I was assuming there might be further fort checks.

[Aedean (Sedlack)] Ah. Then, first thing, Aedean should try to treat the poison

[Arkady (James)] ... for further poison damage.

[Velkyna (Joe)] So you think this was all worth 490 XP?

[Dralafi (Jared)] I frikking hope so.

[Lia (Angie)] chances are

[Velkyna (Joe)] FINALLY

[Velkyna (Joe)] I'll be off updating the charsheet while Mike's reshting.

[Aedean (Sedlack)] Battle's over, so Aedean can take 10 on a Heal check, and you'll be all good.

[Aedean (Sedlack)] (The DC's only 17)

[Arkady (James)] Cool.

[Aedean (Sedlack)] Okay, then. HP damage.

[Aedean (Sedlack)] Roger

[Aedean (Sedlack)] Aedean: Cure Critical Wounds: (DC=(10+6+4) [10+6+4] 20) (0-(4d8+10)) [0-((8+5+6+3)+10)] -32 HP recovered

[James] I am away from the keyboard.

[Shottamip (Tamora)] Shottamip: Detect Poison: detects any poison and rolls (1d20+2) [5+2] 7 (DC 20) to determine the type of poison

[Sedlack] Roger's hit points adjusted by 33 to 33.

[Roger (Jeff)] Wait, you used a cure crit on me?

[Aedean (Sedlack)] Yes. You lose the bonus HP when you lose the con.

[GM] 777 xp each

[Aedean (Sedlack)] So, I was filling you up post-battle at the higher max

[Roger (Jeff)] Aaaaah

[Aedean (Sedlack)] Dralafi:

[Shottamip (Tamora)] Shottamip: Error parsing "10+3++7r": kLoOgeWerks.lo: unexpected character: r

[Aedean (Sedlack)] Oops I had no cur crit...

[Aedean (Sedlack)] Aedean: Cure Serious Wounds: (DC=(10+6+3) [10+6+3] 19) (0-(3d8+10)) [0-((4+7+8)+10)] -29 HP recovered

[Aedean (Sedlack)] That worked anyway

[Aedean (Sedlack)] Now, Dral

[Aedean (Sedlack)] Aedean: Cure Serious Wounds: (DC=(10+6+3) [10+6+3] 19) (0-(3d8+10)) [0-((7+5+6)+10)] -28 HP recovered

[Shottamip (Tamora)] Shottamip: Fireball: creates a 40-foot fireball at the desired location for (10d6) [(6+5+4+3+2+4+1+3+1+4)] 33 damage to each creature in the area (Reflex save for half damage, DC (10+3+7) [10+3+7] 20)

[James] I am back at the keyboard.

[Sedlack] Dralafi's hit points adjusted by 14 to 54.

[Aedean (Sedlack)] Vel

[Aedean (Sedlack)] Aedean: Cure Moderate Wounds: (DC=(10+6+2) [10+6+2] 18) (0-(2d8+10)) [0-((1+1)+10)] -12 HP recovered

[Dralafi (Jared)] thanks

[Sedlack] Velkyna's hit points adjusted by 12 to 84.

[Aedean (Sedlack)] Shot

[Aedean (Sedlack)] Cure Light fills her

[Sedlack] Shottamip's hit points adjusted by 3 to 72.

[Aedean (Sedlack)] Ditto Vel

[Sedlack] Velkyna's hit points adjusted by 2 to 86.

[Aedean (Sedlack)] And a level 0 for me

[Velkyna (Joe)] Velkyna: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Short Sword +3 [r] hits AC: ((d20+19+1)) [(20+19+1)] 40 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Velkyna (Joe)] Velkyna: Attack 1: ** MODIFIED BY: ATTACK (+1) ** Short Sword +3 [r] hits AC: ((d20+19+1)) [(17+19+1)] 37 [CRITICAL HIT (x2)]

[Sedlack] Aedean's hit points adjusted by 1 to 77.

[Velkyna (Joe)] Coolness. Testing some more things.

[Dralafi (Jared)] I see.

[Velkyna (Joe)] Velkyna: Reflex: (d20+19) [1+19] 20

[Dralafi (Jared)] see, you can do it too.

[Velkyna (Joe)] Velkyna: Escape Artist: ** MODIFIED BY: SKILL (+1) ** (d20+21+1) [6+21+1] 28

[Arkady (James)] So how does poison damage work?

[Velkyna (Joe)] Velkyna: Open Lock: ** MODIFIED BY: SKILL (+1) ** (d20+24+1) [12+24+1] 37

[Arkady (James)] Arkady: escape artist: (d20+16) [19+16] 35

[GM] 777 xp each

[Velkyna (Joe)] Kickass.

[GM] Did we cure arkady before he died of poison?

[Defthon (Don)] Already added.

[Defthon (Don)] Yes.

[Velkyna (Joe)] 777?

[Velkyna (Joe)] Um.

[Aedean (Sedlack)] Aedean treated the poison

[GM] whoops

[GM] 733.

[GM] sorry.

[GM] hehe

[Velkyna (Joe)] Um.

[GM] yes?

[Aedean (Sedlack)] The dragon did run away

[Arkady (James)] Well, he made his heal check, so Arkady doesn't take further poison damage, right?

[Aedean (Sedlack)] Yep

[Velkyna (Joe)] I seem to recall you mentioning two sessions ago when we killed the first nightwalker that this one was worth 2600 or so each.

[Velkyna (Joe)] Or "would be".

[GM] shit

[GM] That's wrong

[Defthon (Don)] he forgot the nightwing! :)

[GM] I undercalcluted.

[GM] yes.

[Defthon (Don)] hahaha

[GM] The first nightwalker was actually a harder critter to kill.

[GM] You just got it in a really hard situation.

[GM] anyway.

[Shottamip (Tamora)] I'm going to test a bunch of spells, please ignore.

[GM] 2200 ex peach

[GM] xp each

[Shottamip (Tamora)] Shottamip: Fireball: creates a 40-foot fireball at the desired location for (10d6) [(4+6+2+1+3+1+6+4+4+3)] 34 damage to each creature in the area (Reflex save for half damage, DC (10+3+7) [10+3+7] 20)

[GM] heh.

[GM] m'badd.

[Roger (Jeff)] Aw YEAH

[Velkyna (Joe)] S'arright.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((5+3+4+4+6+4+2+2+3+4))*3/2] 55)

[GM] Thanks for catching that one.

[GM] Okay, I have 2 more encounters planned for today.

[Defthon (Don)] Heh

[GM] We have time for 1 maybe 1.5 if we hurry.

[GM] Let's rock.

[Defthon (Don)] I can go all night like a lumberjack.

[Velkyna (Joe)] Rock on.

[Velkyna (Joe)] Same here.

[Velkyna (Joe)] I need to roll hp though.

[Arkady (James)] So it is 2200 total?

[GM] yes

[Aedean (Sedlack)] Okay, in our day of down time:

[Lia (Angie)] What's next?

Sedlack has left the game.

Joe has left the game.

[Arkady (James)] ok.... that was interesting.

Sedlack has joined the game.

Joe has joined the game.

[Joe] Not sure what the hell that was.

[Roger (Jeff)] (memoing spells)

Jared has left the game.

Sedlack has left the game.

Joe has left the game.

[GM] wtf?

Joe has joined the game.

Sedlack has joined the game.

[Defthon (Don)] My client hung for about a minute and a half;

[Arkady (James)] our clients were frozen for about 15 seconds.

[Joe] WTF?

Angie has left the game.

[GM] ok this is odd.

[Defthon (Don)] then again for about twenty seconds.

[GM] I'm gonna restart.

Joe is receiving the map...

[Sedlack] I froze, came back, got booted, came back

Joe has received the map.

[GM] restarting...

[Roger (Jeff)] Logging off, then

[Sedlack] So we should log out

Jeff has left the game.

Joe has left the game.

Sedlack has left the game.

Angie has joined the game.

James has left the game.

Don has joined the game.

[James] Angie is rebooting her system, she'll be back in a minute.

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [5+11] 16

[Shottamip (Tamora)] Shottamip: Serpents: sends 5 green serpents flying through the air to strike the target for (5d4+5) [(3+3+4+1+3)+5] 19 damage

Joe has joined the game.

Joe is receiving the map...

Joe has received the map.

[Shottamip (Tamora)] Shottamip: Fireball: creates a 40-foot fireball at the desired location for (10d6) [(6+2+1+4+5+2+6+1+2+5)] 34 damage to each creature in the area (Reflex save for half damage, DC (10+3+7) [10+3+7] 20)

Angie has joined the game.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((4+3+3+6+2+3+2+6+2+5))*3/2] 54)

[Velkyna (Joe)] Roll #1: (d6+4) [4+4] 8

[Defthon (Don)] Getting another soda. brb.

[Don] I am away from the keyboard.

[Sedlack] Okay, during the intervening day:

[Velkyna (Joe)] Rolled a 4 for hp, mike ... +4 from con.

[Sedlack] Lesser Restorations on Arkady (up to 5):

[Sedlack] Roll #1: (d4) [3] 3

[Sedlack] Roll #1: (d4) [2] 2

[Sedlack] Roll #1: (d4) [2] 2

[Sedlack] Roll #1: (d4) [3] 3

[Joe] Velkyna's hit points adjusted by 8 to 94.

[Sedlack] Okay, he's fixed

[James] Cool. Thanks Chris.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((6+2+2+2+2+4+3+5+4+1))*3/2] 46 damage to each creature in the area (Reflex save for half damage, DC (10+3+7) [10+3+7] 20)

[Shottamip (Tamora)] much better.

[Shottamip (Tamora)] Shottamip: Subdue: freezes the target creature in place for 11 rounds (Will save negates, DC (10+5+7) [10+5+7] 22)

[Shottamip (Tamora)] Shottamip: Enervation: attacks her target with a black bolt of negative energy for (1d4) [4] 4 negative levels (ranged touch attack)

[Master] otay.

[Shottamip (Tamora)] Shottamip: Slow Group: slows up to 11 creatures for 11 rounds (slowed creatures can only take a partial action each turn, and they suffer -2 penalties to AC, melee attacks, melee damage, and Reflex saves) (Will save negates, DC (10+3+7) [10+3+7] 20)

[Angie] map me please?

[Master] hehe

[Sedlack] Into the Ioun Stone, I am putting the fifth Lesser Restoration and a Dimensional Anchor, as I've had it up to here with wussies TP'ing away when we're about to kick their asses

[James] Arkady: cure light wounds: (DC=(10++5+1) [10+5+1] 16) (0-(1d8+5)) [0-(8+5)] -13 HP recovered

[Shottamip (Tamora)] Shottamip: Detect Thoughts: concentrates and begins to detect the thoughts of creatures around her (Will save negates, DC (10+2+7) [10+2+7] 19)

[Sedlack] l

[Shottamip (Tamora)] Shottamip: Web: creates a 40-foot spread of sticky webbing that will remain for the next (10*11) [10*11] 110 minutes (Reflex save negates, DC (10+2+7) [10+2+7] 19)

[Sedlack] hh

[James] Arkady: cure light wounds: (DC=(10++5+1) [10+5+1] 16) (0-(1d8+5)) [0-(4+5)] -9 HP recovered

[Shottamip (Tamora)] Shottamip: Grease: gestures, and the target object or area is covered in slippery grease for 11 rounds (Reflex save negates or minimizes, DC (10+1+7) [10+1+7] 18)

[Shottamip (Tamora)] Shottamip: Distract: clouds the mind of the target humanoid so that it takes no actions for 1 turn (under 5 HD) (Will save negates, DC (10+0+7) [10+0+7] 17)

Sedlack has left the game.

[James] Arkady: cure light wounds: (DC=(10++5+1) [10+5+1] 16) (0-(1d8+5)) [0-(3+5)] -8 HP recovered

Sedlack has joined the game.

[Shottamip (Tamora)] okay, all done. thanks for your patience :)

[Don] I am back at the keyboard.

[Sedlack] Did my message about the Ioun Stone get thru?

[Brian] yeah

[James] Arkady: cure light wounds: (DC=(10++5+1) [10+5+1] 16) (0-(1d8+5)) [0-(5+5)] -10 HP recovered

[Sedlack] Okay. Just wanted to make sure

[Sedlack] Damn wusses

[James] Arkady: cure light wounds: (DC=(10++5+1) [10+5+1] 16) (0-(1d8+5)) [0-(5+5)] -10 HP recovered

[Shottamip (Tamora)] thanks for the curing up

[James] Arkady's hit points adjusted by 50 to 58.

[Master] Did we end up using spells or wands for that?

[Defthon (Don)] For what?

[Sedlack] For what?

[James] for the curing up? I was going to use spells, unless we were going to see more action today...

[Sedlack] Arkady got auto-healed when his con came back

[Master] Ah.

[Master] Makes sense.

[James] oh, well then

[Sedlack] And he could only go up to 10 before that

[Sedlack] He was down 2, but that's easily handled

[Master] Right.

[James] ok

[Defthon (Don)] There was a whole day in there, I could've just lay-on-handsed the 2 HP.

[Master] Right.

[Master] It was 8 hp, but the principle is sound.

[Aric (Brian)] you're back to master again

[Sedlack] Or I could have cast 2 level 0 cures

[Master] (yeah, me not being "Master" seems to induce instability.)

[James] So did Aedean have time to do the lesser restorations?

[Sedlack] He was already partially healed in battle

[Master] oh right.

[Sedlack] Sure, they're level 2, so I could have done up to 6 of them in a day, if the need had been there

[Sedlack] I figured 5 would do it, and it only took 4

[Shottamip (Tamora)] Shottamip: Wilderness Lore: (d20+2) [13+2] 15

[Jared] phone. afkb.

[Jared] I am away from the keyboard.

[Sedlack] back in a sec

[Sedlack] I am away from the keyboard.

[Master] I didn't draw a map of Czina yet; it's still crystallizing in my mind.

[Master] Trying to figure out how much of it is reasonably well-planned; how the geography works, that kind of things.

[Shottamip (Tamora)] Shottamip: Perform: (d20+7) [3+7] 10

[James] Arkady: disguise w/ hat and bluff: (d20+33) [18+33] 51

[Roger (Jeff)] Roger: Alchemy: (d20+15) [11+15] 26

[Master] heh.

[Master] Are we all more or less settled?

[Shottamip (Tamora)] That's one good disguise.

[Angie] I think so

[Sedlack] Aedean: Will: ** MODIFIED BY: WILL(+1) ** (d20+10+6+1) [3+10+6+1] 20

[Defthon (Don)] Who's that man standing over there??

[Arkady (James)] I am now the Pirate of Penzance.

[Sedlack] Map me

[Arkady (James)] Laucian

[Master] ok, after some nice bathing and resting and suchlike, you find yourselves in Laucian Nailo's office.

[Defthon (Don)] *sigh*

[Master] Laucian Nailo, the head of Nailoglas, more or less the warleader for 1/3 of the elves alive.

[Master] Master mage.

[Master] You met him last session.

[Defthon (Don)] Yes, yes. I'm well aware.

[Defthon (Don)] The joke there, which fell totally flat, was: Arkady puts on a disguise, rolls a 51....

[Master] oh sorry.

[Defthon (Don)] I say...

[Defthon (Don)] right.

[Master] Yes, I missed my wis check there.

[Sedlack] Aedean: WIS check: (d20+6) [12+6] 18

[Master] check in please?

[Roger (Jeff)] here

[Sedlack] here

[Defthon (Don)] ALOHA

[Velkyna (Joe)] here

[Arkady (James)] Gold 3 reporting in

[Lia (Angie)] check

[Shottamip (Tamora)] aye

[Aric (Brian)] Red Leader this is Gold Leader.

[Arkady (James)] Chris: uncheck the sleep thingy

[Sedlack] I am back at the keyboard.

[Sedlack] My badd

[Master] ...and Jared's on the phone.

[Master] Fortunately, Dral's not much of a talker.

[Master] Laucian spreads out a map of Serendair.

Laucian Nailo points to the elven lands in the southeast

[Laucian Nailo] Here you see the borderlands, where we fight for the survival of the elven people.

[Laucian Nailo] To our south is Xian, where the ancestor-worshippers make their sacrifices and wait for one of those who came before to apotheose.

[Defthon (Don)] (OOC these pics are also available on my serendair page)

[Laucian Nailo] Then the twin lands of Ryle and Envap, sinking into despotism, despair, and debauchery.

[Sedlack] Those bloody Xians

[Shottamip (Tamora)] ooc: Well, there are plenty of elves out in the rest of the world, so if these die off, no big loss.

[Velkyna (Joe)] Mmmmm ... debauchery.

[Laucian Nailo] So we here are alone, against the orcs.

Laucian Nailo 's finger traces along the shoreline.

[Defthon (Don)] OOC great word "apotheose"

[Aric (Brian)] You might say it's a hive of scum and villany.

[Sedlack] If they have gambling, I'm there

[Laucian Nailo] The sea elves are few in number and have their own fights against the locanths and other evils of the waters.

[Laucian Nailo] But they still have mastery over the shipping lanes which reach past the Orcish wastelands.

[Laucian Nailo] Those lanes converge . . . here.

Laucian Nailo points to a dot on the map representing a human city just north of the orcish wastelands

[Laucian Nailo] Czina. Some of you passed through there before.

[Sedlack] In a manner of speaking, yes

[Arkady (James)] Yeah, it was a real mess last time. We didn't stop to sight-see.

[Laucian Nailo] At the mouth of the mighty Undoru river, situated in a deep-water port and protected bay,

[Laucian Nailo] Czina is prevented from becoming a great power only by the poor quality of the soils in her area.

[Laucian Nailo] So instead she is a city-state, a bastion of wealth and trade. And she is our link to the human lands.

[Laucian Nailo] I need you to go to Czina and open it up for commerce.

[Defthon (Don)] How is it closed?

Laucian Nailo taps the map.

[Laucian Nailo] Czina accepts no ships from our lands, despite ancient accords.

[Defthon (Don)] OOC where on the map is he tapping? I can't find it---too blurry

[Laucian Nailo] The sea elves have ceased trying.

[Master] There's no point on that map; I'm gonna have to draw some new ones.

[Defthon (Don)] Interesting. Do we think the triumvirate is involved, or is this likely an independent problem?

[Sedlack] The city was recently in a state of severe unrest

[Laucian Nailo] We have become . . . unused to human ways of thinking and acting. We have no way to judge the motivations of those in power.

[Arkady (James)] We would be glad to represent you all.

[Laucian Nailo] Honestly, I feared to send an envoy -- if I sent elves I could spare, they could have been swallowed up. If I sent elves capable of handling themselves, I lost their services, and possibly their tempers.

[Aric (Brian)] Do you think this will be a situation for diplomacy, or do you think it may require more ... direct ... action?

Laucian Nailo looks to Aric.

[Laucian Nailo] I do not know.

Arkady (James) laughs.

[Laucian Nailo] It is this ignorance which leads me to believe that you are perfect for this action.

[Lia (Angie)] What are the ancient accords you spoke off?

[Sedlack] Swords, Sorcery, Schmoozing: We do it all

[Laucian Nailo] Old treaties of trade and scheduling.

[Laucian Nailo] Long ago, we built a portion of those docks, and we received mooring rights in return.

[Laucian Nailo] Their particulars have been lost with time, but trade has always been light between us; luxury goods and magical items, mostly.

[Laucian Nailo] Along with a few curious passengers.

Laucian Nailo lapses into silence.

[Arkady (James)] Did you want a full trade delegation, with sample goods and such?

Laucian Nailo 's finger drifts across the map and rests on Daneland.

[Arkady (James)] We've heard of the Dane.

[Laucian Nailo] tap

[Laucian Nailo] tap

[Laucian Nailo] tap

[Laucian Nailo] Mm?

[Laucian Nailo] I am sorry.

[Arkady (James)] Or, I should say, The Dane.

[Laucian Nailo] Yes, rumors are everywhere.

[Laucian Nailo] Raise an island for your personal benefit, and that is more or less inevitable, no?

[Arkady (James)] He might be a powerful ally, but perhaps is best left alone.

Laucian Nailo smiles slightly

[Laucian Nailo] Mm.

[Laucian Nailo] I would be personally interested if you hear any news of him.

Laucian Nailo shrugs

[Arkady (James)] Of course.

[Laucian Nailo] But we digress.

[Aric (Brian)] Although perhaps he may wish the Triumvirate stopped as well, as they do present a potential threat to him.

[Laucian Nailo] No, a full trade delegation would seem to be improvident at this time.

[Arkady (James)] Perhaps the Triumvirate knows well enough to leave him alone too.

[Laucian Nailo] You have great mobility; go to Czina, find out what is the problem, and solve it.

[Laucian Nailo] If it is beyond even your capacities, come here and we shall decide what to do then.

[Aric (Brian)] We do have methods of informing you if we manage to resume trade, correct? We should not endanger traders until the situation is known.

Arkady (James) nods.

Laucian Nailo glances at Shottamip

[Laucian Nailo] I imagine you'll find ways to carry messages, yes.

[Sedlack] We have numerous methods

Arkady (James) glances at Aedean.

[Laucian Nailo] Aric, would you come here for a moment?

[Aric (Brian)] Of course.

[Sedlack] After all, unless the town is crawling with bodaks, I can actually prepare 4th level spells that aren't Death Ward

[Laucian Nailo] I need you to explain something to me.

[Laucian Nailo] You have followed the monkly discipline for over a decade now, and you are a great master of that path.

[Laucian Nailo] Your bravery is unquestioned, and you wear vestments prepared by a goddess.

[Sedlack] Actually, I was just in the process of working up the diplomacy-slanted version of my spell list

[Laucian Nailo] What is it you are waiting for?

[Sedlack] So, I'll throw on Sending

[Velkyna (Joe)] He's waiting for a girl like you.

[Aric (Brian)] Forgive me, I am not sure I understand the question.

[Sedlack] He's waiting for the worms to come

[Laucian Nailo] I spoke with Asratia, and I would not betray your confidence, but if any man is worthy of any name, it is you.

[Aric (Brian)] .... (pauses)

[Laucian Nailo] So I am asking you, in all honesty and seriousness, what is it, precisely, you are waiting for?

[Aric (Brian)] Waiting to take on the name given me?

[Laucian Nailo] Yes.

[Sedlack] It's "Aric Assbeater"

[Aric (Brian)] The name was given to me by the one I hold in the highest honor...but whose life I was unable to save.

Laucian Nailo looks thoughtful.

[Laucian Nailo] I lived a decade in grief, once.

[Velkyna (Joe)] ONCE

[Laucian Nailo] My child was stillborn the day after Aramil came into this world.

[Aric (Brian)] I do not wish to ... avenge ... her death. But I am ... unsure ... if I am worthy of her name.

[Laucian Nailo] An elf has the time to give to such indulgences.

[Laucian Nailo] I do not believe that you do.

[Laucian Nailo] It may be time for you take the name and then attempt to live up to it.

[Laucian Nailo] Lia.

Laucian Nailo breaks into a broad smile

[Lia (Angie)] Yes?

[Laucian Nailo] Aramil is terribly smitten with you, as you no doubt know.

[James] Oh my.

[Laucian Nailo] Be careful, though -- I have heard rumors that a cult may be centering itself around you.

[Laucian Nailo] Aramil's intentions are honest, though you must decide if they are compatible with your own.

[Velkyna (Joe)] Aric's got a boyfriend Aric's got a boyfriend

[Sedlack] He's talking to Lia now

[Laucian Nailo] Others, however . . . if they view you as the only path to redemption for us, they may take extreme actions.

[Defthon (Don)] OOC Who's Aramil again?

[Velkyna (Joe)] Ooops. I missed the track-jumping.

[Laucian Nailo] I advise you to be more careful among our people than mong the humans.

[Velkyna (Joe)] He's the bigoted jagbag.

[Defthon (Don)] oh right.

[Sedlack] We raised him the other day

[Lia (Angie)] Thank you for the warning.

[Laucian Nailo] Defthon, it was a pleasure and an honor meeting you.

Laucian Nailo nods to Lia

Defthon (Don) bows.

[Laucian Nailo] I am glad to send you to the human lands. I cannot help but to feel that there is more for you there than here.

[Laucian Nailo] Your ties to this land are light, I feel.

[Laucian Nailo] And I think you will be glad of the end of Seren's folly.

[Laucian Nailo] So we are truly grateful for your devotion during your time here.

[Defthon (Don)] I live but to serve. I yet await the day when I will finally be able to rescue the god.

Laucian Nailo moves past Defthon and Aric closer to the center of the room.

[Laucian Nailo] Dralafi, I am told that you have begun the study of our race's ancient hobby.

[Aric (Brian)] ooc: basketweaving?

Laucian Nailo smiles

[Velkyna (Joe)] You know ... bridge, darts, wizardy.

[Sedlack] ooc: "orc chops taste good"

[Laucian Nailo] Please know that you and your patron will always be welcome in our salons and libraries.

Laucian Nailo winks at Roger.

[Velkyna (Joe)] Salons? Is that a euphemism?

[Sedlack] I think so

Roger (Jeff) smiles broadly

[Velkyna (Joe)] GETTIN' IT ON.

[Master] Think "enlightenment" not "hair"

[Velkyna (Joe)] Oh, I'm thinking "enlightenment" all right.

[Laucian Nailo] Arkady, I believe you know that you are one of the linchpins of this mission.

[Sedlack] Yes, the "glow"

James bows.

[Velkyna (Joe)] _after_glow.

[Arkady (James)] I will serve as I can.

[Sedlack] (I read that as "I know you believe")

[Laucian Nailo] I do not pretend to know why you have taken our cause as your own, but I am glad that you have.

[Laucian Nailo] Your skills will be uniquely valuable.

[Arkady (James)] I couldn't fully explain it myself.

Laucian Nailo half-smiles.

[Laucian Nailo] You have chosen a good calling for one pulled by intuition.

[Laucian Nailo] Velkyna Dragonslayer . . .

[Arkady (James)] At some point, you can't just stand idly by and watch good people slaughtered.

Velkyna (Joe) nods pensively at the acknowledgement.

Laucian Nailo looks her over quietly

Velkyna (Joe) shifts a little at the inspection.

[Arkady (James)] OOC: He's checking you out!

[Laucian Nailo] You are better than you think you are, and that's saying something.

Laucian Nailo grins

[Aric (Brian)] OOC: "Nailo is terribly smitten with you, as you no doubt know."

[Laucian Nailo] Keep Arkady close to you. I very much want to hear of your exploits in song and novel.

Velkyna (Joe) nods, curtseying slightly.

[Defthon (Don)] OOC Haw haw haw!

[Lia (Angie)] OOC: names changed to protect us all

[Sedlack] I can already see the cover of that novel

Laucian Nailo bows back, precisely enough to make Vel feel honored but not uncomfortable.

[Defthon (Don)] OOC Vel's got a boyfriend Vel's got a boyfriend

Laucian Nailo moves to Aedean

[Velkyna (Joe)] OOC: He's like 40x my age. At least.

[Laucian Nailo] I am told that your god and mine are great friends.

[Sedlack] I like to think so

[Laucian Nailo] Divided by your patron's pleasure in taking that which not his and mine's in creating that which has not yet been.

[Laucian Nailo] I am grateful now for that tie.

[Laucian Nailo] In particular, though, I am glad for the elves' lives you have saved over the past weeks.

[Laucian Nailo] Thank you, blessed one.

[Sedlack] TIt is a service I am happy to provide

Laucian Nailo bows

[Sedlack] (Er.."It"

[Velkyna (Joe)] TIT

Laucian Nailo turns to Shottamip

[Velkyna (Joe)] What is this 'tat' and how do I trade it in for the other thing?

[Laucian Nailo] I have spoken with Duke Estin, and I know that he is a good and strong man.

[Arkady (James)] OOC: Well, I hit you, and then you hit me back. Tit for tat.

[Laucian Nailo] However, I have also spoken with Laucian Nailo, and I have learned similar things about him.

[Sedlack] (Laucian's gone schizo...)

[Laucian Nailo] You are leaving a string of broken hearts across this continent.

[Shottamip (Tamora)] (I think he's possessed.)

[Laucian Nailo] Be gentle with us poor fellows.

[Arkady (James)] OOC (or would that be multiple personality?)


[Shottamip (Tamora)] We knew that.

[Laucian Nailo] You have given me something I have lacked for years: hope.

[Laucian Nailo] I thank you, on behalf of those who have pledged loyalty to me.

[Laucian Nailo] Now, let us prepare for your departure.

[Sedlack] "Hope is a good thing. Maybe the best of things. And no good thing truly dies."

Laucian Nailo grins and begins rolling maps into parchment cases and calls in an aide to prepare travelling equipment for you.

[Laucian Nailo] I'll leave you to your planning.

[Master] odd

[Master] who's rolling dice..?

[Arkady (James)] not me

[Velkyna (Joe)] Not I said the cat.

[Master] ok I think that cleared it out.

[Defthon (Don)] I figured it was you preparing something insidious, Mike. :)

[Master] hehe

[Master] Okay, how do you want to go to Czina?

[Arkady (James)] fly.

[Velkyna (Joe)] So, wait. We go to Czina and try to get them to start trading with the elves again ... shouldn't we get Viola for this? That's totally her bag.

[Arkady (James)] Unless we want to telly-port.

[Sedlack] I assume our options are fly and boat

[Master] Also worthy of consideration.

[Master] You *have* been there before, albeit briefly.

[Defthon (Don)] How long would it take to fly?

[Master] You'd want to do a loop over the ocean to avoid too much orcish interference.

[James] OOC: Would we bring back Viola and Hill as NPCs?

[Master] So we're talking a few days.

[Master] Viola, mayb.e

[Master] Hill's on assignment right now in Bethany, so he's not really available.

[Shottamip (Tamora)] ooc: Bringing in an NPC who is better than all of us at our mission isn't quite as fun, is it?

[James] I thought he was sticking to her like peanut butter to the roof of your mouth?

[Master] Duke Estin wants a battalian of halfling irregulars trained up within the next 3 months.

[Velkyna (Joe)] !!!

[Velkyna (Joe)] !!!

[Sedlack] Well, we can start by trying ourselves and send word if we find we need help.

[Roger (Jeff)] Hell YEAH!

[James] Heh, that would be interesting to see in combat.

[Aric (Brian)] We've got to protect the duke, Mr. Frodo!

[Velkyna (Joe)] I'm just saying, going somewhere and opening up trade negotiations, Vel's first thought is "VIOLA"

[Master] You're not really opening up negotiations, so much as seeing what the hell is going on.

[Sedlack] Yes, but do we really need Viola taking a cut?

[Velkyna (Joe)] No, no we don't.

[Velkyna (Joe)] She's doing fine for herself as it is.

[Master] Viola'd do an awesome job of getting y'all rich on the process, but she wouldn't necessarily help much in the beginning.

[James] Prolly a large cut. Larger than we'd know about, actually.

[Velkyna (Joe)] She's surprisingly aboveboard.

[James] ... that you know about... :-)

[Velkyna (Joe)] Heh. I've seen the books, though.

[Sedlack] The real books?

[James] ... one set of books, anyway...

[Lia (Angie)] I think we want to find out more about the situation first

[Velkyna (Joe)] Heh.

[Aedean (Sedlack)] Exactly

[James] OK, we can always contact her later if we run into trouble.

[Velkyna (Joe)] True.

[Aedean (Sedlack)] Right

[Defthon (Don)] Anyone care to explain who this Viola person is?

[Master] There really is little reason to be anything other than aboveboard when one has a legal monopoly on the weapons trade in a city of over amillion people.

[Velkyna (Joe)] And if the situation is dangerous, she's not exactly ... um ... sturdy.

[Master] Viola Montague; one of the halflings who was in the first campaign.

[Defthon (Don)] OOC ...that tells me most of it.

[Defthon (Don)] Ah.

[Master] Her fortune from the Oracle:

[Master] If you stay on Serendair, you will become the matriarch of a great trading house.

[Master] If you return, you will become the matriarch of a great trading house.

[Master] :)

[Master] at any rate.

[Aedean (Sedlack)] Boat, fly, or TP?

[Master] So,yeah, basically you need to go to Czina. Shottamip *has* been there before, so teleportation is a real option.

[James] fly

[Velkyna (Joe)] We may want to make a basecamp outside of Czina and then send in a stealth party to recon.

[Shottamip (Tamora)] Now that's a bright idea.

[Velkyna (Joe)] As an initial sortie.

[Shottamip (Tamora)] That has my vote.

[Aedean (Sedlack)] Then flying is probably the best option

Velkyna (Joe) looks honestly shocked that someone not only heard her, but complimented her idea.

[James] invis flying carpet, with 2 or three scouts

[Master] According to the map, Czina is situated in somewhat . . . wrinkly ground, so there should be a few nice high places to set up shop.

[Shottamip (Tamora)] ooc:Since the time it takes to get there is non-game time, let's say we fly and move on?

[Master] ok

[Velkyna (Joe)] We could fly to the "couple miles out" region, undetected.

[Roger (Jeff)] Sounds good

[James] ok

[Aedean (Sedlack)] Yeah.

[Shottamip (Tamora)] Great.

[Master] *thinks*

[Master] I"m trying to figure out how long a flight it would be.

[Velkyna (Joe)] It took us about two days to fly all the way back to Estin.

[Velkyna (Joe)] Flying non-stop.

[Aedean (Sedlack)] And our "stealth party" would be fine as visible people with reasonable social/stealth skills

[Velkyna (Joe)] Actually, two days to the dragon, then Shot TPed.

[Velkyna (Joe)] So two days to the "alemanic states" or somesuch.

[Master] right.

[Master] I'm trying to figure out if that was a shitty estimate or not.

[Velkyna (Joe)] Fair enough.

[Shottamip (Tamora)] A couple days, the elves will give us supplies for a week or so.

[Velkyna (Joe)] Justr trying to help.

[Velkyna (Joe)] We _were_ also flying non-stop bust-ass speeds to get the cure back.

[James] OOC: Mike: I'm just putting two GMWs in the ioun stone.

[Master] I'm estimating about 650 miles a day, hard flying.

[Master] Which makes the trip to Czina a solid day, since it's not a direct route.

[Master] ok.

[Master] My initial estimate was a little low; it should have been more like 2.5 days to the Alemannic states, but it worked out.

[Master] Or maybe you squeezed a little extra speed out, due to utter necessity.

[Master] *shrugs*

[Velkyna (Joe)] six of one.

[Master] Yep.

[James] BTW, this time, we're flying *high*

[Master] Okay, so you spend a tiring but really fun day flying over the elven lands,

[Master] then out to sea,

[James] like 5000' or so.

[Master] then over the sea for twelve hours,

[James] less chance of getting spotted.

[Master] (dead reckoning is your friend)

[Master] then back toward land, past Czina,

[James] What, no compass?

[Master] (you need a compass for dead reckoning)

[Velkyna (Joe)] Suprisingly, a compass is one of the things I don't have in my haversack.

[Master] scout around a little bit, find a nice deserted hill,

[Velkyna (Joe)] Preferrably with a copse of trees.

[Master] set down and quickly fortify it with some nice tripwires and magical alarms.

[Master] ok

[Master] Just as you're finishing your fortification work, a storm rolls in.

[Aric (Brian)] OUR storm

[Aedean (Sedlack)] "Our storm"

[Master] Wilderness lore.

[Aedean (Sedlack)] Aedean: Wilderness Lore: (d20+6) [8+6] 14

[Velkyna (Joe)] Joy. I'd gotten too used to the elves controlling the weather.

[James] Also, SOP is to cast detect scrying at night, before going to sleep.

[Master] I'll accept straight-up int checks, too.

[Roger (Jeff)] Roger: WIS check: (d20+1) [2+1] 3

[Master] ok.

[Defthon (Don)] Defthon: Wilderness lore: (d20+4+2) [11+4+2] 17

[Velkyna (Joe)] Velkyna: INT check: (d20+2) [16+2] 18

[Velkyna (Joe)] Plus one from Luckstone.

[Aric (Brian)] OOC: crap, someone's got the jewel of judgement!

[Lia (Angie)] Lia: INT check: (d20+2) [9+2] 11

[Aric (Brian)] Aric: WIS check: (d20+1) [19+1] 20

[Roger (Jeff)] Roger: INT check: (d20+4) [16+4] 20

[Defthon (Don)] This is one great-grandmother of a storm coming...

[James] Arkady: WIS check: (d20+0) [8+0] 8

[Shottamip (Tamora)] Shottamip: Wilderness Lore: (d20+2) [15+2] 17

[Aric (Brian)] Aric: INT check: (d20+0) [13+0] 13

[Aric (Brian)] whoops. i followed roger! :)

[Master] Aric, Roger: This storm feels . . . odd.

[Velkyna (Joe)] Um, guys ...?

[James] maybe treehouse time.

[Master] Defthon's getting a weird vibe, too.

[Velkyna (Joe)] Doesn't this seem a little like that damn storm that brought us here?

[Velkyna (Joe)] The wyld stallion storm?

[Master] Maybe Czina gets weird weather patterns, but this storm is really sharp.

[Shottamip (Tamora)] If we wanted to go back, we have chosen that at the oracle, so...

[Velkyna (Joe)] No, but maybe it's dumping someone else onto us ...?

[Aedean (Sedlack)] Great. More "new guys". Just what we need

[Velkyna (Joe)] Knowing our luck it'll be one of y'all's nemeses.

[Master] Joe: YOu wanna give Hyatt a call?

[Aric (Brian)] Well, we've done pretty well in that department so far.

[Velkyna (Joe)] Come here to beat your ass.

[Defthon (Don)] A *great* great grandmother of a storm....

[Master] Before he misses his window?

[Velkyna (Joe)] I can do that.

[Velkyna (Joe)] You mean, call him now, or sometime before next session?

[Master] now.

[Velkyna (Joe)] Um. Key.

[Velkyna (Joe)] Kay

[Velkyna (Joe)] brb

[Joe] I am away from the keyboard.

[Aric (Brian)] (is he joining the campaign?)

[Aedean (Sedlack)] Let's roll a character for him randomly!

[Aric (Brian)] btw, my hat's off to vel for making our fortifications look exactly like nailo's office

[Master] Hehe.

[Master] on both counts.

[Aedean (Sedlack)] Name:

[Aedean (Sedlack)] Roll #1: (d8) [1] 1

[Aedean (Sedlack)] Consonant:

[Aedean (Sedlack)] Roll #1: (d20) [5] 5

[Defthon (Don)] This could take a while.

[Master] Sorry, didn't see the outside fortification process coming, so no map for you! :)

[Aedean (Sedlack)] G

[Aedean (Sedlack)] Roll #1: (d8) [1] 1

[Aedean (Sedlack)] Consonant:

[Master] *laughs*

[Aedean (Sedlack)] Roll #1: (d20) [1] 1

[Aedean (Sedlack)] GB

[Aedean (Sedlack)] Roll #1: (d8) [7] 7

[Aedean (Sedlack)] Vowel:

[Shottamip (Tamora)] Gbolohan Amusa!

[Aedean (Sedlack)] Roll #1: (d3) [2] 2

[Aric (Brian)] FOR THE LOVE OF GOD

[Aric (Brian)]

[Aedean (Sedlack)] GBE

[Shottamip (Tamora)] That's a real guy I went to school with.

[Master] this has to stop.

[Aedean (Sedlack)] Roll #1: (d8) [6] 6

[Defthon (Don)] This can't end well.

[Aedean (Sedlack)] Vowel:

[Master] Especially because you misspelled. "GEB

[Master] "

[Lia (Angie)] ?????

[Aedean (Sedlack)] Roll #1: (d6) [5] 5

[Aedean (Sedlack)] GBEY

[Aedean (Sedlack)] Roll #1: (d8) [4] 4

[Aric (Brian)] 404 GBEY NOT FOUND

[Aedean (Sedlack)] Vowel:

[Aedean (Sedlack)] Roll #1: (d6) [4] 4

[Master] how do you know when the name is over?


[Aedean (Sedlack)] GBEYO

[Joe] I am back at the keyboard.

[Master] oh thank fuck

[Defthon (Don)] Oh, thank God.

[Aedean (Sedlack)] 8 on the d8 means "name ends"

[Velkyna (Joe)] No answer. Left a message.

[Master] ah

[Master] ok

[Master] Well, nuts to him.

[Aedean (Sedlack)] Roll #1: (d8) [8] 8

[Aedean (Sedlack)] There we go: GBEYO

[Velkyna (Joe)] I suppose he could get deposited somewhere and we hook up with him later.

[Master] Hyatt?

[Master] No, he's not playing.

[Velkyna (Joe)] Yeah.

[Defthon (Don)] Ok, so we're encamping.

[Velkyna (Joe)] Fair enough.

[Aedean (Sedlack)] Throw an apostrophe in there: G'Beyo

[Master] I just wanted to actually bloody bwell CONNECT with him at some point.

[Defthon (Don)] Against a great great grandmother of a storm.

[Master] Right.

[Velkyna (Joe)] Heh. He's notoriously hard to reach.

[Defthon (Don)] Which isn't our storm, but someone else's storm.

[Aric (Brian)] ooh, fantasy name gen created "Engisolddanmos"

[Master] Fortunately, Defthon has the background necessary to get you more or less battened down.

[Defthon (Don)] The Guild's ships are waiting overhead.

[Defthon (Don)] Oh, wait.

[James] I'd still rather do the treehouse thing.

[Defthon (Don)] NO TREEHOUSES.

[Aedean (Sedlack)] wusswusswuss

[Velkyna (Joe)] TreeHOUSE treeHOUSE treeHOUSE

[Aric (Brian)] SENDTHEM BACK

Velkyna (Joe) starts clapping.

[Velkyna (Joe)] TreeHOUSE

[Shottamip (Tamora)] I would be *happy* to make one for you and Praxis if you would like.

[Aric (Brian)] in the Tree.....HOUSE

[James] Shottamip, please, pretty please?

[Aedean (Sedlack)] It's like Selphie and her damn Train song

[James] Thank you.

[Defthon (Don)] Tell you what: Vel can have a treehouse.

[Velkyna (Joe)] Hooray!

[Defthon (Don)] I'll be in the encampment.

[Shottamip (Tamora)] Shottamip: Treehouse: sends her silk rope rising straight up in the air

[Velkyna (Joe)] Yay yay yay!

[Master] Okay, thenl

Velkyna (Joe) squeals with glee like a little girl.

[Master] Things are going from bad to fucking awful.

Velkyna (Joe) shimmies up the rope.

[James] It's just like camping in your parent's back yard

[Velkyna (Joe)] Good night!

[Master] weather-wise

[Master] Not just in Vel's head. ;)

[Jared] I am back at the keyboard.

[Aedean (Sedlack)] If your parent's back yard is an extradimensional space

Praxis (James) flies up.

[Velkyna (Joe)] There's room for plenty more in the treehouse!

[Jared] hey folks. sorry about that

[Velkyna (Joe)] Anyone? Anyone?

[Roger (Jeff)] Roger climbs up

Arkady (James) also climbs up.

Defthon (Don) sighs.

Velkyna (Joe) sacks out on a very comfy sofa.

[Velkyna (Joe)] Ahhhhhhh

[Defthon (Don)] Look, have you guys *seen* golfball-sized hail?

[Master] there are sofas?

[Shottamip (Tamora)] Only room for 3 more up there.

[Defthon (Don)] Nevermind that none of us have seen golfballs.

[Aedean (Sedlack)] Well, there's not room for all of us.

[Shottamip (Tamora)] If it really important to you all, I *do* carry *two* silk ropes.

[Aric (Brian)] I'll stay here. Aric strong like ox.

[Jared] don, can you link me to your log? I can see I have much reading to catch up on

[Shottamip (Tamora)] Okay, rather than risk blowing away, I'll go up.

[Velkyna (Joe)] See, that's the point. Ain't no hail getting in the treehouse.

[Shottamip (Tamora)] I think that makes 7 in there including familiars - only 1 more allowed.

[James] Nice and dry too.

[Velkyna (Joe)] Very!

[Defthon (Don)]

[Defthon (Don)] Ok, fine.

Defthon (Don) climbs rope.

[Velkyna (Joe)] Hey, no more room!

[Aric (Brian)] wait, who's still down here?

[Lia (Angie)] I get left in the RAIN?

[Aedean (Sedlack)] I am

[Shottamip (Tamora)] Anyone else who tries will hit their head on a solid space, I believe.

[Defthon (Don)] But don't blame me when the fucked up electrical field shorts out the transdimensional portal.

[Aedean (Sedlack)] You snooze, you lose

[Velkyna (Joe)] Big nature boy wussed out on the treehouse.

[Velkyna (Joe)] Pud.

[Shottamip (Tamora)] Do you want another one?

[James] I think that would be for the best, if you cast another.

[Shottamip (Tamora)] okay, okay.

[Aedean (Sedlack)] How long do those things last?

Defthon (Don) sighs.

[Shottamip (Tamora)] Shottamip: Treehouse: sends her silk rope rising straight up in the air

[James] 1 hour per level

[Defthon (Don)] Mights as well.

[Shottamip (Tamora)] 11 hours.

[Velkyna (Joe)] Hey, I know! We could tell stories!

[Velkyna (Joe)] And make sandwiches!

[Aedean (Sedlack)] Aedean goes into Treehouse #2

[James] Oh, Oh, how about the one with the 3 bears

[Lia (Angie)] How do we check on the status outside?

[Shottamip (Tamora)] And I suppose I can make more nearly indefinitely, if need be. :)

[Defthon (Don)] Hey Shot, how well-guaranteed are these portals?

[Aric (Brian)] aric climbs up as well

[Arkady (James)] Uh, don't open your haversack or anything like that.

[Shottamip (Tamora)] Look out, or stick your head out if you want a better view.

[Defthon (Don)] I think I'm in #2.

[Aedean (Sedlack)] With that storm, we're all in #2

[Master] #2 on the right, #1 on the left.

[Velkyna (Joe)] Everyone in treehouse #1 is making fun of Defthon.

[Shottamip (Tamora)] Don't use your bag of holding or haversack or any other portable portal.

[Master] Divide yourselves up, to satisfy my occasionally Lawful nature.

[Master] ok

[Aedean (Sedlack)] #2

[Master] The night passes essentially without incident.

[Aedean (Sedlack)] "essentially"

[Master] When you peek out in the morning, your tripwires and stuff are trashed, but no permanent harm is done.

[Aedean (Sedlack)] "Roll initiative"

[Master] Well, there was the whole "who cut one?" incident, but you promised never to speak of it again, so it's cool.

Arkady (James) streches

[Aric (Brian)] Aric's snoring irritated the others. "Essentially" :)

[Velkyna (Joe)] See? Wasn't that better than hanging out under some shitty tree-limb lean-to?

[Aric (Brian)] "you are no longer in serendair"

[Arkady (James)] I feel all rested and ready for a full day of action.

[Master] Heh.

[Master] It's dawn, life is pretty decent, and this is definitely the way to camp.

[Aedean (Sedlack)] "15 storm giants circle the camp"

[Lia (Angie)] At least we woke up on the same continent this time

[Master] What's next?

[Arkady (James)] How far are we from the city?

[Shottamip (Tamora)] Who wants to go in and look around?

[Velkyna (Joe)] Well, I figure the stealthies will hit Czina.

[Arkady (James)] I'll go.

[Aric (Brian)] time to do some assessments of the situation in the city

[Aedean (Sedlack)] Well, we should probably take a look

[Master] 30-45 mins by carpet.

[Defthon (Don)] Man, sucky commute.

[Arkady (James)] We'll just take one carpet, yes?

[Velkyna (Joe)] I'll tag along.

[Aedean (Sedlack)] Aedean would like to go

[Shottamip (Tamora)] Aw dang it, I'm going to have to wear those eye lenses again. And cover my hair. That gets really old.

[Velkyna (Joe)] We could stuff you in a bag.

[Velkyna (Joe)] "Just a sack of potatoes."

[Aedean (Sedlack)] Or you could watch the carpets

[Arkady (James)] Are we going in invisible?

Roger (Jeff) wants to go

[Defthon (Don)] Wait, are we all going?

[Aedean (Sedlack)] I don't think invisible is they way to go

[Velkyna (Joe)] Um, no.

[Arkady (James)] Seems like it.

[Aric (Brian)] the huge guy with the glowing clothes should probably stay here...or find a cloack of -2 CHR :)

Tamora has left the game.

[Velkyna (Joe)] DAS BOOT

[Aedean (Sedlack)] We're here as diplomats, better not to act lso much like spies

[Arkady (James)] DAS REBOOT

[Lia (Angie)] I thought this was just the first recon party

[Master] gimme 30 seconds

[Velkyna (Joe)] That's what I thought too.

[Defthon (Don)] I have a moderately good Diplomacy score... or I could scout around the perimeter.

[Defthon (Don)] I'm happy either way.

[Roger (Jeff)] Hey, I have a level of rogue

[Velkyna (Joe)] Send in one or two people to just scope around. Ask a few questions.

[Lia (Angie)] Do we want to send two small groups?

[Aric (Brian)] i suggest the people with the highest charisma

Tamora has joined the game.

[Shottamip (Tamora)] Stupid cable.

[Aedean (Sedlack)] I have an effective CHA of 20

[Defthon (Don)] 18 for me.

[Arkady (James)] Wow.

[Shottamip (Tamora)] So who *doesn't* want to go?

[Defthon (Don)] How did Tami's connection die but Mike's stayed?

[Lia (Angie)] I suggest people who are less conspicuous

[Al Gore] I'm a 10th level vice-president.

[Defthon (Don)] Than?

[Shottamip (Tamora)] My network cable got confused. His was fine.


[Aedean (Sedlack)] Well, we probably should go in wearing DRagon Ple or anything like that

[Aedean (Sedlack)] Er... "SHOULDN'T GO IN"

[Roger (Jeff)] I want to sneak in

[Master] Why don't you all go?

[Aric (Brian)] well, Dragon Plate says one of two things: "I'm incredibly rich" or "I'm fucking bronze"

[Aedean (Sedlack)] I have no real problem with that

[Velkyna (Joe)] Some of us are less conspicuous than others.

[Master] If there's a huge problem, you'll have the beefcakes to solve it.

[Arkady (James)] OK.

[Master] If you want inconspicuousness, send Vel in alone.

[Velkyna (Joe)] Right.

[Master] Maaaaaybe with Arkady.

[Lia (Angie)] great

[Master] So either do Vel/Arkady or everyone.

[Shottamip (Tamora)] Maybe Vel should look around for an hour and come back? Get a quick feel for the place?

[Defthon (Don)] Maybe have Vel scope the place out;

[Aedean (Sedlack)] If it's 30-45 minutes by carpet, it's probably best not to split up so much

[Velkyna (Joe)] That was my initial idea. Vel for sneaky, Arkady for asking questions.

[Shottamip (Tamora)] Then we can all go in for the evening social hour.

[Defthon (Don)] then we all go in and diplome away.

[Lia (Angie)] I think we should start with Vel/Arkady

[Master] One final suggestion:

[Arkady (James)] ok, that's fine too.

[Master] Shottamip, invisible, should escort them in, then teleport back to camp.

[Master] So if things are incredibly, horribly awful you've got a quick reinforcement or out.

[Shottamip (Tamora)] I was kind of thinking out the possibilities myself.

[Lia (Angie)] That sound good

[Velkyna (Joe)] Sounds fine.

[Arkady (James)] ok.

[Shottamip (Tamora)] But how would they call me?

[Lia (Angie)] Any way to keep in communication?

[Arkady (James)] no

[Master] This is more of a "obviously awful upon first glance" thing than a "provide backup" thing.

[Velkyna (Joe)] I've got a signal whistel.

[Master] Essentially, you're trusting Vel and Arkady to handle themselves.

[Velkyna (Joe)] whistle.

[Master] If you don't, send everyone in.

[Arkady (James)] I can stay connected w/ Praxis for a mile or so.

[Shottamip (Tamora)] I trust Vel to look around and her ability to get away.

[Shottamip (Tamora)] I'm more concerned about Arkady.

[Velkyna (Joe)] I'll take good care of him.

[Shottamip (Tamora)] Who is great in a group but neither fish nor fowl, exactly.

[Arkady (James)] Arkady has multiple options for getting the heck out of Dodge City.

[Velkyna (Joe)] He can gas form, too.

[Shottamip (Tamora)] As long as the two of stick together then I'm okay with that.

[Velkyna (Joe)] Sticking together's what good waffles do.

[Arkady (James)] So, like Vel is my chaperone?

[Aedean (Sedlack)] That's fine.

[Velkyna (Joe)] Someone's got to keep you out of trouble, slick.

[Aedean (Sedlack)] As far as Arkady knows, it's the other way around

[Shottamip (Tamora)] You talk to the people in front and she checks out the corners.

[Arkady (James)] OK, let's go.

[Velkyna (Joe)] Roxxor

[Shottamip (Tamora)] So, let's take a carpet and go.

[Master] ok

[Aric (Brian)] on a magic carpet ride!

[Arkady (James)] invis on the carpet, yes?

[Shottamip (Tamora)] We'll be back in an hour or two.

[Master] You head over the mountains toward Czina, which is an odd walled town with some docks along the bay.

[Aedean (Sedlack)] Arkady is obsessed with Invisibility

[Arkady (James)] ya' can't shoot me if ya' can't see me!

[Velkyna (Joe)] Actually, you can.

[Shottamip (Tamora)] I don't think I can do the carpet. I thought it was just people and equipment.

[Arkady (James)] Well, yes, but it is harder, if you're invis. Also keeps regular people from finding stuff.

[Aedean (Sedlack)] Invis can do objects.

[Velkyna (Joe)] Dadocks.

[Master] You tool, invisibly, over the city, which was badly battered by the storm, until you see what looks like a crazy pitched battle on the docks!

[Arkady (James)] nice map

[Shottamip (Tamora)] I want a carpet that actively looks out for us and our interests, like in Aladdin.

[Aedean (Sedlack)] And here I am, at camp, with my "crowd control" spell all ready to go

[Velkyna (Joe)] Fuck is a queenling?

[Master] A group of dockworkers has charged what look like . . . what the hell?

[Master] Centaur ant thingies.

[Aedean (Sedlack)] A young male transvestite

[Aedean (Sedlack)] Roll #1: (d6) [4] 4, Roll #2: (d6) [1] 1

[Shottamip (Tamora)] Aw shit.

[Shottamip (Tamora)] Mymarches.

[Master] Knowledge: Arcana, Bardic KNowledge.

[Aedean (Sedlack)] Roll #1: (d6) [1] 1, Roll #2: (d6) [5] 5

[Arkady (James)] Arkady: bardic knowledge: (d20+11) [20+11] 31

[Velkyna (Joe)] Fuck. Is. Going. On.

[Shottamip (Tamora)] Shottamip: Knowledge (arcana): (d20+6) [8+6] 14

[Aedean (Sedlack)] Roll #1: (d6) [1] 1, Roll #2: (d6) [3] 3


[Dralafi (Jared)] FATALITY

[Aedean (Sedlack)] Roll #1: (d6) [3] 3, Roll #2: (d6) [1] 1

[Velkyna (Joe)] I swear this whole fucking continent is on opium.

[Master] They're intellegent insect creatures of some sort from the Elemental Plane of Law.

[Shottamip (Tamora)] Good, then I don't have to forget everything I know.

[Arkady (James)] oooookkkkaaaayyyy

[Velkyna (Joe)] Opium, I tell you.

[Dralafi (Jared)] stupid Plane of LAw

[Master] They're not . . . evil.

[Dralafi (Jared)] ooc: Law's and Element now?

[Master] They just want to be in charge.

[Defthon (Don)] Of _law_?

[Dralafi (Jared)] an, not and

[Master] Of everything.

[Velkyna (Joe)] I'M IN CHARGE HERE

[Shottamip (Tamora)] ooc: as a chaotic character, I find them shudderingly awful.

[Master] And they don't really understand why you'd disagree.

[Aedean (Sedlack)] It's a good thing Aedean's not there, he'd be almost uncontrollable in his desire to kick some ass.

[Aedean (Sedlack)] Roll #1: (d6) [6] 6, Roll #2: (d6) [2] 2

[Aedean (Sedlack)] Roll #1: (d6) [3] 3, Roll #2: (d6) [6] 6

[Aedean (Sedlack)] Roll #1: (d6) [1] 1, Roll #2: (d6) [6] 6

[Master] Anyway, the dockworkers are pretty strong and well organized, but they charge into these critters,

[Aedean (Sedlack)] Damn. Craps.

[Master] and they just get cut to bits.

[Arkady (James)] So have they seen us?

[Master] No.

[Velkyna (Joe)] Well, there goes our goddamn surprise.

[Shottamip (Tamora)] Okay, I vote that the humans belong here and the extraplanar creatures that want to enslave us all DON'T.

[Velkyna (Joe)] Agreed.

[Shottamip (Tamora)] So we know which side we're on.

[Master] some appropriate shadowing.

[Shottamip (Tamora)] Do we want to go back, get everybody, come back and help out the city?

[Master] You're gonna want to get the rest of the scooby gang for this one.

[Arkady (James)] Well, do we want to stick around for the fighting to be over?

[Velkyna (Joe)] Put us down on that brown thingy and we'll bust ass.

[Shottamip (Tamora)] We have a history of being good at that sort of thing.

[Aedean (Sedlack)] Ah, I picked up many new 4th level spells that start with "D", but not "Dismissal"

[Arkady (James)] Let's get the rest of the gang before trying to kick ass.

[Velkyna (Joe)] But those workers are going to all get killed!

Velkyna (Joe) seems serious.

[Arkady (James)] I don't make as good a front like as, for example, anybody else in the party.

[Shottamip (Tamora)] You have a point...

[Master] It's kind of too late.

[Shottamip (Tamora)] But we're missing all of our front line people.


[Shottamip (Tamora)] All right, Arkady, turn the carpet around.

[Velkyna (Joe)] Fuck. Put us down on the brown thing and we'll wait for you to come back with the rest of them.

[Aric (Brian)] or shot could zip back, grab us, and zip back

[Velkyna (Joe)] (right)

[Arkady (James)] no, we're going back for the rest.

[Shottamip (Tamora)] That's not that much faster, and we want all our stuff.

[Velkyna (Joe)] Shot can port them here. We'll wait for them.

[Aric (Brian)] any way to signal us to GET ON THE OTHER CARPET AND GET HERE NOW

[Aedean (Sedlack)] That's a lot of ports

[Velkyna (Joe)] (have arkady tell praxis0

[Arkady (James)] We're not going to fix this in 5 minutes.

[Aedean (Sedlack)] Not with the party they have

[Shottamip (Tamora)] Okay, is there a good safe roof around here?

Velkyna (Joe) just kind of flaps her mouth helplessly.

[Master] ish -- the port building to the left is stone.

[Shottamip (Tamora)] No stairs up to it?

[Master] Not up the sides, no, though of course there's a trapdoor on the roof.

[Shottamip (Tamora)] I want a roof that doesn't double as a fire escape.

[Master] it's 2 stories high and has no simple way to ascend.

[Shottamip (Tamora)] Guys, will that do for 10 minutes?

[Aedean (Sedlack)] Mental note: Next time we do something like this Aedean will insist on going

[Velkyna (Joe)] We're invisible, we'll be fine.

[Arkady (James)] OK.

[Master] move silently for Vel and Arkady

[Shottamip (Tamora)] You realize that I'll be less up for a good melee this way.

[Velkyna (Joe)] Velkyna: Move Silently: ** MODIFIED BY: SKILL (+1) ** (d20+22+1) [8+22+1] 31

[Arkady (James)] Arkady: move silently: (d20+17) [9+17] 26

[Master] no prob

[Shottamip (Tamora)] No one cares. Okay then.

[Master] back to camp?

[Shottamip (Tamora)] Shottamip: Teleport: transports herself and up to (50*11) [50*11] 550 pounds of willing creatures to another location, teleport check (1d100) [17] 17

[Master] ok

[Master] Shottamip reappears.

[Velkyna (Joe)] We keep an eye on the puds.

[Shottamip (Tamora)] Hi guys, time to speed up the program.

[Shottamip (Tamora)] Shottamip: Diplomacy: (d20+7) [8+7] 15

[Velkyna (Joe)] NIGEL

[Aedean (Sedlack)] Okay. Put me in, coach.

[Lia (Angie)] What's wrong?

[Aedean (Sedlack)] Aedean: Diplomacy: (d20+3+5) [6+3+5] 14

[Defthon (Don)] What's up?

[Master] Until now, you haven't really noticed, but Shottamip has a gigantic force fo personality.

[Shottamip (Tamora)] We have ant creatures from another dimension invading the city.

[Roger (Jeff)] Cool!

[Master] She starts telling you what to do, and you start doing it without really thinking about it.

[Defthon (Don)] Whoa.

[Shottamip (Tamora)] Two groups, who's ready to go? I'llbe back for the rest in a minute.

[Defthon (Don)] Mike: do I get a resist for having high Cha?


[Aedean (Sedlack)] I'm ready

[Lia (Angie)] I'm ready

[Shottamip (Tamora)] Okay, you 3 first.

[Velkyna (Joe)] Mike, can I see what the ants are doing?

[Shottamip (Tamora)] Shottamip: Teleport: transports herself and up to (50*11) [50*11] 550 pounds of willing creatures to another location, teleport check (1d100) [84] 84

[Aedean (Sedlack)] Uh-oh.

[Master] Vel, Arkady, spot checks.

[Master] 84 is fine.

[Velkyna (Joe)] Velkyna: Spot: ** MODIFIED BY: SKILL (+1) ** (d20+12+1) [4+12+1] 17

[Arkady (James)] Arkady: spot: (d20+3) [18+3] 21

[Shottamip (Tamora)] Shottamip: Teleport: transports herself and up to (50*11) [50*11] 550 pounds of willing creatures to another location, teleport check (1d100) [66] 66

[Shottamip (Tamora)] Back at camp. All packed up?

[Master] They're forming what appear to be multiple skirmish lines.

[Dralafi (Jared)] good to go

[Aedean (Sedlack)] What do we see?

[Shottamip (Tamora)] Don't forget the other carpet.

[Arkady (James)] Shot will TP back to the rooftop, right?

[Master] Strange thing -- you can't see the bodies of the dockworkers/

[Arkady (James)] Where we are.

[Velkyna (Joe)] Oh fuck.

[Shottamip (Tamora)] Shottamip: Teleport: transports herself and up to (50*11) [50*11] 550 pounds of willing creatures to another location, teleport check (1d100) [79] 79

[Shottamip (Tamora)] That went smoothly.

[Velkyna (Joe)] Roger. Now might be a good time for operation invisivel.

Joe has left the game.

Joe has joined the game.

[Velkyna (Joe)] Derp.

[Shottamip (Tamora)] Let's be quiet up here for the moment.

[Master] (there are buildings and suchlike to your west, but you aren't paying a lot of attention to them.)

[Aedean (Sedlack)] Nothing's quite as unnerving as Joe's "Oh fuck." and then Receiving map......... for a minute

[Shottamip (Tamora)] So they have a hive mind.

[Arkady (James)] We're using the same setup for GMW arrows and bolts, unless someone wanted to make changes.

[Shottamip (Tamora)] We don't want to be seen by even one of them or we're in for it.

[Shottamip (Tamora)] Shottamip: Dragon Scales: provides the target with a +4 armor bonus to AC for the next 11 hours

[Dralafi (Jared)] can someone start quietly GMWing arrows? :)

[Velkyna (Joe)] If you gave me impinvis, I could go nuts.

[Arkady (James)] Or heard. We've got message on, remember to whisper.

[Arkady (James)] GMW lasts for 10 hours, I did it before we left.

[Master] They are setting up defensive cordons and preparing to hold the area for some time.

[Master] You have no idea how long.

[Master] Or what their plans are.

[Velkyna (Joe)] They had a queen thing. They might be trying to bring more of their fuckos in.

[Shottamip (Tamora)] They mostly seem to have front line types, a handful of officers.

Jeff has left the game.

[Arkady (James)] Or any time we're expecting trouble.

[Shottamip (Tamora)] They may be waiting for a general to sho up.

[Master] Along the east, they've set up the barrels as a partial barricade with cover.

[Master] On the west, you'd expect multiple skirmish lines.

[Dralafi (Jared)] anyone have any idea how tough the frontline guys are?

[Master] And some folks in the dock building.

[Shottamip (Tamora)] Not bad as singles, I think.

[Velkyna (Joe)] So what is that brown thing?

Jeff has joined the game.

[Shottamip (Tamora)] Maybe not too far from the myverns? Dangerous in packs.

[Aric (Brian)] crap, i went to another screen and when i came back, it's not redrawing most of the screen

[Aric (Brian)] i think i need to restart klooge

[Jeff] map me?

[Aric (Brian)] be back

[Master] BOOM

[Arkady (James)] !

Don has left the game.

[Velkyna (Joe)] ???

Brian has left the game.

[Master] The warehouse collapses; they must've thought it was a lousy defensive idea.

[Aedean (Sedlack)] Ditto what Brian said, My map is screwy

Don has joined the game.

Sedlack has left the game.

[Master] I think the drawn item confused Klooge.

Sedlack has joined the game.

Brian has joined the game.

Don has left the game.

[Aedean (Sedlack)] Much better

Don has joined the game.

[Don] That sucked.

[Master] You can see a little more now; the area where the warehouse was is totally impassible.

[Master] But is no longer 2 stories tall and therefore in the way.

[Aedean (Sedlack)] That is the "rubble", right?

[Don] What'd I miss in the last five minutes?

[Master] The Formians collapsed a warehouse because it was in a bad spot.

[Don] Lovely.

[Don] Someone want to "Save HTML..." and mail the transcript to me?

[Master] You only have a few minutes (Jeff, could you do that please) before they'll send scouts out and spot you.

[James] I am away from the keyboard.

[Brian] what do we know about these guys?

[Velkyna (Joe)] Well, let's get to fucking them.

[Jeff] I had to restart too

[Master] ok someone who lived, please?

[Velkyna (Joe)] I got it.

[Master] thanx

[Shottamip (Tamora)] From the Plane of Law. They want to come and make things orderly. They will enslave all species here and work them to death like robots.

[Shottamip (Tamora)] I thinkt hat sums it up pretty well.

[James] I am back at the keyboard.

Joe has left the game.

[Defthon (Don)] D'oh.

[Master] irritating.

[Lia (Angie)] So how do we convince them to go home?

[Brian] the lawful side of me thinks the order would be good. the good side of me wants to end their evil plan of enslavement.

[Arkady (James)] Don: check your e-mail.

[Defthon (Don)] They are evil, then, yes?

[Master] There is the part where they just slaughtered a half-dozen dockworkers, whose bodies are not currently in evidence.

[Master] No.

[Master] They are Lawful.

[Lia (Angie)] What kind of weapons do they have?

[Shottamip (Tamora)] No, just excessively lawful and otherwise neutral.

[Defthon (Don)] Hmm.

[Aedean (Sedlack)] Okay. In preparation for battle, I'll cast Endurance on Roger.

[Master] Their bodies are weapons.

Joe has joined the game.

[Shottamip (Tamora)] The warrior types are bred for fighting - claws and stuff.


[Aedean (Sedlack)] Roll #1: (d4+1) [1+1] 2, Roll #2: (d4+1) [4+1] 5

[Master] The warrior leaders are larger.

[Roger (Jeff)] I'm not getting off this roof

[Joe] My fricking FAT.

[Aedean (Sedlack)] Oops. Lemme fix that

[Aedean (Sedlack)] Roll #1: (d4+1) [2+1] 3

[Shottamip (Tamora)] Then they have workers, and officer/leaders, on up to the Queen.

[Defthon (Don)] Nevertheless, they sow chaos and death here.

[Joe] I can't save the HTML for Don. Someone else will have to do it.

[Aedean (Sedlack)] Roger, Please accept +3 CON

[Defthon (Don)] This is not acceptable.

[Shottamip (Tamora)] And the levels of officers are successively scarier, of course.

[Roger (Jeff)] ok]

[Lia (Angie)] Can we get to the top levels?

[Defthon (Don)] James said he sent it, but it hasn't arrived yet---wending its way through the aether, no doubt.

[Shottamip (Tamora)] The Queen is kind of like a non-fighting dragon, I think. In terms of having lots of spell abilities and stuff?

[Angie] I am away from the keyboard.

[Joe] Someone should impinvisivel and she'll go sneak attack the shit out of the queen.

[Shottamip (Tamora)] But uses the other ones to protect itself.

[Sedlack] Roger's hit points adjusted by 9 to 42.

[Master] don, get on Yahoo

[Master] IM

[Joe] Seriously, a surgical strike.

[Master] do something in the next few seconds, or you'll lose the initiative.

[Defthon (Don)] Nemmind, got it

[Arkady (James)] Don: I sent it to

[Shottamip (Tamora)] She probably sees invisible :( not that I *know* anything but all the big creatures seem to.

[Master] ok

Roger (Jeff) casts Imp Inv on Vel

[Arkady (James)] fireballs

[Arkady (James)] lots of fireballs

[Joe] Well, if they all go for Vel, then bum rush them.

[Shottamip (Tamora)] Shottamip: Stalk: makes the target invisible for the next 11 minutes

[Joe] I only need one.

[Shottamip (Tamora)] I'm going to be inivisible.

[Joe] Gotcha.

[Shottamip (Tamora)] I don't like getting hurt.

[Dralafi (Jared)] watch these be the special, fire immune ant creatures

[Shottamip (Tamora)] Guh. I hope you're wrong.

[Velkyna (Joe)] Mike ... Vel's going to go sneak over to the queen.

[Velkyna (Joe)] Using slippers to walk along the side of the dock there.

[Master] Right, let's do some init now.

[Brian] their queen's a bulette?? :)

[Shottamip (Tamora)] If she screams, then we figure it went wrong?

[Arkady (James)] Arkady: Initiative: (d20+3) [6+3] 9

[Velkyna (Joe)] We have message.

[Aedean (Sedlack)] Aedean: Initiative: (d20-1) [20-1] 19

[Arkady (James)] Praxis: Initiative: (d20+0) [16+0] 16

[Velkyna (Joe)] I'll let you know.

[Shottamip (Tamora)] Shottamip: Initiative: (d20+3) [19+3] 22

[Master] Warrior: Initiative: 4

[Aedean (Sedlack)] Whoo! 19!

[Master] Myrmarch #1: Initiative: 10

[Defthon (Don)] Defthon: Initiative: (d20+2) [9+2] 11

[Dralafi (Jared)] interesting choice

[Master] Queenling: Initiative: 8

[Velkyna (Joe)] Velkyna: Initiative: (d20+7) [1+7] 8

[Roger (Jeff)] Roger: Initiative: (d20+4) [14+4] 18

[Velkyna (Joe)] FUCKING HELL

[Dralafi (Jared)] Dralafi: Initiative: (d20+6) [13+6] 19

[Angie] I am back at the keyboard.

[Aedean (Sedlack)] Enough with the crap initiatives, Vel.

[Master] are we all set?

[Lia (Angie)] Lia: Initiative: (d20+6) [20+6] 26

[Master] Lia: Initiative: 8

[Aric (Brian)] Aric: Initiative: (d20+4) [17+4] 21

[Arkady (James)] I ready a bow.

[Master] sorry, fixed LIa.

[Aedean (Sedlack)] Of course, if we're all waiting for Vel, anyway...

[Master] Okay, let's say that Vel refocused last round, hmm?

[Dralafi (Jared)] what does fanfare for the common man have to do with starting combat? :)

[Velkyna (Joe)] Sounds good.

[Aedean (Sedlack)] Seems appropriate for Formians.

[Master] Cel

[Master] Vel

[James] Arkady targets Myrmarch #1. Distance: 70'09"

[Master] Go

[Velkyna (Joe)] Vel's going to jump down from the roof and then book ass to the queen.

[Dralafi (Jared)] we hitting the big ones first?

[Master] Ok

[Master] Tumble check to jump without hurting yourself.

[Master] Then Move Silently Check.

[Velkyna (Joe)] Velkyna: Tumble: ** MODIFIED BY: SKILL (+1) ** (d20+23+1) [9+23+1] 33

[Shottamip (Tamora)] Yes, but wait for the recon info.

[Arkady (James)] Maybe clean up the normal ones w/ area effect spells.

[Velkyna (Joe)] Velkyna: Move Silently: ** MODIFIED BY: SKILL (+1) ** (d20+22+1) [2+22+1] 25

[Master] I assume she'll run along the side of the dock undeneath the Formians?

[Shottamip (Tamora)] Definitely hit the big ones first.

[Velkyna (Joe)] Sideways on the dock, yes.

[Master] So like that?

[Defthon (Don)] Nice.

[Velkyna (Joe)] yep

[Master] Warrior: Listen: 19

[Master] Warrior: Listen: 25

[Master] Myrmarch #1: Listen: 35

[Dralafi (Jared)] hitting the big ones first is nice theory. I just need to make sure there arent 9 little ones on us by the time we do ;)

[Aedean (Sedlack)] They Listen good

[Velkyna (Joe)] FUCK

[Master] ok

[Master] Lia

[Dralafi (Jared)] vel's so screwed.

[Arkady (James)] wait for Vel, yes?

[Velkyna (Joe)] Worst case, I hit the water.

[Dralafi (Jared)] so these things have a hive mind, right? does that mean the whole platoon spotted her?

[Shottamip (Tamora)] Yes.

[Velkyna (Joe)] Yep.

[Defthon (Don)] Marvelous.

[Aedean (Sedlack)] "heard"

[Shottamip (Tamora)] But I don't think we know yet?

[Defthon (Don)] Nope.

[Master] Aric: Initiative: 18

[Aric (Brian)] hey, i rolled a 21 up there :)

[Master] Life's a bitch.

[Master] :)

[Lia (Angie)] Ready bow, hold action

[Master] Lia, honestly, I'd give serious thought to drawing Claidan Solius and hopping down.

[Lia (Angie)] (Boots on)

[Master] This is gonna be decided in hand-to-hand.

[Aedean (Sedlack)] Heh, my two initiative rolls today have been a 1 and a 20

[Dralafi (Jared)] Aedean: stop stealing my gimmick.

[Arkady (James)] This is a much more defensible position up here.

[Master] Yes, but arrows do not a distraction from Vel make.

[Master] Or not much of one.

[Velkyna (Joe)] KEY

[Aric (Brian)] lia: i say we take the fight to them

[Master] A half-elf in dragonscale armor wielding an intelligentgreatsword . . .

[Dralafi (Jared)] they are when I'm shooting them.

[Master] this is a distracting event.

[Aric (Brian)] er, that should be a , not a :

[Lia (Angie)] I can go for distreracting them

[Master] That's all. Pros and cons.

[Lia (Angie)] OK, how do I get down?

[Master] Jump.

[Shottamip (Tamora)] Make there be other noises to listen to?

[Shottamip (Tamora)] I guess we can do that.

[Master] Tumble.

[Arkady (James)] Stay by the wall. So you can't get surrounded

[Master] You'll take 2d6 damage max

[Lia (Angie)] JOY

[Velkyna (Joe)] Tumble to reduce it.

[Master] And you'll look hyper cool.

[Arkady (James)] Why not wait for them to climb up here?

[Master] Again with the not distracting enough.

[Master] They'll kill Vel, then they'll go bother you.

[Shottamip (Tamora)] I thought your Jump was decent Lia?

[Lia (Angie)] OK, jump it is

[Lia (Angie)] Lia: Jump: (d20+5) [18+5] 23

[Master] jump is for jumping up

[Master] tumble is for jumping down

[Lia (Angie)] Lia: Tumble: (d20+3) [2+3] 5

[Lia (Angie)] oops

[Velkyna (Joe)] Not so much.

[Arkady (James)] Wait, she has FF

[Velkyna (Joe)] Right.

[Arkady (James)] kicks in instantly.

[Master] hehe

[Master] that's just that then.

[Master] ok

[Aedean (Sedlack)] No, Jump also works for jumping down to reduce damage

[Master] hop down, glide to a stop.

[Arkady (James)] Do a war cry

[Aedean (Sedlack)] DMG P. 112

[Master] (I didn't see it, Chris.)

[Master] oh ok

[Lia (Angie)] draw the sword

[Master] Draw Claidan Solius, look unbelievably badass.

[Master] Thanx for the heads-up, Chris.

[Roger (Jeff)] I need to go to sleep; I have to work tomorrow.

[Master] Mm.

[Roger (Jeff)] Roger stays on the roof and casts some spells.

[Aedean (Sedlack)] "If a char deliberately jumps, the first 1d6 is subdual damage. A successful Jump check (DC15) allows the char to avoid damage from the first 10 feet entirely and concvert the second ten to subdual)

[Master] Thanks.

[Master] Sorry!

[Roger (Jeff)] I'll see you all later.

Jeff has left the game.

[Arkady (James)] Good night

[Master] *looks somewhat distraught*

[Velkyna (Joe)] Later!

[Master] I thought . . . er . . .

[Master] um.

[Master] ok

[Master] Well, hwg.

[Velkyna (Joe)] _I_ can go all night like a lumberjack.

[Master] Shottamip?

[Velkyna (Joe)] HIT ME

[Velkyna (Joe)] HIT ME

[Shottamip (Tamora)] So we're warming it up?

[Velkyna (Joe)] HIT ME

[Master] I just remember an email from Jeff saying the late night was cool and we could go late.

[Master] Yes.

[Arkady (James)] Time for the boom. Put down the boom!

[Shottamip (Tamora)] I can do warm.

[Velkyna (Joe)] BOOM ME

[Dralafi (Jared)] Haste or Fireball. Haste or Fireball.

[Shottamip (Tamora)] Both!

[Velkyna (Joe)] Haste THEN Fireball!

[Velkyna (Joe)] HIT ME

[Dralafi (Jared)] Excellent choice!

[Velkyna (Joe)] HIT ME


[Shottamip (Tamora)] Shottamip: Haste: gives the target an extra partial action and a +4 haste bonus to AC for the next 11 rounds

[Arkady (James)] Vel's got some cover anyway.

[Velkyna (Joe)] NOT NECESSARY


[Aedean (Sedlack)] Vel: "I say you got to toast me"

[Master] ?

[Master] Not getting the reference.

[Aedean (Sedlack)] Bad Two Towers subs

[Aric (Brian)] posted to jarf a while back. hilarious hong kong bootleg subs.

[Velkyna (Joe)] If you hit the guys near me, I can run right to the queen.

[Velkyna (Joe)] Hell, I can tumble through them anyway.

[Velkyna (Joe)] So do whatever.

[Dralafi (Jared)] WARM IT UP

[Velkyna (Joe)] OY

[Aric (Brian)] NICE

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((3+5+4+1+3+3+5+6+5+5))*3/2] 60 damage to each creature in the area (Reflex save for half damage, DC (10+3+7) [10+3+7] 20)

[Dralafi (Jared)] ooc: Please let them not be immune to fire

[Shottamip (Tamora)] OOO!

[Master] Queenling: Reflex: 25

[Velkyna (Joe)] OLE OLE OLE OLE

[Shottamip (Tamora)] And they were so nicely grouped.

[Aric (Brian)] OLE

[Aric (Brian)] OLE

[Velkyna (Joe)] OOOOOLE

[Master] Myrmarch: Reflex: 29

[Dralafi (Jared)] for something that cant move, it dodges good.

[Velkyna (Joe)] I think it's a queenLING.

[Velkyna (Joe)] Otherwise it would have no reflex save.

[Master] Myrmarch #1: Reflex: 15

[Dralafi (Jared)] oh. someone said it couldn't walk. Im just repeating what I hear.

[Master] Warrior: Reflex: 9

[Velkyna (Joe)] A queen can't.

[Velkyna (Joe)] Queenling must be something different.

[Shottamip (Tamora)] Looking to set up a new hive or nest or something? Isn't that how hive insects work when a new queen is born?

[Shottamip (Tamora)] I think I read that somewhere.

[Velkyna (Joe)] I read it on the noesfiles.

[Velkyna (Joe)] Mike?

[Arkady (James)] Yeah, I have files up my nose too. Those USB flash drives are very handy for that.

[Master] just a sec

[Master] we're doing some SR stuff

[Aedean (Sedlack)] WEE JUST A SEC

[Velkyna (Joe)] Ah

[Dralafi (Jared)] the dm has decided this half are immune to fire.

[Velkyna (Joe)] DAMMIT

[Master] 29

[Master] 29

[Master] 18

[Master] 13

[Master] 30

[Master] 19

[Master] 11

[Master] 15

[Master] 23

[Master] 25

[Lia (Angie)] Goodness

[Master] Warrior: Reflex: 21

[Shottamip (Tamora)] Spell resistance sucks.

[Master] Warrior: Reflex: 22

[Master] Warrior: Reflex: 19

[Dralafi (Jared)] these guys are juking and jiving all over the place

[Master] ok

[Master] The fireball explodes, the myrmarchs seem unharmed, the queenling takes a hit, and they all go absolutely nuts.

[James] Arkady no longer targets Myrmarch #1.

[Master] Dral

[Aric (Brian)] btw, do we know if these guys have damage reduction?

[Dralafi (Jared)] so y'all want me to hit the mymarch, huh?

[Dralafi (Jared)] I'm on it.

[Arkady (James)] You should be in range of the queenling.

[Jared] Dralafi targets Myrmarch #1. Distance: 84'03"

[Velkyna (Joe)] QUEEN

[Shottamip (Tamora)] If you have a line on the queenling do that

[Jared] Dralafi no longer targets Myrmarch #1.

[Jared] Dralafi targets Queenling. Distance: 105'00"

[Velkyna (Joe)] Under the range inc. Nice.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(7+20+1)] 28

[Dralafi (Jared)] Dralafi's attack of 28 (probably) hits Queenling

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7+1)) [(6+7+1)] 14 points of damage.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(5+20+1)] 26

[Velkyna (Joe)] OY!

[Master] The queenling goes down.

[Dralafi (Jared)] oh. I change my target for the second shot then

[Defthon (Don)] Wa-hoo!

[Aedean (Sedlack)] The queenling is the nougat-filled center

[Velkyna (Joe)] Track the myrms next.

[Master] crap

[Master] forgot a resistance.

[Aedean (Sedlack)] Now we just have to worry about the crisp shell

[Jared] Dralafi targets Myrmarch #1. Distance: 84'03"

[Master] queenling is not down

[Velkyna (Joe)] AIE

[Dralafi (Jared)] MAKE UP YOUR MIND

[Master] sorry

[Jared] Dralafi targets Queenling. Distance: 105'00"

[Jared] Dralafi no longer targets Myrmarch #1.

[Velkyna (Joe)] So did she survive the fireball?

[Arkady (James)] worse yet, she's regenerated!

[Master] yes

[Velkyna (Joe)] i.e. fire resistance?

[Master] she has fire resistance, along with the myrmarchs.

[Velkyna (Joe)] Ah.

[Aedean (Sedlack)] G: Regenerate Quuenling

[Velkyna (Joe)] Noted.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] hits AC: ((d20+20+1)) [(7+20+1)] 28

[Dralafi (Jared)] Dralafi's attack of 28 (probably) hits Queenling

[Master] The warriors do too, but it didn't matter.

[Master] shottamip plowed right through it.

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 LBow/+3 Arrow (1st 2 shots) [B] does ((1d8+7+1)) [(3+7+1)] 11 points of damage.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] hits AC: ((d20+15+1)) [(12+15+1)] 28

[Dralafi (Jared)] Dralafi's attack of 28 (probably) hits Queenling

[Master] she's still standing, though she looks terribly hurt.

[Master] damage

[Dralafi (Jared)] Dralafi: Damage: ** MODIFIED BY: DAMAGE (+1) ** +2 Lbow/+3 Arrow (3rd Shot) [B] does ((1d8+7+1)) [(3+7+1)] 11 points of damage.

[Master] Now she's down.

[Velkyna (Joe)] THERE YOU GO.

[Dralafi (Jared)] thats good.

[Velkyna (Joe)] AND STAY DOWN.

[Aedean (Sedlack)] The Queenling is Dead

[Master] The formians go completely nuts at this point.

[Arkady (James)] Long live the Queenling?

[Master] Arkady

[Velkyna (Joe)] Is the hive mind off now?

[Master] You don't know.

[James] Arkady targets Myrmarch #1. Distance: 70'09"

[Aedean (Sedlack)] Lots of folks at 19

[Aric (Brian)] Ding-dong the queenling's dead, the queenling's dead!

[Arkady (James)] Arkady: Attack 1: ** MODIFIED BY: ATTACK (+1) ** comp longbow, GMW [b] hits AC: ((d20+12+1)) [(14+12+1)] 27

[Arkady (James)] Arkady's attack of 27 misses Myrmarch #1

[Arkady (James)] Arkady: Attack 2: ** MODIFIED BY: ATTACK (+1) ** comp longbow, GMW [b] hits AC: ((d20+7+1)) [(4+7+1)] 12

[Arkady (James)] Arkady's attack of 12 misses Myrmarch #1

[Dralafi (Jared)] someone had totally better fireball that other batch of warriors before they come eat me.


[Dralafi (Jared)] IM NOT KIDDING

[Dralafi (Jared)] SERIOUSLY

[Master] hm.

[Master] big encounter.

[Velkyna (Joe)] Hello?

[Master] lots of baddies

[Master] lag

[Master] cutting down on baddie

[Master] s

[James] I am away from the keyboard.

[Velkyna (Joe)] Hello?

[Master] hang on

[Master] ok

Joe has left the game.

[Shottamip (Tamora)] Roll #1: (d2) [2] 2

Joe has joined the game.

[Master] Sorry.

[Master] I put in the reinforcements, and there were too many of them.

[Velkyna (Joe)] Did everyone else freeze up?

[Master] SO I cut down on how many there were.

[Master] Klooge barfed.

[Velkyna (Joe)] dwdwdwdwdw

[Master] DIdn't like my 30 worker ants.

[Velkyna (Joe)] Ah.

[Master] ok Arkady took some shots at the Myrmarchs?

[Velkyna (Joe)] Maybe do a few at a time?

[Aedean (Sedlack)] Can you remove the dead ones to reduce lag?

[Master] good idea.

[Velkyna (Joe)] Or things like Shot's fireball area, etc.

[Dralafi (Jared)] REINFORCEMENTS.

[Dralafi (Jared)] HMMMM.

[Master] ok

[Master] Arkady, did you finish up?

[Lia (Angie)] James is away from the kb

[Master] ok

[Master] Praxis gapes.

[Master] Aedean.

[Velkyna (Joe)] I think he was done.

[Master] ok

[Aedean (Sedlack)] Aedean: Flame Strike: (DC=(10+6+5) [10+6+5] 21) A column of flame descends from the heavens, doing (10d6) [(6+4+4+2+3+6+3+4+1+6)] 39 damage

[Master] I"m gonna need 7 anti-SR rolls.

[Aedean (Sedlack)] Half fire, half divine

[Aedean (Sedlack)] Aedean: Caster Level Check: (1d20+10) [18+10] 28

[Aedean (Sedlack)] Aedean: Caster Level Check: (1d20+10) [11+10] 21

[Aedean (Sedlack)] Aedean: Caster Level Check: (1d20+10) [18+10] 28

[Master] that's not it.

[Master] is it?

[Master] I"m confused.

[Aedean (Sedlack)] Aedean: Caster Level Check: (1d20+10) [6+10] 16

[Aedean (Sedlack)] d20+caster level, no?

[Dralafi (Jared)] you said you wanted seven SR checks...

[Master] ok got it confused with saves against spells.

[Master] go ahead

[Aedean (Sedlack)] Aedean: Caster Level Check: (1d20+10) [19+10] 29

[Aedean (Sedlack)] Aedean: Caster Level Check: (1d20+10) [20+10] 30

[Aedean (Sedlack)] Aedean: Caster Level Check: (1d20+10) [2+10] 12

[Velkyna (Joe)] EAT IT VID BOI

[Aric (Brian)] aedean to formians: "suck it"

[Aedean (Sedlack)] Dig those rolls

[Master] ok, their DR absorbs the fire damage.

[Master] the ones who didn't resist get the divine damage, tho

[James] I am back at the keyboard.

[Master] They look much the worse for wear.

[Aedean (Sedlack)] They get saves

[Master] Against the divine portion?

[Master] Ah, hell, I don't care.

[Master] THey all miss 'em. :)

[Aedean (Sedlack)] Okay.

[Velkyna (Joe)] Roger nukes them from orbit.

[Dralafi (Jared)] Bring out the dead!

[Aedean (Sedlack)] Roger: Error parsing "14/18(evocation)+3": kLoOgeWerks.hS: unexpected character: evocation

[Velkyna (Joe)] NICE

[Master] 29

[Master] 30

[Master] 14

[Master] 25

[Aedean (Sedlack)] That didn't work

[Master] 26

[Master] 17

[Master] 17

[Master] 31

[Dralafi (Jared)] Flame on! I'm gone! I'm so sweet like a nice bon-bon!

[Master] Warrior: Reflex: 27

[Master] Warrior: Reflex: 19

[Master] Warrior: Reflex: 27

[Dralafi (Jared)] between the DR, the SR checks, the reflex saves, its a wonders we hit these guys.

[Master] Warrior: Reflex: 27

[Velkyna (Joe)] I mean, shit.

[Master] good lord

[Master] ok, Roger got one of them...

[Master] Aric

[Aedean (Sedlack)] That's why we only cast spells on large groups

[Dralafi (Jared)] uh, well done?

[Velkyna (Joe)] Good thing there isn't a spell resistance to the stabby-stabby.

[Aric (Brian)] ok. so would i be in range to jump off (monk fall), charge them, and end with a tiger's kick?

[Dralafi (Jared)] Stabbing is so bourgeois.

[Master] Looks good to me.

[Velkyna (Joe)] I'm a juvenile product of the working class.

[Aric (Brian)] ok, i make my clothes glow and do that to one of the workers near the myrmarch

[Master] Kick his ass; take his walletl.

[Aric (Brian)] Aric: Attack: ** MODIFIED BY: ATTACK (+1) ** Tiger Leap (via Sandals) [S] hits AC: ((d20+11+1)) [(10+11+1)] 22

[Master] That's a hit.

[Dralafi (Jared)] pssst. why do we have attack +1?

[Velkyna (Joe)] We shouldn't, I'd think.

[Aric (Brian)] whoops i may not have taken that off from earlier

[Master] Yes, please erase that.

[Master] And your damage plus, too, if any.

[Master] But it's still a hit.

[Aric (Brian)] Aric: Damage: Tiger Leap (via Sandals) [S] does ((2*(1d10+4))) [(2*(7+4))] 22 points of damage.

[Velkyna (Joe)] BOOM

[Master] git some!

[Arkady (James)] I didn't start the inspire courage, because I thought we were going to be sneaky

[Dralafi (Jared)] Here comes da...

[Velkyna (Joe)] BOOM

[Lia (Angie)] so much for sneaky

[Arkady (James)] book chicka boom

[Master] You crunch the Formian beneath your shoe, just like an . . . ant . . .

[Aric (Brian)] um, they know we're here

[Velkyna (Joe)] har har

[Master] Defthon

[Defthon (Don)] How high's this building again?

[Master] 20'

[Master] Did I say TSOHANOAI yet?

[Master] Because I really meant to.

[Velkyna (Joe)] Did someone say TSOHANOAI?

[Defthon (Don)] Ok, draw Tsohanoai, tumble off, and then can I run at all?

[Aedean (Sedlack)] Did I say TSOHANOAI'I yet?

[Master] If you tumble successfully, yes.

[Aedean (Sedlack)] Because I'm pretty much required to.

[Defthon (Don)] Defthon: Tumble: (d20+1+2) [20+1+2] 23

[Master] ok

[Velkyna (Joe)] Nice.

[Defthon (Don)] Um, yes.

[Master] go man go

[Velkyna (Joe)] You met my BASE tumble.

[Defthon (Don)] Wow.

[Defthon (Don)] Ok, I'm not going to be able to attack this turn, so I'll just go as far as I can.

[Arkady (James)] So there are people who get lucky, and those for whom luck is not a factor. We know which is which.

[Master] Defthon jumps off the building, rolls with the impact, and runs at the Formians.

[Master] Er, your movement is 30' Double-move is 60'

[Master] You have to go around the rubble.

[Master] And the 20' down counts.

[Master] thanks.

[Master] Drawing his flaming sword, he prepares to support Aric.

[Defthon (Don)] I take it the 4x run is not an option?

[Master] NOt if you don't want about 15 AoOs, not.

[Master] no, rather.

[Defthon (Don)] Oh... right.

[Defthon (Don)] Well, next round'll be fun.

[Myrmarch #1] THE QUEEN!

[Velkyna (Joe)] Man, I thought this was a surprise round or something.

[Aedean (Sedlack)] "queenling"

[Dralafi (Jared)] I must killl.... the queen.

[Master] Aric gets an AoO, but then is flanked.

[Master] (If Aric can be flanked.)

[Velkyna (Joe)] By what?

[Master] Aric:

[Aedean (Sedlack)] Nah, I just got a 19 initiative, as did everybody else

[Master] Do your standard AoO.

[Velkyna (Joe)] 'Cause his flanker's dead.

[Master] There's another one right behind him who still has Aric in his Threat Radius.

[Velkyna (Joe)] Fair enough.

[Velkyna (Joe)] I think Aric has Uncanny Dodge of some flavor.

[Dralafi (Jared)] Uncanny!

[Master] That's as may be; the Myrmarch doesn't know that.

[Aedean (Sedlack)] brb

[Velkyna (Joe)] Maybe not. I don't see it on his char sheet.

[Sedlack] I am away from the keyboard.

[Master] Nope, no Uncanny Dodge.

[Master] I"m gonna roll the AoO for SEBBY.

[Master] Aric: Attack 1: Ki Strike hits AC: 26

[Master] no luck

[Master] Myrmarch #1: Attack: Bite hits AC: 28

[Master] Myrmarch #1's attack of 28 (probably) hits Aric

[Master] Myrmarch #1: Damage: Bite does 8 points of damage.

[Velkyna (Joe)] Aric is dodging.

[Master] roger that.

[Master] Myrmarch #1: Attack: Sting hits AC: 30

[Master] Myrmarch #1's attack of 30 (probably) hits Aric

[Velkyna (Joe)] If that matters.

[Master] Myrmarch #1: Error parsing "(2d4+4andpoison)": unexpected character: andpoison

[Master] Aric: no damage inflicted

[Defthon (Don)] UD is a barbarian thing, not a monk thing. :)

[Master] 8

[Master] Aric's hit points adjusted to 54 (-16) - Lightly Wounded

[Master] Aric: Fortitude: 15

[Master] ooh, 1 level before Diamond Body.

[Master] That's gotta hurt.

[Velkyna (Joe)] NEEER

[Master] Aric, take 7 points of temp dex damage.

[Velkyna (Joe)] DEX damage? There's shit that does DEX damage?

[Arkady (James)] Ahhhh!!!!

[Velkyna (Joe)] Hooooooooly crap on toast.

[Dralafi (Jared)] take cover vel! more tumbling!

[Master] That's gonna be a -4 dex modifier, and a -4 AC modifier.

[Aric (Brian)] shit. walked away for a minute...sorry guys

[Velkyna (Joe)] MORE TUMBLING

[Arkady (James)] These guys are the enemy of all that is Vel.

[Master] ANd be sure to get cured before you die from it.

[Velkyna (Joe)] No shit.

[Velkyna (Joe)] My whole being and essence is centered around dex.


[Master] Congratulations on your successful distraction.

[Dralafi (Jared)] now aric gets eaten.

[Velkyna (Joe)] Thanks Aric! You beautiful bastard!

[Aric (Brian)] crap i'm being eaten

[Master] Warrior: Attack: Sting hits AC: 22

[Master] Warrior's attack of 22 misses Aric

[Master] Warrior: Attack: Claw [l] hits AC: 6

[Master] Warrior's attack of 6 misses Aric

[Master] Warrior: Attack: Claw [l] hits AC: 11

[Master] Warrior's attack of 11 misses Aric

[Dralafi (Jared)] nice duck and weave!

[Master] Warrior: Attack: Bite hits AC: 6

[Master] Warrior's attack of 6 misses Aric

[Aric (Brian)] things of law! i rebuke you!

[Master] Warrior: Attack: Sting hits AC: 19

[Master] Warrior's attack of 19 misses Aric

[Velkyna (Joe)] Jump jive and wail!

[Master] Warrior: Attack: Claw [l] hits AC: 20

[Master] Warrior's attack of 20 misses Aric


[Master] Warrior: Attack: Claw [l] hits AC: 17

[Master] Warrior's attack of 17 misses Aric

[Master] Warrior: Attack: Bite hits AC: 19

[Master] Warrior's attack of 19 misses Aric

[Dralafi (Jared)] SEBBY IS now an honorary member of the Funky Butt Drum Club

[Aedean (Sedlack)] Heh

[Dralafi (Jared)] hey guys, what's init 3?


[Master] a small horde of halfling-sized worker ants piles out of the dock building and bodily covers the queen.

[Aedean (Sedlack)] What's in the box???

[Aric (Brian)] oompah-loompah doopity doo

[Defthon (Don)] THAT'S BAD

[Velkyna (Joe)] Protecting it, or what?

[Velkyna (Joe)] FIREBALL IT

[Shottamip (Tamora)] JUST what I was thinking.

[Velkyna (Joe)] But what are they doing?

[Velkyna (Joe)] Just dog piling it?

[Aric (Brian)] "They EAT their OWN DEAD"

[Shottamip (Tamora)] If we kill them all, we never have to find out.

[Master] 8 works together cast: Cure Serious wounds for 24

[Dralafi (Jared)] I don't liek them. they soil their nests.

[Velkyna (Joe)] ARG

[Dralafi (Jared)] UH OH


[Velkyna (Joe)] NOW

[Velkyna (Joe)] NOW

[Velkyna (Joe)] NOW

[Aedean (Sedlack)] Oh yeah, they're asking for some fire.

[Master] Vel

[Aric (Brian)] hey, i'm flanking a warrior

[Velkyna (Joe)] She is supremely confident that Shott will know what to do.

[Dralafi (Jared)] hey, vel, stab something.

[Velkyna (Joe)] She'll go help out Aric.

[Joe] Velkyna targets Warrior. Distance: 4'08"

[Velkyna (Joe)] Velkyna: Attack 1: Short Sword +3 [r] hits AC: ((d20+19)) [(13+19)] 32

[Velkyna (Joe)] Velkyna's attack of 32 (probably) hits Warrior

[Dralafi (Jared)] sneak attack!

[Aric (Brian)] whoa we just lost half our party from the int list

[Master] I am sorry to report that it is not a flanking attack, and thus is not a sneak attack.

[Master] better now

[Dralafi (Jared)] impinvis

[Velkyna (Joe)] Sword sneak attack for (1d6+6d6+3) [4+(4+4+4+3+4+4)+3] 30

[Master] ooh!

[Master] Yes, impinvis will give the sneak attakc.

[Master] good call.

[Velkyna (Joe)] Yeah, she's invisible.

[Velkyna (Joe)] ALL THE TIME.

[Master] Warrior is down.

[Velkyna (Joe)] EAT IT.

[Master] Lia.

[Dralafi (Jared)] no flanking, huh? stupid hive mind.


[Velkyna (Joe)] She'll use the rest of her movement to cover Aric.

[Aedean (Sedlack)] GREAT CLEAVE

[Arkady (James)] Can Lia help Aric without provoking AoOs?

[Master] Dunno.

[Lia (Angie)] good question

[Master] Migt be better off just wading into the pile of Formians in front of her.

[Aric (Brian)] CLEAVE

[Lia (Angie)] OK, step up and swing

[Master] (we'll leave the 2nd encounter I have planned for her until later.

[Master] )

[Master] Full Attack is allowed.

[Master] go

[Angie] Lia targets Warrior. Distance: 8'02"

[Master] That's center-to-center. It's ok.

[Lia (Angie)] Lia: Attack 1: Claidemn Soluis [t] hits AC: ((d20+18)) [(3+18)] 21

[Lia (Angie)] Lia's attack of 21 (probably) hits Warrior

[Master] roll damage

[Lia (Angie)] Lia: Damage 2: Claidemn Soluis [t] does ((2d6+11)) [((4+1)+11)] 16 points of damage.

[Master] he ain't down yet.

[Lia (Angie)] Lia: Attack 2: Claidemn Soluis [t] hits AC: ((d20+13)) [(9+13)] 22

[Lia (Angie)] Lia's attack of 22 (probably) hits Warrior

[Master] damage

[Lia (Angie)] Lia: Damage 2: Claidemn Soluis [t] does ((2d6+11)) [((2+6)+11)] 19 points of damage.

[Master] DOWN

[Master] CLEAVE

[Dralafi (Jared)] GREAT CLEAVE?

[Velkyna (Joe)] CLEAVE

[Angie] Lia targets Warrior. Distance: 6'07"

[Master] Have I been spelling "Claidemn" wrong this whole time? Silly me.

[Lia (Angie)] Lia: Attack 1: Claidemn Soluis [t] hits AC: ((d20+18)) [(17+18)] 35 [POSSIBLE CRITICAL HIT (x2)] Rolling again...

[Lia (Angie)] Lia: Attack 1: Claidemn Soluis [t] hits AC: ((d20+18)) [(20+18)] 38 [CRITICAL HIT (x2)]

[Lia (Angie)] Lia's attack of 38 (probably) hits Warrior [PROBABLY A CRITICAL HIT]

[Master] damage

[Velkyna (Joe)] NICE

[Velkyna (Joe)] THAT'S MY GIRL

[Lia (Angie)] Lia: Damage 2: Claidemn Soluis [t] does ((2d6+11)) [((6+2)+11)] 19 points of damage.

[Master] gone.

[Master] cleave

[Velkyna (Joe)] CLEAVER

[Master] does one get a 5' step per cleave?

[Aric (Brian)] i thought it was claidan solius

[Angie] Lia targets Warrior. Distance: 8'06"

[Lia (Angie)] Lia: Attack 1: Claidemn Soluis [t] hits AC: ((d20+18)) [(16+18)] 34

[Lia (Angie)] Lia's attack of 34 (probably) hits Warrior

[Master] damage

[Aedean (Sedlack)] no 5' step permitted

[Lia (Angie)] Lia: Damage 2: Claidemn Soluis [t] does ((2d6+11)) [((3+4)+11)] 18 points of damage.

[Master] thanx

[Velkyna (Joe)] NICE

[Master] ok they're out of your threat radius now.

[Master] That's 3 dead formians

[Master] Shottamip.





[Arkady (James)] we like great cleave

[Aedean (Sedlack)] Nobody doesn't like Great Cleave

[Aedean (Sedlack)] ...except for the Formians

[Arkady (James)] So, let me get this straight...

[Arkady (James)] ... those worker formians appeared, and started casting spells on their queenling?

[Aedean (Sedlack)] Yes.

[Velkyna (Joe)] Yes

[Arkady (James)] ... who was dead, but maybe isn't now?


[Master] Joe, could you call Hyatt again, he just emailed me.

[Aedean (Sedlack)] She might have been down, but not dead

[Master] Walk him through the process.

[Master] Dammit, that email was old.

[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((4+1+5+3+1+5+1+4+2+6))*3/2] 48 damage to each creature in the area (Reflex save for half damage, DC (10+3+7) [10+3+7] 20)

[Master] Shite, I dunno.

[Master] ok

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [20+11] 31

[Velkyna (Joe)] Okay will call.

[Joe] I am away from the keyboard.

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [16+11] 27

[Master] Warrior: Reflex: 19

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [4+11] 15

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [10+11] 21

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [7+11] 18

[Master] Warrior: Reflex: 18

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [18+11] 29

[Dralafi (Jared)] there must be some way to do this faster.

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [18+11] 29

[Arkady (James)] We could just calculate it.

[Master] Warrior: Reflex: 16

[Arkady (James)] Figure out what there percentage chance to save is.

[Master] Myrmarch: Reflex: 23

[Arkady (James)] Or SR

[Aedean (Sedlack)] Well, you could go to the dice roller, set it up, and click "Roll" a bunch of times...

[Joe] I am back at the keyboard.

[Velkyna (Joe)] No answer at their house. Could be asleep by now.

[Master] The top section of the workers are fried.

[Master] That's gonna be . . . 7 workers, I say.

[Master] foom.

[Master] ok next action for Shottamip.

[Velkyna (Joe)] AGAIN

[Master] hehe

[Dralafi (Jared)] thats half of them. MORE FIREBALL.


[Master] okay, this time we need only 4 caster level cheks.


[Shottamip (Tamora)] Shottamip: Fireball, empowered: creates a 40-foot fireball at the desired location for ((10d6)*3/2) [((5+6+6+3+3+5+5+2+6+4))*3/2] 67 damage to each creature in the area (Reflex save for half damage, DC (10+3+7) [10+3+7] 20)

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [16+11] 27

[Lia (Angie)] that's gonna hurt

[Defthon (Don)] Random side-question: The elven lands are just south of the orcish wastes, right?

[Master] Warrior: Reflex: 26

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [3+11] 14

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [13+11] 24

[Shottamip (Tamora)] Shottamip: Caster Level Check: (1d20+11) [2+11] 13

[Master] Foom.

[Master] Workers are gone.

[Shottamip (Tamora)] Shoot the queenie some more.

[Shottamip (Tamora)] We want her good and dead.

[Master] Dral

[Jared] Dralafi targets Warrior. Distance: 10'11"

[Dralafi (Jared)] gotta get the ones nearby before they eat us.

[Arkady (James)] Lia will take care of those.

[Velkyna (Joe)] GET THE QUEEN.

[Velkyna (Joe)] LIA CAN CLEAVE

[Arkady (James)] Get the myrmarches or queenling

[Dralafi (Jared)] ok. I hold you all responsible when I die.

[Aric (Brian)] they'd have to climb the walls to eat you. that'd take at least a turn.

[Master] Dral: Do what seems sensible.

[Dralafi (Jared)] IS the queen still alive?

[Master] You're scared of the bad guys.

[Master] You have no idea.

[Master] Seriously.

[Aedean (Sedlack)] They healed her

[Jared] Dralafi no longer targets Warrior.

[Master] She's buried in crispy workers.

[Dralafi (Jared)] does it look moving like?

[Master] You can't tell thorugh the burnt ant smoke.

[Dralafi (Jared)] ok. sorry folks. I kill the ones trying to eat me.


[Dralafi (Jared)] I hate ants.

[Master] yes.

[Master] kill the ants.

[Jared] Dralafi targets Warrior. Distance: 10'11"


[Master] Joe, I'm not throwing a CR 18 critter at you. Be cool.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 1st 2 shots) [B] hits AC: ((d20+21+1)) [(8+21+1)] 30

[Dralafi (Jared)] Dralafi's attack of 30 (probably) hits Warrior

[Master] ;)

[Master] roll damage.

[Dralafi (Jared)] Dralafi: Damage: +2 LBow/+3 Arr. (30' 1st 2 shots) [B] does ((1d8+11)) [(7+11)] 18 points of damage.

[Velkyna (Joe)] I'm like a little Fonzie here.

[Master] dead warrior.

[Jared] Dralafi targets Warrior. Distance: 16'11"

[Master] next shot.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 1st 2 shots) [B] hits AC: ((d20+21+1)) [(18+21+1)] 40

[Dralafi (Jared)] Dralafi's attack of 40 (probably) hits Warrior

[Aedean (Sedlack)] "probably"

[Dralafi (Jared)] Dralafi: Damage: +2 LBow/+3 Arr. (30' 1st 2 shots) [B] does ((1d8+11)) [(8+11)] 19 points of damage.

[Master] hehe

[Master] ok

[Master] hit him again.

[Dralafi (Jared)] that ones tough.

[Dralafi (Jared)] Dralafi: Attack: ** MODIFIED BY: ATTACK (+1) ** +2 LBow/+3 Arr. (30' 3rd shot) [B] hits AC: ((d20+16+1)) [(7+16+1)] 24

[Dralafi (Jared)] Dralafi's attack of 24 (probably) hits Warrior

[Master] damage

[Dralafi (Jared)] Dralafi: Damage: +2 LBow/+3 Arr. (30' 3rd shot) [B] does ((1d8+11)) [(6+11)] 17 points of damage.

[Master] any more?

[Dralafi (Jared)] not unless someone hasted me and I didnt notice.

[Master] kewl

[Dralafi (Jared)] I need to go play with my laundry. I'll be back before its my turn.

[Master] Arkady.

[Jared] I am away from the keyboard.

[Master] I think you could finish off that last Warrior and free Lia up for duty elsewhere.

[Arkady (James)] I cast silense over the area where the queenling was

[Master] clever lad.

[Arkady (James)] since it is a point in space, no SR or save

[Velkyna (Joe)] Since I'm down close to that area, can I see into that shadowed space?

[Master] sure.

[Master] kewl?

[Velkyna (Joe)] Kewl.

[Arkady (James)] Praxis is watching our backs.

[Velkyna (Joe)] I feel a bit better about that space.

[Master] Aedean

[Aedean (Sedlack)] Decisions, decisions...

[Defthon (Don)] Where is Vel, anyway?

[Velkyna (Joe)] HIT ME

[Velkyna (Joe)] HIT ME

[Velkyna (Joe)] HIT ME

[Master] You can't see her.

[Velkyna (Joe)] (she's right next to Aric, though)

[Master] (Unless you can.)

[Defthon (Don)] I beg to differ.

[Aedean (Sedlack)] There's no point in hitting Vel.

[Defthon (Don)] AH, I see it now.

[Velkyna (Joe)] Hey!

[Master] Chris, it's 1:30 on the East Coast. ;)

[Arkady (James)] There's not point in hitting on Vel either, with her CHR.

[Aedean (Sedlack)] Aha! There's something I can do!

[Velkyna (Joe)] Very true.

[Sedlack] Aedean targets Warrior. Distance: 18'11"

[Velkyna (Joe)] Though she's cute and charming in her own way.

[Aedean (Sedlack)] Aedean: Error parsing "(10/2):5d8": kLoOgeWerks.hS: unexpected character: :5d8

[Master] I really liked that I found a thoroughly plain mini for her.

[Master] hehe.

[Aedean (Sedlack)] Oops.

[Master] what was the plan there?

[Aedean (Sedlack)] Searing Light. 5d8

[Aedean (Sedlack)] Roll #1: (d8+1) [6+1] 7, Roll #2: (d8+1) [3+1] 4, Roll #3: (d8+1) [3+1] 4, Roll #4: (d8+1) [7+1] 8, Roll #5: (d8+1) [1+1] 2

[Master] mayhem!

[Master] Aric!

[Aedean (Sedlack)] 25 total

[Master] Kick some booty!

[Aric (Brian)] i'm going to lightning fists the myrmarch

[Aric (Brian)] Aric: Attack 1: Lightning Fists (Ki Strike) hits AC: ((d20+7)) [(17+7)] 24

[Aric (Brian)] Aric's attack of 24 misses Myrmarch #1

[Aric (Brian)] Aric: Attack 2: Lightning Fists (Ki Strike) hits AC: ((d20+7)) [(12+7)] 19

[Aric (Brian)] Aric's attack of 19 misses Myrmarch #1

[Aric (Brian)] Aric: Attack 3: Lightning Fists (Ki Strike) hits AC: ((d20+7)) [(12+7)] 19

[Aric (Brian)] Aric's attack of 19 misses Myrmarch #1

[Aric (Brian)] Aric: Attack 4: Lightning Fists (Ki Strike) hits AC: ((d20+4)) [(11+4)] 15

[Aric (Brian)] Aric's attack of 15 misses Myrmarch #1

[Aric (Brian)] Aric: Attack 5: Lightning Fists (Ki Strike) hits AC: ((d20+1)) [(2+1)] 3

[Aric (Brian)] Aric's attack of 3 misses Myrmarch #1

[Aric (Brian)] ok wow that sucked

[Aric (Brian)] next

[Velkyna (Joe)] Well, they can't all be 22-point tiger leaps.

[Master] heh.

[Master] Roger ...

[Master] Roger: Error parsing "14/18(evocation)+1": unexpected character: evocation

[Velkyna (Joe)] Magic missile the queen?

[Master] heh.

[Arkady (James)] MM the myrmarch on Aric?

[Defthon (Don)] Lot of that going around.

[Master] Roger tries to Magic Missile the Myrmarch.

[Master] 15

[Arkady (James)] prolly can't see the queen

[Velkyna (Joe)] Mightily.

[Master] no luck on the SR.

[Master] Def.

[Master] Def gets to hit things.

[Master] But it's not evil.

[Master] oh well.

[Master] Hit it anyway!

[Defthon (Don)] It's not good, either; and it's killed people and is trying to kill my party.

[Defthon (Don)] I have qualms, but...

[Don] Defthon targets Myrmarch #1. Distance: 6'02"

[Defthon (Don)] Defthon: Attack 1: Tsohanoai [b] hits AC: ((d20+9+3+3)) [(9+9+3+3)] 24

[Defthon (Don)] Defthon's attack of 24 misses Myrmarch #1

[Master] You look excessively qualmed.

[Defthon (Don)] Dammit.

[Master] Myrmarch #1: Attack: Sting hits AC: 25

[Master] Myrmarch #1's attack of 25 (probably) hits Aric

[Master] eric, fortitude sage

[Master] save

[Master] 5

[Aric (Brian)] Aric: Fortitude: (d20+9) [11+9] 20

[Master] ooh, saved by the . . . save.

[Velkyna (Joe)] Phew!

[Master] Myrmarch #1: Attack: Bite hits AC: 15

[Master] Myrmarch #1's attack of 15 misses Aric

[Master] ok

[Velkyna (Joe)] Oh fukk.

[Aric (Brian)] AoO?

[Master] Myrmarch: Attack: Sting hits AC: 29

[Master] Myrmarch's attack of 29 (probably) hits Aric

[Master] another fortitude save, pls.

[Velkyna (Joe)] Does Vel get a little action there?

[Aric (Brian)] Aric: Fortitude: (d20+9) [19+9] 28

[Master] No AoO from Aric, but Vel gets one.

[Velkyna (Joe)] SWEET.

[Joe] Velkyna targets Myrmarch. Distance: 5'10"

[Master] 3

[Velkyna (Joe)] Velkyna: Attack 1: Short Sword +3 [r] hits AC: ((d20+19)) [(6+19)] 25

[Velkyna (Joe)] Velkyna's attack of 25 misses Myrmarch

[Master] Myrmarch: Attack: Bite hits AC: 24

[Master] Myrmarch's attack of 24 (probably) hits Aric

[Velkyna (Joe)] Nuts.

[Master] Myrmarch: Damage: Bite does 4 points of damage.

[Master] Aric's hit points adjusted to 42 (-4) - Moderately Wounded

[Velkyna (Joe)] wait, don't I get bonus to hit because of invisibility?

[Master] oh well.

[Master] I think you get lots of peripherals, but no actual to-hit bonuses.

[Velkyna (Joe)] Huh. I thought it was a +2 or something.

[Velkyna (Joe)] Oh well.

[Master] Warrior: Attack: Sting hits AC: 21

[Master] Warrior's attack of 21 (probably) hits Aric

[Velkyna (Joe)] He loses his dex bonus, doesn't he?

[Master] Warrior: Attack: Sting hits AC: 22

[Master] Warrior's attack of 22 (probably) hits Aric

[Master] Warrior: Error parsing "(2d4+3andpoison)": unexpected character: andpoison

[Master] Aric: no damage inflicted

[Master] hehe.

[Master] 8

[Jared] I am back at the keyboard.

[Aric (Brian)] fort check?

[Master] Fortitude please.

[Master] yes

[Aric (Brian)] Aric: Fortitude: (d20+9) [8+9] 17

[Master] Warrior: Attack: Claw [l] hits AC: 17

[Master] Warrior's attack of 17 misses Aric

[Aric (Brian)] do i need another?

[Master] Warrior: Attack: Claw [l] hits AC: 12

[Master] Warrior's attack of 12 misses Aric

[Master] not yet

[Master] Warrior: Attack: Sting hits AC: 10

[Master] Warrior's attack of 10 misses Aric

[Master] Warrior: Attack: Claw [l] hits AC: 18

[Master] Warrior's attack of 18 misses Aric

[Aedean (Sedlack)] "Attacker invisible: +2. The defender loses any Dex bonus to AC"

[Master] Warrior: Attack: Claw [l] hits AC: 15

[Master] Warrior's attack of 15 misses Aric

[Master] ah.

[Aedean (Sedlack)] PH: P.132

[Master] Okay, roll sneak attack damage on the Myrmarch, Vel.

[Velkyna (Joe)] There we go.

[Velkyna (Joe)] Sword sneak attack for (1d6+6d6+3) [1+(4+4+3+2+5+6)+3] 28

[Velkyna (Joe)] hello?

[Master] SOrry.

[Velkyna (Joe)] !!!

[Master] ok got him.

[Defthon (Don)] What's that?

[Velkyna (Joe)] BIG BLUE SQUARE

[Master] The Queenling casts a spell...

[Aedean (Sedlack)] It's a gelatinous cube!

[Velkyna (Joe)] Silenced?

[Master] crap.

[Shottamip (Tamora)] Not everything has a verbal component...

[Master] hehe

[Arkady (James)] yesss!!!!

[Master] It wasn't going to do anything anyway.

[Master] amusingly.

[Master] It was an anti-non-lawful spell.

[Master] Would maybe have done 10 damage to Vel.

[Master] But it's what she would have done. *shrug*

[Velkyna (Joe)] Oooftah!

[Master] Queenie runs away.

[Master] Vel

[Master] Okay, it's getting really late.

[Velkyna (Joe)] Can Shottamip haste me if she can't see me?

[Master] You're gonna beat these guys.

[Master] Vel's gonna turn them into crab legs.

[Master] And Def and Lia will finish the composting process.

[Arkady (James)] It is important to mulch your compost, and mix it well.

[Master] Let's give you your XP for this encounter, first, then do a quick RP then go to bed.

[Arkady (James)] ok

[Velkyna (Joe)] Kay.

[Aedean (Sedlack)] Okay.

[Master] 733 XP.

[Master] :)

[Master] For real this time.

[Aedean (Sedlack)] Heh

[Velkyna (Joe)] That looks familiar.

[Aric (Brian)] wee

[Aric (Brian)] JAS

[Master] Not that it's relevant, but leftovers from the storm are keeping the sky overcast and occasionally spitting nasty bits of rain.

[Lia (Angie)] At least I got to Great Cleave

[Master] hehe

[Aric (Brian)] oh hey can someone cure me before i die of poison?

[Master] Shortly after the battle ends, a handsome adventurer-type appears from the north.

[Master] Yes, people with curing things, do that.

[Lia (Angie)] What about the Queen?

[Velkyna (Joe)] Vel hunts down the queen e dog she is.

[Aedean (Sedlack)] What's the poison's DC?

[Master] 20

[Velkyna (Joe)] I wonder if this guy's a duke.

[Aedean (Sedlack)] Figured as much. Aedean takes 10, gets 21

[Arkady (James)] He looks sneaky

[Master] ok

[Master] hehe.

[Aric (Brian)] he's a sith lord!

[Aedean (Sedlack)] Chucks Lesser Restoration out of the Stone.

[Master] That's what I get for grabbing the first icon that looked decent.

[Master] ok.

[Arkady (James)] LOL

[Master] *out of breath*

[Wellington] Oh . . . oh my.

[Wellington] I'd heard the fighting . . .

[Aedean (Sedlack)] (1d4) [1] 1

[Arkady (James)] This town has certainly seen more than its share of trouble.

[Aedean (Sedlack)] Heh. You get 1 DEX back,

[Wellington] There are huge ants . . . everywhere . . .

[Wellington] And who are you?

[Shottamip (Tamora)] Shottamip: Sense Motive: (d20+2) [5+2] 7

[Master] Shottamip thinks he's a Sith Lord.

[Arkady (James)] Arkady: sense motive: (d20+14) [13+14] 27

[Aric (Brian)] man. i'm too tired to figure out what my temp mods should be.

[Aedean (Sedlack)] You might want to answer his question

[Velkyna (Joe)] Vel stays invisible, just in case.

[Arkady (James)] We're here representing the Elven lands.

[Wellington] The . . . elven lands?

[Arkady (James)] We were hoping to re-establish trade.

[Shottamip (Tamora)] Arkady can talk and I'll look important.

[Velkyna (Joe)] You know. The lands. Where the elves are.

[Wellington] I'm sorry, I'm completely lost.

[Wellington] You're a trade delegation?

[Arkady (James)] Yes.

[Wellington] Who just happened to feel like taking on a contingent of ant creatures from another dimension?

[Defthon (Don)] After a fashion.

[Wellington] What do your warbands look like?

[Arkady (James)] From the Elven lands south of here.

[Shottamip (Tamora)] They weren't very friendly, and we didn't think that they belonged here.

[Wellington] Do they eat children and throw barges?

[Arkady (James)] Warbands?

[Defthon (Don)] We... weren't sure what to expect. The lands had lost contact, and we feared the worst.

[Arkady (James)] Barges?

[Velkyna (Joe)] He's making a crack.

[Wellington] I guess so.

[Aedean (Sedlack)] (If we're the merchants, who are the soldiers sort of thing)

[Arkady (James)] So are you from around here?

[Wellington] I'm a recent arrival.

[Velkyna (Joe)] (dude, it's the new Jarret)

[Wellington] I'm a businessman myself; I was working on acquiring property near here and establishing my own sort of trade.

[Arkady (James)] So where are you from?

Wellington glances past you

[Wellington] Those are . . . they're the size of horses.

[Wellington] Er.

[Velkyna (Joe)] Dead horses.

[Wellington] North, quite a ways.

[Arkady (James)] Yes, they were rather unpleasant to deal with.

[Wellington] I doubt you've heard of it.

[Arkady (James)] Try me. I've been around.

[Shottamip (Tamora)] Oh, you come from near Estin?

Wellington turns to face Shottamip

[Wellington] (without thinking) Oh, nowhere near that, my lady.

Wellington blinks

[Velkyna (Joe)] Pssst. I think the dude's from Lichland.

[Wellington] I'm from one of the Alemannic states.

[Arkady (James)] Ah. So what do you trade?

Wellington grins

[Wellington] Anything.

[Jared] Dralafi targets Dralafi. Distance: 0'00"

[Wellington] I was looking to organize the dock labor.

[Arkady (James)] Ah huh.

[Wellington] You know how it is; usually there's some shady guild behind this sort of thing.

[Aedean (Sedlack)] Well, someone organized them for you

[Aedean (Sedlack)] Into a pile of corpses

[Wellington] I figured I'd undo that and charge the local merchants half as much, then end up with everybody happy.

[Wellington] Er, yes. About that . . . where are the bodies?

[Arkady (James)] Except maybe the dockworkers themselves.

Velkyna (Joe) looks skeptical.

[Velkyna (Joe)] (though she's still invisible.

[Wellington] Those men had wives and mothers . . . at least some of them did.

[Aedean (Sedlack)] Aedean: Sense Motive: (d20+6) [5+6] 11

[Arkady (James)] We're not sure what happened to them, we were going to investigate it.

[Aedean (Sedlack)] (They were eaten, yes?)

[Velkyna (Joe)] Mike never said.

[Arkady (James)] (If they were eaten, it was awful quick.)

[Velkyna (Joe)] Depsite the fact that we were looking right at them.

[Aedean (Sedlack)] (Okay, I didn't remember)

[Master] So far as you can tell, they're completely gone. Thrown in the bay?

[Velkyna (Joe)] They'd be floating.

[Velkyna (Joe)] Some of them.

Wellington looks in the bay

[Wellington] I suppose we'll have to wait a few hours and see if any of them float to the surface . . . damn shame.

[Arkady (James)] So did you see a lot of other ant-creatures on your way here?

[Wellington] I bet they died brave and stupidly.

[Wellington] On my way here? no.

[Wellington] I saw very little on my way here.

[Arkady (James)] So are you some kind of undertaker?

Wellington looks at the warehouse.

[Arkady (James)] Is it normally your business to deal with other's dead?

[Aric (Brian)] OOC: no, it's kane

[Shottamip (Tamora)] (psst. I think he's an undead. Look at the cloak.)

[Wellington] (flatly) No. I've just seen my share of death.

[Wellington] FOrgive me, I haven't introduced myself.

[Arkady (James)] So what are your plans now?

[Wellington] I am Wellington.

[Defthon (Don)] OOC Dr. Yueh!

Wellington smiles

Arkady (James) introduces myself, and the others who are currently visible.

[Wellington] I don't think we know one another that well yet.

[Aedean (Sedlack)] Did you come here to see anyone in particular?

[Wellington] Like I said, I came to investigate the noise.

[Dralafi (Jared)] A thousand deaths were not enough for Yueh.

[Shottamip (Tamora)] By yourself?

[Wellington] Most folks run away from such things.

[Lia (Angie)] (how did he come to Czina)

[Wellington] Yes, I'd stuck to the shadows until I saw that I did not wish to startle one such as yourselves.

[Aedean (Sedlack)] By "here", I mean "Czina".

[Wellington] Oh.

[Wellington] I'm really not sure, honestly.

[Wellington] One decision leads to another, and then you find yourself somewhere.

[Arkady (James)] Was there a storm?

Wellington looks at Arkady as though he is stupid.

[Wellington] Yes.

[Wellington] Last night.

[Wellington] There was a storm.

[Aedean (Sedlack)] Dude, he's from the Alemannic States, he didn't get sucked through the wormhole

[Arkady (James)] (So he says)

[Wellington] Well, I suppose you are now faced with a quandary.

[Velkyna (Joe)] He certainly picked up the geography pretty quick.

[Wellington] Do you hire me as a guide or not?

[Aedean (Sedlack)] (If he were that bad a liar, we would have picked up on it by now)

[Arkady (James)] What would make you a good guide?

Wellington shrugs

[Wellington] I know the city.

[Wellington] I can take care of myself.

[Aedean (Sedlack)] I thought you just got here

[Wellington] And I need the money.

[Wellington] Now when did I say that, friend Aedean?

[Aric (Brian)] when did he tell you his name?

[Arkady (James)] (I introduced us)

[Master] Arkady did, earlier.

[Velkyna (Joe)] Arkady introed everyone.

[Defthon (Don)] "[Wellington] I'm a recent arrival."

[Arkady (James)] (except Vel)

[Wellington] There's recent and there's recent, friend.

[Velkyna (Joe)] (right)

[Aric (Brian)] ok, sorry, was going to point out MIND READER or somehting

[Wellington] YOu -- you're recent.

[Wellington] I've been here a couple of weeks.

[Arkady (James)] What makes you say that?

[Wellington] *grins* Because I think I would have heard of the elven war (coughs) trade band,

[Arkady (James)] (Oh, to the city, or to this area?)

[Wellington] which consists of elves, half-elves, humans, half-orcs in glowing pants,

[Velkyna (Joe)] Hey. Nice pants.

[Wellington] halfling mages and a gorgeous creature who is just too adorable to really be a tallfellow.

[Dralafi (Jared)] Are those bugle boy jeans you're wearing?

[Arkady (James)] (So, does he smell?)

[Wellington] I have never seen any being as enchanting as you.

[Aedean (Sedlack)] Aedean: Will: (d20+10+6) [14+10+6] 30

[Wellington] You keep your hair tied back . . . that is a shame. I'd like to see it down.

[Shottamip (Tamora)] You're too kind.

Wellington smiles

[Wellington] But we digress.

[Arkady (James)] Indeed.

Velkyna (Joe) rolls her eyes, perhaps audibly.

[Master] Can I get a move silently from Vel?

[Aric (Brian)] nice trick

[Aedean (Sedlack)] That's what the Will save was for

[Velkyna (Joe)] I take 10 (skill mastery) for a 32.

[Aric (Brian)] wait, so was he hitting on shott, or aedean?

[Wellington] ok

[Arkady (James)] (shot)

[Velkyna (Joe)] 33 with the luckstone.

[Wellington] It would please me to show you around.

[Aedean (Sedlack)] Aedean was doing a Will save to avoid rolling his eyes

[Wellington] I would do this for a little money, because I currently have only a little money.

[Wellington] And also, I want to see what the Mayor does when confronted with the insanity you represent.

[Arkady (James)] Your tounge seems silver enough, perhaps you could sell it.

Wellington smiles


[Wellington] I'm sure you'd know all about that, Arkady.

[Aedean (Sedlack)] Hoist!

[Shottamip (Tamora)] /looks to Lia and Defthon for their inclinations

[Arkady (James)] Well, at least we're not ants.

Defthon (Don) shrugs.

[Wellington] We are two of a kind in that way, neh? Except that you are handsome and well, I am not.

[Arkady (James)] That's not the only thing which separates us.

Lia (Angie) shrugs

[Aedean (Sedlack)] I'm up for a tour.

[Aric (Brian)] arkady's not wearing any pants!

[Arkady (James)] ?

[Aric (Brian)] the only thing that separates you. it's late.

[Wellington] Then let us find the mayor.

[Arkady (James)] (OK, it is late. I still don't get it.)

[Arkady (James)] Well, how much?

[Wellington] I am sure he will be hiding from the populace, as the storm was badly handled.

[Wellington] The mayor handles most things badly.

[Wellington] That is why he is still the mayor.

[Lia (Angie)] ?

[Shottamip (Tamora)] And who is around the city handling things well?

Wellington smiles

Velkyna (Joe) thinks to herself: "Seriously. Opium."

[Aric (Brian)] it's the peter principle.

[Arkady (James)] How much will you charge to be our guide?

[Wellington] Now that you're here -- nine people, counting myself.

[Shottamip (Tamora)] Mm.

[Master] (Wellington has yet to detect Velkyna.)

[Aric (Brian)] oh jesus i just got the "i bet he's a duke" comment. good god it's late.

[Velkyna (Joe)] WELL COME

[Dralafi (Jared)] THE DUKE OF EARL

[Wellington] It will be my pleasure to guide you for ten gold pieces a day.

Velkyna (Joe) coughs.

[Lia (Angie)] !!!

[Aric (Brian)] i've got a beef with him. ha!

[Wellington] If I find you a particularly lucrative contract, I would like five percent of your profits as a finders' fee.

Wellington looks at you critically

Velkyna (Joe) gags.

[Dralafi (Jared)] We already have a job.

[Wellington] Your time is worth money.

[Wellington] If I save only a tiny bit of it, then this will be money well spent.

[Shottamip (Tamora)] Isn't 10 gold a day, like, enough to feed a family for a year or so? Just for reference.

[Master] (is velkyna audible)

[Aric (Brian)] We're not really in the trading business ourselves.

[Arkady (James)] (Did we get any direction as to how long we were going to say here?)

[Velkyna (Joe)] over message: Don't pay this buttpong one thin copper. Seriously.

[Velkyna (Joe)] Velkyna: Will: (d20+8) [19+8] 27

[Wellington] Then the finders' fee will be irrelevant.

[Velkyna (Joe)] I think she manages to keep quiet.

[Velkyna (Joe)] With a stellar amount of will.

[Wellington] Are we haggling now?

[Dralafi (Jared)] message back to vel: say the word and I'll drop him where he stands.

[Velkyna (Joe)] to dral: No. Not necessary. Just don't pay his ass. Certainly not 10 gold. Shadows on a fucking stick.

[Arkady (James)] (I still don't trust him. But I'm not sure if we want to hire him.)

[Aedean (Sedlack)] Are you a gambling man, Wellington?

[Aric (Brian)] message: hey, we could offer to /let/ him tag along with us. telling our story to others ought to be worth something down the road.

[Wellington] Yes, Aedean, I am.

[Lia (Angie)] (certainly not for 10 gp per day)


[Arkady (James)] (Really, even 10gp / day is chump change to us. It is the 5 percent which is expensive.)

[Velkyna (Joe)] msg: Play hardball with him. Say we're going to walk.

[Aedean (Sedlack)] Hmmm....

[Velkyna (Joe)] see how he reacts.

[Defthon (Don)] (yah, 10gp seems steep.)

[Lia (Angie)] (although keeping an eye on him might be worth it)

[Arkady (James)] (Try to get him to 2 percent, and define what a lucrative contract is)

[Arkady (James)] From Blade 2: Keep your friends close, and your enemies closer.

[Aric (Brian)] msg: we're not here to profit.

[Velkyna (Joe)] Yeah but the elves are.

[Velkyna (Joe)] (msged)

[Shottamip (Tamora)] (I'm not sure I see why he would be useful. He's recently come to town, was going to try something with the docks but hadn't yet, and now he wants to be a tour guide for the first buff group he sees. Yay for him, but why should we go along with it?)

Wellington tries to keep his gaze off of Shottamip and mostly succeeds.

[Dralafi (Jared)] Blade 2? I wanna be Ron Perlman.

[Aric (Brian)] msg: i don't see why we need a contract. the elves, maybe.

[Arkady (James)] (Aren't we? The elves want trade, right? They need to make some money.)

[Wellington] You have a messaging spell, hmm?

[Aric (Brian)] i'd rather be ron perlman in ST: Nemesis!

[Wellington] I see lips moving, and I know you are conferring.

[Dralafi (Jared)] he was in nemesis?

[Aedean (Sedlack)] Here's my proposal: you and I play a nice little game of poker.

[Aric (Brian)] he was the viceroy

[Dralafi (Jared)] whoa.

Wellington turns to face Aedean.

[Aric (Brian)] who had the crappy showdown with riker

[Aedean (Sedlack)] If you win, you get 20 gold pieces.

[Lia (Angie)] OOC: focus please, it's late

[Wellington] And if I lose, cleric?

[Aedean (Sedlack)] If I win, you get no money.

[Dralafi (Jared)] yeah. I totally failed to recognize him in the makeup. Im a big ron perlman mark ;)

[Wellington] Ah. To guide you, you mean.

[Wellington] Well, tell you what.

[Aedean (Sedlack)] Either way, you show us around town today.

[Wellington] The first day's free.

[Wellington] If you like what I have to offer, you can pay me.

[Wellington] You're honest folk, I can tell.

[Wellington] Otherwise, we part company as acquaintences.

[Arkady (James)] (well, not completely honest)

[Lia (Angie)] (oh really)

[Wellington] And I hopefully do some of your business when you start shipping.

[Aedean (Sedlack)] That is acceptable to me.

[Arkady (James)] (and this is where he leads us into a trap.)

[Defthon (Don)] This seems acceptable.

[Velkyna (Joe)] WAIT FOR IT

[Wellington] Then let us get you to a warm hearth in a place where you will feel safe to sleep.

Wellington grins

[Wellington] Not that such as you fear to sleep anywhere.

[Defthon (Don)] (Ok, *THAT* is the trap.)

[Master] That's it for tonightl

[Velkyna (Joe)] (OOC: Someone PLEASE tell me they have Detect Lie or something.)

[Master] Wellington shows you to the nice part of town and you book rooms in a good hotel.

[Aedean (Sedlack)] It's on my list...

[Aedean (Sedlack)] Part of the "diplomtic package"

[Master] He saves you at least a few hours of searching; the rooms are in their own wing,

[Velkyna (Joe)] Sexcellent.

[Defthon (Don)] At the least, he's not evil.

[Defthon (Don)] Cool!

[Master] On the third floor, with multiple exits which are easily rigged for alarms.

[Master] In short, he anticipates your security and comfort needs -- then meets them.

[Arkady (James)] I think we should still keep watches. This is (or was) a war zone.

[Velkyna (Joe)] I imagine at some point Vel will become visible. She won't make a big deal of it if (i.e. not attract attention to herself from Wllie)

[Master] He agrees, then says that he sleeps little and would be happy to keep vigil in the common room.

[Aedean (Sedlack)] Maybe we can scare him off by telling him what happened to our last guide

[Master] Wellington takes this in stride as well.

[Master] And that'll do for tonight.

[Master] We'll start exploring the horror which is recent Czinan history next session.

[Shottamip (Tamora)] ok

[Aedean (Sedlack)] Okay, cool.

[Arkady (James)] ok

[Angie] SLEEP

[Aric (Brian)] ysy

[Arkady (James)] sleep

[Velkyna (Joe)] Turtles, dressed for war?

[Aric (Brian)] yay even

[Arkady (James)] thanks Mike.


[Master] Thank y'all for a great session.

[Velkyna (Joe)] Thank you!

[Dralafi (Jared)] hay, dont we get xp for the ants?

[Aedean (Sedlack)] Our pleasure

[Angie] Yeah, great maps and fun adventures (GREAT CLEAVE)

[Aedean (Sedlack)] Yeah, 733

[Dralafi (Jared)] I musta missed it.

[Arkady (James)] 2933 total for the night.

[Aric (Brian)] hey, i'm confused as to what my stats should be...

[Aric (Brian)] not sure if i still have that dex hit for a while

[Master] you'll get cured overnight in any case.

[Aric (Brian)] so i can just clear them out?

[Aedean (Sedlack)] It's not quite that simple for temp stat damage, but if Mike says so, then yes

[Arkady (James)] OK, very sleepy. Time to go home.

[Master] either you'll sleep it off or Aedean will cast 1-2 lesser restores or some such.

[Dralafi (Jared)] gnight folks.

[Velkyna (Joe)] Gnight!

[Aric (Brian)] good night

Tamora has left the game.

James has left the game.

[Aedean (Sedlack)] Right. Just remind me I have to cast them come next session

[Aric (Brian)] we should try to figure out the next session soon

Jared has left the game.

[Aric (Brian)] next couple of months are sort of busy, need to figure out when to squeeze it in

[Aedean (Sedlack)] Yeah, but it can wait

[Aedean (Sedlack)] until tomorrow anyway

[Angie] Goodnight all :)

[Defthon (Don)] g'night!

[Velkyna (Joe)] Goodnight!

[Aedean (Sedlack)] Night, all!

Angie has left the game.

Sedlack has left the game.

Joe has left the game.

[Aric (Brian)] night everyone

[Defthon (Don)] g'night

[Master] g'night Brian

Brian has left the game.

[Defthon (Don)] g'night